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eddiescarpa112
01-13-2011, 03:45 AM
I think the next mafia should set in the once upon a time in america era sticking to that sort of story i know its like COLH but it would be interesting

The_Specialist
01-13-2011, 12:50 PM
Well, this seems to be more than likely fake, but who knows:
www.mafiaiii.net

Just wanted to point this out to you guys :) !

2K David
01-13-2011, 02:59 PM
Well, this seems to be more than likely fake, but who knows:
www.mafiaiii.net

Just wanted to point this out to you guys :) !

Yep, that's super fake.

Relight
01-13-2011, 06:18 PM
LOL, someone's about to get a cease and desist for unauthorized logo use? Nice effort though, great use of the girl logo with the third I falling off. The font treatment of "Coming when it's done" :p could have been done better, make it look a bit more official.

rabu
01-13-2011, 09:43 PM
I would love to see the Mafia 1 era redone with the now improved graphics and maybe a new story line fitting into that period.. maybe a story line from the other side, the police detectives side, having to deal with the under world back in the 1930's, that would be really something!

conditioned
01-16-2011, 02:15 PM
I'm a big fan of the 20's-30's prohibition era, 40's-50's, etc. All the big names we know came up through those eras. but that's not to say a great game couldn't be based in the 80's (just read donnie brasco's book to read how brutal some of these guys were, they were blowing each other up all the time) 90's (gotti, sammy the bull), or 00's.

Big Joey Massino became the first BOSS of a family to turn in the 00's and he was by all accounts old-school in his ways. none of his crews EVER knew what the other crews were doing, etc.

so in short all any MAFIA video game ever needs is a GREAT STORY (please Dan Vavra come back), and the mob is full of those. Very likely even in 2010-11 they've got rackets going ☺☺☺☺ we'll be seeing movies about in 15 years. As 2-face says in the Dark Knight "the great thing about the mob is they always give you 2nd chances"

rick2201
01-16-2011, 05:23 PM
It would be awesome if the original team (illusion softworks) would create a game that has the timeframe between mafia:the city of lost heaven and mafia ii.it doesn't need amazing graphics.

2KShine
01-23-2011, 04:49 PM
Personally not played the first Mafia game which I hear is x10 better than M2 but would like to see the story in more detail, I felt the ending of Mafia II was unexplained and yes a Cliffhanger is good but...Why? What? How?

There's still a lot to be answered, M2 was also too short for me - probably because I'm a big fan of GTA but more free-roaming like Joe's Adventures would be greatly accepted for me :)

Rusty_S85
01-23-2011, 05:06 PM
Havent played Mafia I here either, might get it or might not dont know just yet, but on the subject of Mafia III I hope if it does get made it takes the best of Mafia II and combine it with the best of Mafia III. I also would like for it to take place in the 50`s - 60`s. Preferably late 50`s through to the late 60`s. We could see some very fast cars of the time and who knows maybe hear something about what really happened to Vito and Joe after Mafia II ended. I just dont think a Mafia game like this would appeal to me if it took place after the 1960`s. To me the 1970`s was a good time but just doesnt fit to me considering you need fast cars and the 70`s was more about personal luxury land yatchs instead of performance.

I also wouldnt mind a rehash back to the 1920`s-1930`s those were good times too despite the depression and everything but you had the dry lakes era hotrodders so you could throw in alot of goodies for car upgrades and hopefully 2K or who ever makes Mafia III if it even gets made wont get content cut left and right like Mafia II did.

The_Specialist
01-24-2011, 02:28 PM
Here's an interesting bit of info:

According to this post for a job, 2K Czech is searching for a Senior Game Designer to create "mechanics for the open world city environment" !
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=24782&accountno=362

I think we know what this means :D ...
Thanks for Mafia-Daily for the heads up !

Carlo Falcone
01-24-2011, 02:28 PM
I think mafia 3 will begin like telling you the story of vito and Joe and their adventure then begin at the end of mafia 2 then vita do something and help Joe and of course vito will be the main caracter then there will be a war between vito and Leo. I really hope the developers listen to us.

Carlo Falcone
01-24-2011, 02:34 PM
Oh my god , I hope I was adult to work with 2K ( 2K 4 Ever )

BiteMyBios
01-24-2011, 02:41 PM
I think mafia 3 will begin like telling you the story of vito and Joe and their adventure then begin at the end of mafia 2 then vita do something and help Joe and of course vito will be the main caracter then there will be a war between vito and Leo. I really hope the developers listen to us.

Then i guess all i can say is that i really hope 2K doesn't listen to you...yeah that'd be quite a poor argument there...

What happens to Joe at the end of Mafia II is what gives the story it's strenght, saying that Joe magically lived is a poor background idea for a third game, plus, it'd be unfair to have Vito be the main character in two games, and Vito wouldn't start a war against Leo...Leo is the only reason he was still alive at the end of Mafia II, Vito would have to be a complete brainless rambo-wannabe in order to go against him...

Amathuztus
01-24-2011, 03:56 PM
Then i guess all i can say is that i really hope 2K doesn't listen to you...yeah that'd be quite a poor argument there...

What happens to Joe at the end of Mafia II is what gives the story it's strenght, saying that Joe magically lived is a poor background idea for a third game, plus, it'd be unfair to have Vito be the main character in two games, and Vito wouldn't start a war against Leo...Leo is the only reason he was still alive at the end of Mafia II, Vito would have to be a complete brainless rambo-wannabe in order to go against him...

Agree, this is Mafia not GTA.

This is a mature game with a mature story, depicting the Mafia life, especially the down-sides. In any mature game Vito would realize that he'd be dead the next morning if he'd try anything and just go with it. Sad for the loss of his best friend - Yes. Brainless GTA style Rambo - No.

Rusty_S85
01-24-2011, 04:43 PM
Well whos to say that Joe did die at the end of Mafia II. Sure it is implied and Vito thinks he is dead but how do we know joe didnt fight and get away? For all we know by sheer luck Joe could be let go just like Henry did with Leo.

It is hard to say but I do agree that Vito busting out to save Joe would be a very bad move. Especially considering hes in the car with leo and the other car turned how would Vito get out of that situation without being gunned down on the spot.

BiteMyBios
01-24-2011, 05:21 PM
Well whos to say that Joe did die at the end of Mafia II. Sure it is implied and Vito thinks he is dead but how do we know joe didnt fight and get away? For all we know by sheer luck Joe could be let go just like Henry did with Leo.

It is hard to say but I do agree that Vito busting out to save Joe would be a very bad move. Especially considering hes in the car with leo and the other car turned how would Vito get out of that situation without being gunned down on the spot.

Once again, Joe's death IS what gives meaning to the game, finding him alive later on would be a HUGE insult to the whole mafia concept and to the realism of the game, as i said, if Joe magicly scapes from that situation, then the writters were most likely watching a cliche action movie while writting the script, Henry let Leo go away for another completly different reason, he needed Vito to work for him, and killing the man who taught him almost everything wouldn't help him to get Vito's loyalty, and eventually, start the events of the drug deal that would eventually lead to the mafia war Vito & Joe accidently lead, either way, Joe needs to be dead, either way, the story loses it's realism, and it's whole purpose.

Rusty_S85
01-24-2011, 09:05 PM
Once again, Joe's death IS what gives meaning to the game, finding him alive later on would be a HUGE insult to the whole mafia concept and to the realism of the game, as i said, if Joe magicly scapes from that situation, then the writters were most likely watching a cliche action movie while writting the script, Henry let Leo go away for another completly different reason, he needed Vito to work for him, and killing the man who taught him almost everything wouldn't help him to get Vito's loyalty, and eventually, start the events of the drug deal that would eventually lead to the mafia war Vito & Joe accidently lead, either way, Joe needs to be dead, either way, the story loses it's realism, and it's whole purpose.

Hey I know I am just saying as of now we dont know for sure if joe is dead or not. We didnt see that he was killed it is assumed that he is dead. Personally I feel he is dead but who knows what the wrtiers have in store. After all joe still has his weapons when he was put in the other car and he did fight a very strong force of armed mobsters including those in body armor at the end of Joes Adventures so who knows what the writers have in store.

Even right now we dont even know which one is the correct version of the story, I mean you can be caught by Henry where he lets Leo go, or you can escape using the dirty laundry to make a rope to get down to the back yard and escape.

Carlo Falcone
01-24-2011, 11:33 PM
Ok , but don't forget that joe have guns.

And Vito is the best main character for mafia 3.

Amathuztus
01-25-2011, 02:08 AM
Ok , but don't forget that joe have guns.

And Vito is the best main character for mafia 3.

You seriously think that they don't disarm him?

The best protagonist for Mafia III would be Sam, in my opinion.

Carlo Falcone
01-25-2011, 02:30 AM
but sam i already killed by tommy.

BiteMyBios
01-25-2011, 04:47 AM
Woah, seriously how comes everyone keeps comparing mafia media to actual action movies...
If Joe doesn't die, Mafia II was pointless, so he NEEDS to be dead, saying "we don't know yet!" it's like an insult to the actual story, and stop with the "if you look at it, he still had his magnum :o wahzomg!" saying that he COULD be alive just sucks storywise, saying that the writters have more "Joe's Adventures" in stock means that the 2K writters are really losing it and don't know how to aim for good old mob stories anymore...

As for a next main character, i dunno, there's many possibilities, hell i'd even like to see Henry as the main char, but to be honest, i'd like to see someone completly new, and Vito would be a quite a terrible main character for a next game...he already lost everything, as for character progression, there would be basicly none.

AnEnigma
01-25-2011, 10:18 AM
If Mafia 2 proves to be a successful product for 2K Czech

I agree, 2K's trickery and FRAUDULENT advertising was successful. They milked us all, now they think we are stoopid* enough to fall for it again?

I doubt that. Unless they are as dishonest, lazy and retarded as their US counterparts!

eddiescarpa112
01-25-2011, 04:44 PM
i hope they implement all features that they cut from M2 and put them in M3 please 2k that is my only wish

sutty21
01-27-2011, 05:20 PM
i would hope for the game to take place right where they left off on mafia 2 also it would be pretty interesting to see joe make it out of there and have him and vito run the tables with leo out to get them. sort of the same ☺☺☺☺ different day haha. but i hope that 2k reads these forums because them making a mafia 3 and closing out the series where they left off would be amazing

sandeep8088
01-28-2011, 08:33 AM
Mafia 2 is an excellent game.Loved every part and characters of it.But i still keep guessing about the ending of what actually happened to Joe and actually little depressed guessing about the ending of what happened to Joe.No traces of shooting shown at the end and that should make us believe that Joe is still alive.Leo should not try to kill Vito's best friend after Vito saved the old man from being killed.I hope Joe is not killed and the makers of Mafia 2 have kept us guessing.Final Words."WE WANT MAFIA 3 WITH JOE AND VITO ALIVE".
Hats of to the Mafia 2 Game creators.We need more from u 2K games and the developers.Keep Rocking.

BiteMyBios
01-28-2011, 11:50 AM
Mafia 2 is an excellent game.Loved every part and characters of it.But i still keep guessing about the ending of what actually happened to Joe and actually little depressed guessing about the ending of what happened to Joe.No traces of shooting shown at the end and that should make us believe that Joe is still alive.Leo should not try to kill Vito's best friend after Vito saved the old man from being killed.I hope Joe is not killed and the makers of Mafia 2 have kept us guessing.Final Words."WE WANT MAFIA 3 WITH JOE AND VITO ALIVE".
Hats of to the Mafia 2 Game creators.We need more from u 2K games and the developers.Keep Rocking.

You know, you just have to post that ONCE...not make 4 post that say the exact same thing.

Also, wouldn't you mind reading through the entire post, woudlcha? i mean, many reasons why Joe SHOULD be dead are pointed all along this post...

butt-horn
01-28-2011, 03:37 PM
I wouldn't really argue with him. I have a feeling that he/she/it won't post anymore.

nothing
01-29-2011, 08:59 AM
really will Mafia III is coming ? officially announced did it ??

Meskis
01-29-2011, 12:33 PM
really will Mafia III is coming ? officially announced did it ??

Not really.

Dbeat
01-29-2011, 09:24 PM
the story may be redemed, to add a lot of dramatism and dark perspective (that i think they failed to get into the feeling in the story of mafia II) a good begining of mafia III is to start with a fail attempt to save joes life, that would be the fist mission, and the end of that mission would be vito thinking in front of .joes dead body the stupid thing he just did (You know...in the mission trying to save joes life you kill a couple of soldiers of vinci family...again) so now .you screwed it again, now with the vinci family after you and Leo cant do anything about it , this time youre on youre own, .you must escape from the city ( .[COLOR="darkorange"]a couple of missions trying to escape in empire bay) (thats .[COLOR="darkorange"]include a cool mission on a train way to lost heaven) then you arrive to the city where Leo told you .some family can help you; the salieri family...in lost heaven, long time have passed since .tommy angelo incidentand you want to get youre reputation back, with salieri's dead a couple of years ago the family needs big money, big "bussinesses", and definetly you, .Vito Scaletta see an oportunitythere.
But theres more, since the trial of Ennio Salieri the things got much worse, you have another thing to care about, the new chief of Bureau Investigation , . Norman (after making a good job almost dismantling the most powerfull mob organization in the city) with a tougher police department, and with new families rising in lost heaven you'll have to make your way in lost heaven once more.

Vito is not the same person, with the death of joe and abandoning his family (francesca and his sons) with no explanations and not trace, you are not trusting anyone, and of course you are more badass.



what do you think??

royalliiii
01-29-2011, 09:35 PM
what do you think??

-I think that why the hell continue story that has already failed. Illusion Softworks, make a new story

with Vavra without any interruption to the story like they (2K) did with Mafia II.

-In addition, I think they should go back to 00's and 10's and 20's and 30's for different story.

Continuing Mafia 2 = failure, and it could even ruin the whole MAFIA series.

My thoughts on MAFIA III

-As we all have seen, 2K makes MAFIA games' graphics, voice acting, atmosphere_of_the_era and driving

excellent. So those are things we do not have to worry about. What we should worry about, are the

authenticy and versatility / ambidexterity of gameplay, cars, pedestrian models (especially face

models, all cops/gunshop empoyers/Italian street mobsters were same looking :s ).

What comes to...

1. Gameplay versatility / ambidexterity

- It should be at least like in Mafia 1, even better.
- It should have many different actions.
- Grabbing things with your hands, etc.
- More driving options, such as manual gearing, clutch, lights on/off, indicator lights, and of course

shooting when driving.
- melee weapons + hitting with gun (melee button, so it could be used with all weapons, without weapon

it would be boxing/kicking etc)
- blind shooting (with reasonable system for it)
- gun reloading bullet loss (like in real life, no arcade SH1T)
- health system, like couple of shots and you're dead. Wounds should make your moving harder etc.


2. Story

- BY DANIEL VAVRA
- Not like Mafia 2, it failed, too fragmented after 40's.
- It should be succesful, a masterpiece, like in Mafia 1, even better.
- long, like 10 times longer than Mafia 2's. 7 hours playing isn't SH1T.

3. Authenticy

Real cities

- How about multiple cities? Mainly missions are for example, in NYC and then you need to do something

in Jersey/Chicago etc?
- Country sides and their places.


Families/The Commission

The Commission consist of:
-5 families in NYC after Joe Masseria's and Salvatore Maranzano's deaths.
-Jersey family
-Chicago Outfit
-etc

-Jewish gangs
-Irish gangs
-etc

Family structure

- Should be authentic like in real Mafia.

plus including
- associates like jews and irish people.
- associates like doctors, judges/cops on payroll etc.

Gangsters acting

- killing like in Mafia 2 is like killing in Max Payne game, seriously, Vito kills like 300 people and

real life gangsters kills like 0-30. And mafia hitmen even more.
- well, tuning cars to pimp my ride look-a-like isn't realistic?
- hobbys like astronomy (Carlo Falcone) isn't realistic? It kinda made Carlo look like a nerd. Even

though, Al Capone liked flowers.
- Their actings should be authentic.

AI / Police AI / Pedestrian AI / Traffic regulations

- Realistic traffic regulations should be added.
- Police AI should be improved.
- AI for main character (player character) was ruined in Mafia 2, Vito has some kind of police radar in

his head and you can hear police radio. That should not be added to next MAFIA.
- Pedestrian AI is bad in M2, they dont even care if you point your gun at them.

Garage system

- Mafia 1 style is realistic, Mafia 2 style is arcade and unrealistic (10 cars in one garage LOL) and

ugly.
- It's realistic when you walk to your car and go in and start the engine.

Gun shop system

- I prefer Mafia 1 style; Vincenzo grabbed guns and handed those weapons to you / let on the table. So

it would be nice when you could grab them.

Wardrobe system

- It is nice to change your clothing. Still, you should be able to decide:
- colors/patterns of vest/jacket/coat/shirt/shoes/hat/pants/trousers
- unbuttoned/buttoned/open vest/jacket/coat/shirt etc,
- wrapped arm sleeves.
- ON/OFF hat/vest/jacket/coat/braces.
I hate that when Vito have to use the hat all the time.


Lastly, If you, 2K want to make arcade SH1T for future MAFIA game, you should atleast have options for

players. An option to choose between arcade and authentic mode. Mafia 2 didn't have many options, only

difficulty, which was bad.

Dbeat
01-29-2011, 09:48 PM
I think that why the hell continue story that has already failed. Illusion Softworks, make a new story with Vavra without any interruption to the story like they (2K) did with Mafia II.

well i know that its a little screwed for the story but it has potencial, when i said of "what do you think?" is about that kind of story continuation

BiteMyBios
01-30-2011, 04:35 AM
-I think that why the hell continue story that has already failed. Illusion Softworks, make a new story

with Vavra without any interruption to the story like they (2K) did with Mafia II.

-In addition, I think they should go back to 00's and 10's and 20's and 30's for different story.

Continuing Mafia 2 = failure, and it could even ruin the whole MAFIA series.

My thoughts on MAFIA III

-As we all have seen, 2K makes MAFIA games' graphics, voice acting, atmosphere_of_the_era and driving

excellent. So those are things we do not have to worry about. What we should worry about, are the

authenticy and versatility / ambidexterity of gameplay, cars, pedestrian models (especially face

models, all cops/gunshop empoyers/Italian street mobsters were same looking :s ).

What comes to...

1. Gameplay versatility / ambidexterity

- It should be at least like in Mafia 1, even better.
- It should have many different actions.
- Grabbing things with your hands, etc.
- More driving options, such as manual gearing, clutch, lights on/off, indicator lights, and of course

shooting when driving.
- melee weapons + hitting with gun (melee button, so it could be used with all weapons, without weapon

it would be boxing/kicking etc)
- blind shooting (with reasonable system for it)
- gun reloading bullet loss (like in real life, no arcade SH1T)
- health system, like couple of shots and you're dead. Wounds should make your moving harder etc.


2. Story

- BY DANIEL VAVRA
- Not like Mafia 2, it failed, too fragmented after 40's.
- It should be succesful, a masterpiece, like in Mafia 1, even better.
- long, like 10 times longer than Mafia 2's. 7 hours playing isn't SH1T.

3. Authenticy

Real cities

- How about multiple cities? Mainly missions are for example, in NYC and then you need to do something

in Jersey/Chicago etc?
- Country sides and their places.


Families/The Commission

The Commission consist of:
-5 families in NYC after Joe Masseria's and Salvatore Maranzano's deaths.
-Jersey family
-Chicago Outfit
-etc

-Jewish gangs
-Irish gangs
-etc

Family structure

- Should be authentic like in real Mafia.

plus including
- associates like jews and irish people.
- associates like doctors, judges/cops on payroll etc.

Gangsters acting

- killing like in Mafia 2 is like killing in Max Payne game, seriously, Vito kills like 300 people and

real life gangsters kills like 0-30. And mafia hitmen even more.
- well, tuning cars to pimp my ride look-a-like isn't realistic?
- hobbys like astronomy (Carlo Falcone) isn't realistic? It kinda made Carlo look like a nerd. Even

though, Al Capone liked flowers.
- Their actings should be authentic.

AI / Police AI / Pedestrian AI / Traffic regulations

- Realistic traffic regulations should be added.
- Police AI should be improved.
- AI for main culprit (player character) was ruined in Mafia 2, Vito has some kind of police radar in

his head and you can hear police radio. That should not be added to next MAFIA.
- Pedestrian AI is bad in M2, they dont even care if you point your gun at them.

Garage system

- Mafia 1 style is realistic, Mafia 2 style is arcade and unrealistic (10 cars in one garage LOL) and

ugly.
- It's realistic when you walk to your car and go in and start the engine.

Gun shop system

- I prefer Mafia 1 style; Vincenzo grabbed guns and handed those weapons to you / let on the table. So

it would be nice when you could grab them.

Wardrobe system

- It is nice to change your clothing. Still, you should be able to decide:
- colors/patterns of vest/jacket/coat/shirt/shoes/hat/pants/trousers
- unbuttoned/buttoned/open vest/jacket/coat/shirt etc,
- wrapped arm sleeves.
- ON/OFF hat/vest/jacket/coat/braces.
I hate that when Vito have to use the hat all the time.


Lastly, If you, 2K want to make arcade SH1T for future MAFIA game, you should atleast have options for

players. An option to choose between arcade and authentic mode. Mafia 2 didn't have many options, only

difficulty, which was bad.

That, my friend....would take about another 8 years of production...it would be nice yeah but...too complicated at the same time.

I want something simple, really, just like M1, it was simple, and it had a great story, and i agree that there's no reason to continue a story that's already over, seriously, is it so hard to understand it's over....?

Anyways, i definetly agree with the gun shop system, i hated it in M2....just how many McCluskys could there be in Empire Bay? that took away a huge part of it's inmersion for me...

Aube
01-30-2011, 08:33 AM
well i think that's grat but maybe if we use the same map it schould only take 2 or 3 jears to make it

Dbeat
01-30-2011, 12:11 PM
-I think that why the hell continue story that has already failed. Illusion Softworks, make a new story

with Vavra without any interruption to the story like they (2K) did with Mafia II.

-In addition, I think they should go back to 00's and 10's and 20's and 30's for different story.

Continuing Mafia 2 = failure, and it could even ruin the whole MAFIA series.

My thoughts on MAFIA III

-As we all have seen, 2K makes MAFIA games' graphics, voice acting, atmosphere_of_the_era and driving

excellent. So those are things we do not have to worry about. What we should worry about, are the

authenticy and versatility / ambidexterity of gameplay, cars, pedestrian models (especially face

models, all cops/gunshop empoyers/Italian street mobsters were same looking :s ).

What comes to...

1. Gameplay versatility / ambidexterity

- It should be at least like in Mafia 1, even better.
- It should have many different actions.
- Grabbing things with your hands, etc.
- More driving options, such as manual gearing, clutch, lights on/off, indicator lights, and of course

shooting when driving.
- melee weapons + hitting with gun (melee button, so it could be used with all weapons, without weapon

it would be boxing/kicking etc)
- blind shooting (with reasonable system for it)
- gun reloading bullet loss (like in real life, no arcade SH1T)
- health system, like couple of shots and you're dead. Wounds should make your moving harder etc.


2. Story

- BY DANIEL VAVRA
- Not like Mafia 2, it failed, too fragmented after 40's.
- It should be succesful, a masterpiece, like in Mafia 1, even better.
- long, like 10 times longer than Mafia 2's. 7 hours playing isn't SH1T.

3. Authenticy

Real cities

- How about multiple cities? Mainly missions are for example, in NYC and then you need to do something

in Jersey/Chicago etc?
- Country sides and their places.


Families/The Commission

The Commission consist of:
-5 families in NYC after Joe Masseria's and Salvatore Maranzano's deaths.
-Jersey family
-Chicago Outfit
-etc

-Jewish gangs
-Irish gangs
-etc

Family structure

- Should be authentic like in real Mafia.

plus including
- associates like jews and irish people.
- associates like doctors, judges/cops on payroll etc.

Gangsters acting

- killing like in Mafia 2 is like killing in Max Payne game, seriously, Vito kills like 300 people and

real life gangsters kills like 0-30. And mafia hitmen even more.
- well, tuning cars to pimp my ride look-a-like isn't realistic?
- hobbys like astronomy (Carlo Falcone) isn't realistic? It kinda made Carlo look like a nerd. Even

though, Al Capone liked flowers.
- Their actings should be authentic.

AI / Police AI / Pedestrian AI / Traffic regulations

- Realistic traffic regulations should be added.
- Police AI should be improved.
- AI for main character (player character) was ruined in Mafia 2, Vito has some kind of police radar in

his head and you can hear police radio. That should not be added to next MAFIA.
- Pedestrian AI is bad in M2, they dont even care if you point your gun at them.

Garage system

- Mafia 1 style is realistic, Mafia 2 style is arcade and unrealistic (10 cars in one garage LOL) and

ugly.
- It's realistic when you walk to your car and go in and start the engine.

Gun shop system

- I prefer Mafia 1 style; Vincenzo grabbed guns and handed those weapons to you / let on the table. So

it would be nice when you could grab them.

Wardrobe system

- It is nice to change your clothing. Still, you should be able to decide:
- colors/patterns of vest/jacket/coat/shirt/shoes/hat/pants/trousers
- unbuttoned/buttoned/open vest/jacket/coat/shirt etc,
- wrapped arm sleeves.
- ON/OFF hat/vest/jacket/coat/braces.
I hate that when Vito have to use the hat all the time.


Lastly, If you, 2K want to make arcade SH1T for future MAFIA game, you should atleast have options for

players. An option to choose between arcade and authentic mode. Mafia 2 didn't have many options, only

difficulty, which was bad.

mmm i think youre asking way too much man, i mean, who doesnt want to see Lost Heaven again just imagine, mafia in pc was beautifull , then imagine Lost heaven with new gen graphics and new locations, a lot bigger, maybe 1 more island, a lot of easter eggs of the fist mafia, old characters meeting vito like eem salvatore, lucas, the old salieri bar, the race track, the country areas, etc, i mean Mafia II was not THAT BAD as you say, it just need a lot of improvements appart from the story, it need improvements in the features like a new form of melee combat, and putting all the things they promised us and they delivered half of them

snick25
01-30-2011, 12:16 PM
Lost Heaven was a beautifully designed city, but I hope Mafia III (if there is one) will be set in an entirely new location. My bet would be the city of Berklin since they've mentioned it several times in the game.

sandeep8088
01-30-2011, 09:18 PM
Yeah i beleive Mafia 3 is on already.I personally feel it would have Joe and Vito again which would be great especially looking at the way Mafia 2 ended.

snick25
01-30-2011, 09:29 PM
Yeah i beleive Mafia 3 is on already.I personally feel it would have Joe and Vito again which would be great especially looking at the way Mafia 2 ended.

I seriously hope that they don't push Mafia III on us only months after Mafia II. They should take their time IMO. I'd rather wait a decade for a spectacular game rather than a year for a dud.

Aube
01-31-2011, 08:46 AM
i think if everyone want back to lost heaven vito should go there to hide because he killed leo or something the story for mafia 3 is verry verry open i think there is sure gonna be one

Dbeat
01-31-2011, 11:35 AM
i think if everyone want back to lost heaven vito should go there to hide because he killed leo or something the story for mafia 3 is verry verry open i think there is sure gonna be one

the story may be redemed, to add a lot of dramatism and dark perspective (that i think they failed to get into the feeling in the story of mafia II) a good begining of mafia III is to start with a fail attempt to save joes life, that would be the fist mission, and the end of that mission would be vito thinking in front of .joes dead body the stupid thing he just did (You know...in the mission trying to save joes life you kill a couple of soldiers of vinci family...again) so now .you screwed it again, now with the vinci family after you and Leo cant do anything about it , this time youre on youre own, you must escape from the city ( .a couple of missions trying to escape in empire bay) (thats .include a cool mission on a train way to lost heaven) then you arrive to the city where Leo told you .some family can help you; the salieri family...in lost heaven, long time have passed since .tommy angelo incidentand you want to get youre reputation back, with salieri's dead a couple of years ago the family needs big money, big "bussinesses", and definetly you, .Vito Scaletta see an oportunitythere.
But theres more, since the trial of Ennio Salieri the things got much worse, you have another thing to care about, the new chief of Bureau Investigation , . Norman (after making a good job almost dismantling the most powerfull mob organization in the city) with a tougher police department, and with new families rising in lost heaven you'll have to make your way in lost heaven once more.

Vito is not the same person, with the death of joe and abandoning his family (francesca and his sons) with no explanations and not trace, you are not trusting anyone, and of course you are more badass.



thats what i just said haha

ataxic
01-31-2011, 12:48 PM
I would like to see a Mafia game like the first Godfather game. I spent days taking over shops etc before doing a another story level.

I don't mind sticking in the 20-50ies. Limited weapons makes it more fun like in the first Mafia. Maybe a bit Chicago. The tommygun stuff is much better :)

Still disappointed with Mafia 2. The Godfather with the Mafia 2 engine would be my dream :) (with a little more variations in compounds to take over ofcourse)

tnmke
01-31-2011, 04:22 PM
For Mafia 3, if we are lucky enough to have it...

I would like the creators to give us something more worthy of the Mafia name. Don't make a GTA or Godfather clone. Mafia I beats all those games. Focus on the things that made Mafia I such a classic game and enhance those things, ...update them with current technology.

That means more immersion. They did a great job with the sites and sounds, but I'd like the city to feel more alive. Seems like a lot of that might have been planned, but abandoned to get the game out.

I want to see a better, more realistic and complex story. A protagonist we can identify with, ...or at least root for. How about some plot twists? How about some genuine human emotion? How about some moral choices? How about some humor?

Less "arcade". More complexity to the missions. And make the missions hard. At least give us a very hard difficulty option. One thing I loved about Mafia I was how unpredictable some of those missions were. Can't say the same about the sequel.

And finally, open up the world. I like the chapter based system from Mafia I, but if you are going to let us buy clothes and store cars, ...you are already doing something that's not really compatible with a chapter based system. Go open world and leave the chapters behind.

I realize that the development process was to blame for many of the shortcomings of Mafia 2. So, I won't let that dimish my excitement and anticipation for Mafia 3. I think 2K can get it done.

JackBauer
01-31-2011, 11:47 PM
And finally, open up the world. I like the chapter based system from Mafia I, but if you are going to let us buy clothes and store cars, ...you are already doing something that's not really compatible with a chapter based system. Go open world and leave the chapters behind.


I would't do that, chapter based system is great for mafia and i don't see the point in changing something what is good.

RubyDragon949
02-01-2011, 02:57 AM
And finally, open up the world. I like the chapter based system from Mafia I, but if you are going to let us buy clothes and store cars, ...you are already doing something that's not really compatible with a chapter based system. Go open world and leave the chapters behind.


Do that and it'll become GTA: Mafia. As if it isn't enough already.

If you want a Grand Theft Auto in a periododic setting then go and play Vice City you arsehole. Leave your openworld ☺☺☺☺ out of this!

Man, I really hate people like you. The Mafia series are linear based games, so why do you want to destroy them by taking away the thing that makes them so good. E.g. take away the linear gameplay and you take away the emmersive story (Not in mafia II's case of course. Mafia 1 has the emmersive story, brilliant gameplay and excellent modding capabilitys. Mafia II is just a load of bollocks)

Regards

*RubyDragon949*

Lossfer
02-01-2011, 03:10 AM
oh.. come on man, agreed that M2 is crap

but why hurt tnmke... except that "open world suggestion" he wrote nice and true things

Yea the main story should stay linear as M1, but who knows maybe they can make a separate Free Ride part which will be more opened.
I think nobody would be against that. FR was greatt in M1(PC). Imagine the same but with more enterable buildings, street races, racing track, betting office(horse/dog races), countryside, bars/diners with fully working jukeboxes..

snick25
02-01-2011, 08:32 AM
If you want a Grand Theft Auto in a periododic setting then go and play Vice City you arsehole. Leave your openworld ☺☺☺☺ out of this!

Man, I really hate people like you. The Mafia series are linear based games, so why do you want to destroy them by taking away the thing that makes them so good. E.g. take away the linear gameplay and you take away the emmersive story (Not in mafia II's case of course. Mafia 1 has the emmersive story, brilliant gameplay and excellent modding capabilitys. Mafia II is just a load of bollocks)

Regards

*RubyDragon949*

I'm getting tired of you posting these rude, offensive messages.
Seriously man, grow up!

We all know you don't like Mafia II, but for some reason you keep posting on this forums. Stop dwelling on it and get on with your life, unless you're one of those people who like to be angry.

Also, you need to stop bashing people who have a different opinon than yours; it's a skill we all learned in kindergarten. Maybe you should go back there to learn some decent manners.

Codex
02-01-2011, 09:22 AM
Guys, attacking other members is not going to be tolerated. I don't want to have to lock threads because some users are ruining it for everyone - if someone's trolling, just report them and they will be dealt with.

chalkman
02-01-2011, 03:05 PM
Mafia was a great game, no question. But it's not the be all and end all of great games. The key to making another is take the key elements that made it great, and execute them along with fresh ideas and attention to detail. That's ain't gonna happen. It can't be made in this fashion because it is not a marquee title anymore.

tnmke
02-01-2011, 10:20 PM
Do that and it'll become GTA: Mafia. As if it isn't enough already.

If you want a Grand Theft Auto in a periododic setting then go and play Vice City you arsehole. Leave your openworld ☺☺☺☺ out of this!

Man, I really hate people like you. The Mafia series are linear based games, so why do you want to destroy them by taking away the thing that makes them so good. E.g. take away the linear gameplay and you take away the emmersive story (Not in mafia II's case of course. Mafia 1 has the emmersive story, brilliant gameplay and excellent modding capabilitys. Mafia II is just a load of bollocks)

Regards

*RubyDragon949*

I really don't doubt that you hate people you don't know because they hold an opinion slightly different than yours. It's the trademark of ignorant, immature buffoons. And this sentence is the last scrap of energy I will ever waste on you.

To the others who disagreed more respectfully, ...I just think that one of the problems with this game was how limiting it felt. I felt confined to the chapters. I don't think they enhanced the feel or the storyline of the game. The replay value of the game was really low because of this. I guess there's a way to do a chapter-based game and make it work, ...I just wonder if it's worth the effort. So, I still say, ...go open world.

snick25
02-01-2011, 10:49 PM
...I just think that one of the problems with this game was how limiting it felt. I felt confined to the chapters. I don't think they enhanced the feel or the storyline of the game. The replay value of the game was really low because of this. I guess there's a way to do a chapter-based game and make it work, ...I just wonder if it's worth the effort. So, I still say, ...go open world.

I don't much care for open-world, as it just feels too arcade (JV & JA, for example), altough, I do have to agree, I didn't much care for the chapter-based system either. I actually prefer the good ol' missions system that was applied in the first Mafia, although there isn't much difference TBH. Any linear storyline feels limiting, but Mafia I did a good job in making it work.

Mafia I had a very linear storyline, but also had a freeride and freeride extreme were you could roam the city and do basically whatever you want. This gave you freedom in the game and balanced out the linear story. If, in the next Mafia installment, they provide us with a decent FR, the game would probably have more replay value.

Also, I think they could probably make a linear storyline work in Mafia III if they gave you more freedom IN the story. For example, you could make decisions that alter the storyline and ultimately the ending. They originaly planned this for Mafia II, but, like many other things, it was taken out.

Finally, any game, linear or not, has added replay value with more features. That was something Mafia II lacked and Mafia III should make up for IMO. Basic things like public transport, sitting down to eat a meal, and putting weapons in the trunk of your car would add a nice touch to the game, while contributing to the atmosphere and increasing the replay value tenfold.

UnknownEpidemic
02-02-2011, 04:09 PM
I gotta say I really enjoyed the whole linear story of Mafia 2, it kept me focused and on track, while also letting me do a bit of exploring before ending my mission (IDK Maybe its my A.D.D. speaking). One thing I'd like to see improved in Mafia III is a LONGER STORYLINE. The game had 15 chapters which included around 2 missions for the first 5 chapters thats 10 missions and an additional 10 missions during jail and the 1950's segment that makes 20 missions, add on a few "drive your drunk ass friend home" missions after the real action during about 3-4 missions and you got 23-24 missions, GTA:IV had 95 (not saying GTA is better) and was Open World. I know for a fact 2k can do better than 20 missions. Firstly I would have liked to see some side missions like the one shown in the E3 Conference for Steve (The one where you torch the garage). Another thing I had a problem with was I was jumping around houses too much. I stayed in the same house for about 2 missions then got a new one (Save joe's apartment which was like 5 missions).

An enormous problem I had with Mafia 2 was rather than even adding one or two "kick the living **** out of this guy" missions for the part where we've been made and are on the rise in the Falcone family, we're shown a minute-and-a-half video of Vito doing said **** kicking. Thats where the meat and potatoes of the game could have been added, that would have been the most fun segment to play. You do a few jobs for Falcone, shoot a place or two up, kill a few guys, blow something up and have one of those "Drive to your new house" missions for when you gain access to "Villa Scaletta"

Another segment which I thought should have been lengthened was right before you're made, when you first get out of jail. I enjoyed "The Wild Ones" because its something that a mafia grunt would do, hawk stolen smokes out of a truck, a fun little minigame. There should have been more of that before I go killing Capo's and burying bodies.

Enough ranting about story shall we? Moving on to other features:
- Dead bodies in the trunk (this was shown in the E3 video but you only do it in 1 mission)
- More cars (In many parts of the game I saw atleast 20 of the same car consecutively)
- More clothes (There were in total 6 different clothing types broken up into different colors, save joe's shirt which was only available once)
- Longer story (previously discussed)
- Smarter AI
- Story Decisions (On atleast 9 occasions during the story I found myself yelling at the TV "Vito don't kill Derek! Vito don't sell drugs! Vito let him kill Leo! Vito you're gonna ☺☺☺☺ yourself over in the end! etc.)

Lossfer
02-03-2011, 05:16 AM
I don't much care for open-world, as it just feels too arcade (JV & JA, for example), altough, I do have to agree, I didn't much care for the chapter-based system either. I actually prefer the good ol' missions system that was applied in the first Mafia, although there isn't much difference TBH. Any linear storyline feels limiting, but Mafia I did a good job in making it work.

Mafia I had a very linear storyline, but also had a freeride and freeride extreme were you could roam the city and do basically whatever you want. This gave you freedom in the game and balanced out the linear story. If, in the next Mafia installment, they provide us with a decent FR, the game would probably have more replay value.

Also, I think they could probably make a linear storyline work in Mafia III if they gave you more freedom IN the story. For example, you could make decisions that alter the storyline and ultimately the ending. They originaly planned this for Mafia II, but, like many other things, it was taken out.

Finally, any game, linear or not, has added replay value with more features. That was something Mafia II lacked and Mafia III should make up for IMO. Basic things like public transport, sitting down to eat a meal, and putting weapons in the trunk of your car would add a nice touch to the game, while contributing to the atmosphere and increasing the replay value tenfold.

Exactly. M1's "good ol' missions system". Hell yeah. So many great innovative features/functions from M1 were wasted. Why not keeping them and building a new game around M1? (realistic simulator systems, game structure, FR, FRE..)

Yes a good Free Ride with the features u wrote plus street racing, racing track, betting office..etc would add much to the replay value.

chalkman
02-04-2011, 09:17 AM
I think m2 did a good job of giving is a city, or backdrop, to have a good adventure. It was just the story wasn't particular epic enough. Without a freeride to enjoy that backdrop, and you have a lackluster title as we have here.

Lossfer
02-04-2011, 12:24 PM
The 4sqmiles of EB city is nicely detailed, but has no more atmosphere for me than LH has. City feels small and empty.

Nobody would say a bad word for the map, if there was a 3-4sqmiles of countryside added to the current 4 sqmiles of the city of EB. 7-8 sqmiles would be already ok. And we would be still far from the 12sqmiles M1 LH or from the mapsizes of GTA4 or SA. But its not only about the mapsize. Just too many features/functions, missions/sidemissions, FR, FRE, PT... missing.

nothing
02-04-2011, 01:34 PM
I think Mafia III should be done only for the ps3.. a request that is not selfish.(I do not have a ps3.) Mafia 2 was a great game but could not make enough sales. however, deserves much more. expect the game to increase the duration of the new game.(gameplay time) and more biggest Map city. thx..

snick25
02-04-2011, 03:56 PM
I think Mafia III should be done only for the ps3.. a request that is not selfish.

Any specific reason it should be for PS3 only?

If I had my choice, I'd say have it only on PC next time around. My reason being that they tried to make Mafia II an all-platform game, and had to sacrifice many features in order to do so. Hell, if they didn't have to worry about the consoles Mafia II probably would have had PT, longer story, and better gameplay.

royalliiii
02-04-2011, 06:18 PM
Any specific reason it should be for PS3 only?

If I had my choice, I'd say have it only on PC next time around. My reason being that they tried to make Mafia II an all-platform game, and had to sacrifice many features in order to do so. Hell, if they didn't have to worry about the consoles Mafia II probably would have had PT, longer story, and better gameplay.

Touché!
As Mafia was being developed for PC only first.

Danjodan
02-04-2011, 06:35 PM
I think Mafia III should be done only for the ps3.. a request that is not selfish.(I do not have a ps3.) Mafia 2 was a great game but could not make enough sales. however, deserves much more. expect the game to increase the duration of the new game.(gameplay time) and more biggest Map city. thx..

One of the dumbest idead I have read on this forum.
If mafia 2 was a PC exclusive it would have even beter graphics,better gameplay and the story wouldnt be as cut up and unfinished,not to mention that Mafia 1 was PC exclusive.Consoles hold back PC games imo.

snick25
02-04-2011, 07:15 PM
Touché!
As Mafia was being developed for PC only first.

Exactly, and look how it turned out. One of the best (if not the best) games i've ever played. Hell, even on PS2 it was awsome, if you could get past the horrible graphics and long loading times.

mrgrimmykins
02-04-2011, 09:56 PM
For anyone who says mafia 2 sucks GTFO. I have read all the bashing on it and just recently got done with it AMAZING game in every way. Only way i see for improvement is more side missions and optional stuff. Great controls,guns,story,cars,etc..
Seems people cannot just enjoy a good story anymore everything as to be superior. I cannot wait for mafia 3 to see what happened to him in the end.

Lossfer
02-05-2011, 05:04 AM
For anyone who says mafia 2 sucks GTFO. I have read all the bashing on it and just recently got done with it AMAZING game in every way. Only way i see for improvement is more side missions and optional stuff. Great controls,guns,story,cars,etc..
Seems people cannot just enjoy a good story anymore everything as to be superior. I cannot wait for mafia 3 to see what happened to him in the end.

M2 sucks. Want to enjoy a good story?



Daniel Vavra, the writer and director of the original and the sequel discusses the new angle of the game stating, "The old game was a tribute to gangster movies, a romantic vision.. Mafia 2 is grittier, real, a darker world, and the effects are based in reality"

Mafia I(PC) is a more serious realistic simulator type of game. Unique,original can even call it art!
A jewel in the gaming industry with its authentic 20'-30's atmosphere and music(jazz,swing,blues).

Simulated real traffic! (fines:speeding,running red lights,crashes), realistic weapon handling,
realistic car handling with clutch, starter-kit, hand-brake, manual shifting, index, the ability to overheat the engine
and break transmission gears, tank gets empty, refuel at gas stations, best HUD,radar system,ingame map (can use it while playin)

adjustable car handling in the options menu:
Options/Other - Force Feedback:
Suspension
Collisions
Revs.
Tire Grip
linear / non linear stearing
Clutch

Graphically and storywise superior to all GTA3 series.

Has a separate free ride and after completing the game a free ride extreme too.
Huge replay value because of the brilliant story and the free ride part. Tons of gameplay hours like in VC n SA.

Has an autosalon with the parameters of the cars.

Has a huge countryside like San Andreas.
----------------------------------------------------------------------------
A good Mafia I interwiev with Daniel Vavra from year 2000
http://www.neoseeker.com/Articles/Games/Previews/mafia/
http://i.neoseeker.com/a/mafia/mafia_p_image12.jpg
http://i.neoseeker.com/a/mafia/mafia_p_image11.jpg
----------------------------------------------------------------------------
Mafia I nostalgia
http://www.youtube.com/watch?v=CSFCTIVyOHc&NR=1
http://www.youtube.com/watch?v=sNUIoupWT_o&feature=related

A still existing german M1 site, at TEAM menupoint u can see the makers from czech Illusion soft.
http://www.mafia-game.de/pc/

Lost Heaven Places
http://mafiascene.com/forum/viewtopic.php?t=10051

Sunset in Lost Heaven, original pic at http://mafiascene.com/gallery/
http://www.kephost.com/images3/7yqujrhbn06abitabog1.jpg

Mafia I - secrets , Iron Maiden Eddie's smile...
http://www.youtube.com/watch?v=ifHNWkkqU8c&feature=related
Mafia - Secrets, Easter Eggs, Bugs & Glitches
http://www.youtube.com/watch?v=vy9x3XILCsA&NR=1
MAFIA mission 2 - a tribute to the amazing easter eggs
http://www.youtube.com/watch?v=aWBdYAA-Cfo&NR=1

Silver Fletcher, elder Morello's car
http://spb.fotologs.net/photo/43/40/72/carrosantigos/1198245005_f.jpg
http://www.kephost.com/images3/6vfi7n37nt27krcy4hd6.jpg

The City of Lost Heaven Official Soundtrackshot
http://www.mafia2family.com/component/option,com_docman/task,cat_view/gid,41/Itemid,41/
Big size city maps: City map CE edition (3263x2044), Free Ride Extreme map (2048x1024)
http://www.mafia2family.com/component/option,com_docman/task,cat_view/gid,45/Itemid,41/

Free Ride Extreme, Death Match with Sarah, Morello and more characters from the game
http://www.youtube.com/watch?v=7IBaeeGi0l4&feature=related
http://mafiagame.wikia.com/wiki/Mafia:_The_City_of_Lost_Heaven

The game was well received by critics and gamers upon release as a more realistic and serious Grand Theft Auto-styled game.Such was the realism that unless a mission was timed, many found that actually obeying the road rules proved to be faster than speeding, as the latter would more likely result in accidents and injuries. Mafia had a much bigger city to explore than Vice City, with many forms of transport available (such as trams and elevated rail; neither of which are drivable by the player), in addition to an expansive countryside where police are strangely absent. In addition to the photo-realistic city and a huge countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants and Don Salieri's bar are included. Weather changes and day/night cycles are also in use.

Mafia offers an opportunity to drive 51 classic American cars around the city, plus 19 bonus cars (of which 5 are racing models) unlockable after the main mode and the opening of a new game mode. Cars are introduced periodically - in the beginning of the game, early 1920's models drive on the streets of the city, while models from 1930 begin appearing in later game stages.

Police book players for minor offenses such as speeding or running a red light, and car accidents cause physical harm to the driving player.
Mafia is also noted for having comprehensive damage physics on nearly all vehicles. While substantially more robust than their real counterparts, smaller and weaker vehicles stand less abuse before breaking down and finally exploding, than large armoured vehicles. More realism is added here compared to other games in the same genre, such as the ability to puncture the fuel tank, overheat the engine, and the ability to break transmission gears. Many exterior components (such as windows, tires, headlights, and bumpers) can be removed from most vehicles with physical means such as crash-driving, hitting with blunt weapons (fists, baseball bat) as well as firing weapons at them.


During Free Ride mode, the player is able to purchase weapons at Yellow Pete's as well as additional health at the city hospital for $1000. All of the game's weapons are available for purchase albeit for a rather inaccurate and inflated price for the era (i.e: 1 grenade: $100, baseball bat: $10, Sniper rifle: $2000.) The player has many methods to raise money such as killing fellow (but now enemy) henchmen for $500 a pop, speeding above 65mph nets $100 every other second, as well as exploding vehicles for $100 each.

In Free Ride Mode you play as Thomas Angelo, basically trying to make money while killing gangsters, running from the police, and much more. It is an exciting type of playing mode, where there is no job you have to complete. If you do not have a good grasp on this mode, try playing through the main game before hand so you are used to the controls. It is a game mode which you only want to play once you have actually gotten a feel of the game, and how you fight (offensive, defensive, etc.), so try getting to the level Molotov Party before you try Free Ride. At first your choices are quite limited, but soon you will be sticking to cover, shooting gangsters and police. You will also be able to choose what car you want, and what city mode you would like. If you want to act natural, drop or hide your guns and walk like a businessman or run like you are in a hurry. You cannot hide your Thompson 1928 at first, since you have no room to hide it.

nothing
02-05-2011, 03:01 PM
you do not understand me. PC platform does not provide enough gain 2K.The reason warez certain. example gta 4 first came to the ps3. then to the pc.With this method No need to say how much earnings have provided RockStar game. I think this idea is not absurd. maybe a little selfish can be a request for non-PS3 owner. just like me. I just want to earn more money than 2k's. because they deserve it.

Examples of this method Assassin's Creed II on PS3 later on pc first, and ac brother hood, and gta 4, and finally Red Dead Redemtion is so later coming for the pc .... I hope you understand me.

and Daniel Vavra is genius. I want to take an active role on Mafia III

Lossfer
02-06-2011, 12:25 AM
I do understand you and I think you are right.

1. first develop to PC (best graphics) then port to consoles
2. first develop to consoles then port to PC (GTA4 could make it big this way (http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV))
3. paralelly develop to all 3 platformes (what led Mafia2 fail)

Yes I also would like the 1.st option cos that would effect the best up to date graphics.
But this will never happen, cos as u guys already wrote game developers have no money from PC releases.
So the 2.nd option would be still better than the 3.rd, since it would result a fully released game. No cut-offs.

BiteMyBios
02-06-2011, 04:48 AM
Those who say that piracy and warez reside mostly in PC are mostly people who listen what they want to listen, people who can afford gaming rigs will most likely be able to afford games, people who on the other hand, can't even afford a decent graphic card, will most likely download GTA IV just to find out it runs at 1 frame per second on their computer, besides, there's as much piracy on 360, and soon enough, on PS3, sales depend on the game, an example of this, is Mass Effect/Dragon Age series, and as for GTA IV coming out for PC later, it wasn't due to commercial reasons, it was due to Rockstar not having a fit enough team to make a decent PC port...

So no, taking it out on PS3 first (or only for PS3) would be a terrible idea, not to mention the M2 engine seems to work pretty badly on PS3, if the game is aimed for a PC community, then it should come out for that community, and as for AC games, Ubisoft always develops ACs for PC after the console version, they just work that way to release it sooner on consoles, not necessarily to sell more, either way, Mafia was born on the PC, moving it away would be just selfish and make the remaining fans probably angrier, specially since this game is alive for most through mods.

AndrewR
02-06-2011, 05:54 AM
Firstly I would have liked to see some side missions like the one shown in the E3 Conference for Steve (The one where you torch the garage).

That mission is in one of the DLCs with a different character. I think it's Jimmy's Vendetta.


Story Decisions (On atleast 9 occasions during the story I found myself yelling at the TV "Vito don't kill Derek! Vito don't sell drugs! Vito let him kill Leo! Vito you're gonna ☺☺☺☺ yourself over in the end! etc.)

But if you decided Vito's path then the publishers couldn't make cut-scenes throughout the game that made sense. It kinda sounds like you'd rather Vito just sat at home watching TV so he doesn't get into trouble.

This is exactly the reason why publishers and filmmakers don't let the audience decide how it plays out. It's a lot of work to professionally write, script and voice a character. Someone sitting at home with a controller can't be expected to build the character in the same way.

I personally hope that Mafia 3 or Mafia 2:The Conclusion will be built exactly like Mafia 2 and that it just comes out sooner. I'm happy with a 15 hour game that looks as good as M2 does.

3 million people bought M2 in 6 months so 2K did something right. If they bring out Mafia 2:The Conclusion, it means people who are new to the franchise will feel compelled to buy the first game.

It would have a different setting and the game can primarily be set in this new location trying to find and rescue Joe by taking out Leo and his crew. They can also leave the current Empire Bay in the game which you'd go back to in order to do some missions, which gets round complaints that the city is too small but they can change a few buildings and streets.

Fugue
02-06-2011, 06:06 AM
I think it's Jimmy's Vendetta.

is in Joe's Adventures.

Muggy
02-06-2011, 06:07 AM
That mission is in one of the DLCs with a different character. I think it's Jimmy's Vendetta.
That was Joe's Adventures, I think the mission was Going Out of Business. ;)
http://www.gamerfuzion.com/SteelTron/video/mafia-ii-joe-s-adventures-walkthrough-05-going-out-of-business/

rethnath
02-10-2011, 10:49 PM
Is it realy mafia 3 coming ?

www.mafia2game.co.nr (http://www.mafia2game.co.nr)

Codex
02-10-2011, 11:32 PM
Is it realy mafia 3 coming ?

www.mafia2game.co.nr (http://www.mafia2game.co.nr)

Nothing has been confirmed or even mentioned by 2K. At this point your guess is as good as everyone else's.

Fugue
02-11-2011, 01:31 AM
don't think the 2Kcz website has been updated since it went up has it, jobs pages are often a good way to see what might be in progress but it all looks the same as it did....

snick25
02-11-2011, 08:14 AM
Is it realy mafia 3 coming ?

www.mafia2game.co.nr (http://www.mafia2game.co.nr)

It is worth pointing out that the source where that website got its information from is entitled "Hottest Game News & Rumors". So it is probably just a rumor, nothing more.

shootingliker
02-24-2011, 05:11 AM
Mafia 3

A raise a new Villan

Fight against a giant & more more mob guy and gang

Vito drive anything in that City

Even

1. Car
2. Bus
3. All Cars
4. Train
5. Boat
6. Anything
7. Hummer
8. Bugatti
9. Audi
10. BMW
11. Benz


Need More

1. More Shops
2. Furniture Shops
3. More Clothes
4. Browsing Center
5. Expensive Cars to drive
6. Cycles
7. Bikes
8. New Giant City
9. Modern House - Apartments
10. Bus Stop
11. Railway Station with TGV Trains
12. Long Mission
13. Long way drive to Complete Mission
14. More shooting to a Complete Mission
15. Fully Customized Car Shop
16. More Playboy Chicks Stills
17. Change the Dress Select Method when start the new Mission
18. Ultimate Graphics like real One
19. Allow Vito to Shoot while he drive the Car
20. Need the story about how the Vito Father Dead what happen actually to vito Father
21. Who is Henry what exactly he doing in Empire Bay
22. More Cops to Shoot
23. No more no more no more Jail i hate the bastard some ☺☺☺☺ name he was i don't know his name
24. A very long Story
25. More Level needed


Weapons

1. Rocket Launcher
2. Machine Guns
3. More High Tech Weapons
4. And more..
5. Sniper


I Still more to request to 2K

r u Happy now Codex

snick25
02-24-2011, 05:24 AM
Mafia 3

A raise a new Villan

Fight against a giant & more more mob guy and gang

Vito drive anything in that City

Even

1. Car
2. Bus
3. All Cars
4. Train
5. Boat
6. Anything
7. Hummer
8. Bugatti
9. Audi
10. BMW
11. Benz


Need More

1. More Shops
2. Furniture Shops
3. More Clothes
4. Browsing Center
5. Cell Phone - iPhone
6. Expensive Cars to drive
7. Cycles
8. Bikes
9. New Giant City
10. Modern House - Apartments
11. Bus Stop
12. Railway Station with TGV Trains
13. Long Mission
14. Long way drive to Complete Mission
15. More shooting to a Complete Mission
16. Fully Customized Car Shop
17. Need JOE Alive to give company to Vito in Mafia 3
18. More Playboy Chicks Stills
19. Change the Dress Select Method when start the new Mission
20. Ultimate Graphics like real One
21. Allow Vito to Shoot while he drive the Car
22. Place a Computer in Vito House
23. From starting to end vito never take a bath so allow vito to take a bath before he start a Mission
24. Need the story about how the Vito Father Dead what happen actually to vito Father
25. Who is Henry what exactly he doing in Empire Bay
26. More Cops to Shoot
27. No more no more no more Jail i hate the bastard some ☺☺☺☺ name he was i don't know his name
28. A very long Story
29. More Level needed


Weapons

1. Rocket Launcher
2. Machine Guns
3. More High Tech Weapons
4. And more..
5. Sniper


I Still more to request to 2K
r u Happy now Codex


Oh my god. Seriously? No offence, but those are the worst ideas I have ever heard for M3.

First off, Joe is DEAD, he is not coming back. And... cell phones? Computer? Um, if there was a sequel with Vito, it would probably be set in the 60's or 70's, and they did not have cellphones or computers back then. :rolleyes:

Taking a bath...? That is just plain stupid.

Why don't you go play GTA, I think that game is more up your alley.

HarryGanja
02-24-2011, 10:32 AM
Hello, If Mafia 3 would be about the 60's they should include some tragics, like John F. Kennedy Assassination, Martin Luther King etc, or even include Vito/new character in a plot to assassinate one of these great leaders, to make some history about the game too. I think that would be cool. And so people can learn that games doesn't have to be about stealing cars, shooting, robbing, sure its fun, But History/tragics should be included, atleast what I think.

Fugue
02-24-2011, 11:42 AM
1. Rocket Launcher
2. Machine Guns
3. More High Tech Weapons
4. And more..
5. Sniper

:eek:

10chars

Lossfer
02-24-2011, 02:42 PM
Yea those things sounds like GTA4 or the next GTA5 or Grand Theft Mafioso X ...

Automobiles, motorcycles, bicycles and Public Transport would be enough if they modell everything beautifully detailed.
Fully functional with simulator features.

I would like to see the 30's again or an M1 remake with up to date graphics. Oh those cars had style.

================================================== ================================================

The game was well received by critics and gamers upon release as a more realistic and serious Grand Theft Auto-styled game.Such was the realism that unless a mission was timed, many found that actually obeying the road rules proved to be faster than speeding, as the latter would more likely result in accidents and injuries. Mafia had a much bigger city to explore than Vice City, with many forms of transport available (such as trams and elevated rail; neither of which are drivable by the player), in addition to an expansive countryside where police are strangely absent. In addition to the photo-realistic city and a huge countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants and Don Salieri's bar are included. Weather changes and day/night cycles are also in use.

Mafia offers an opportunity to drive 51 classic American cars around the city, plus 19 bonus cars (of which 5 are racing models) unlockable after the main mode and the opening of a new game mode. Cars are introduced periodically - in the beginning of the game, early 1920's models drive on the streets of the city, while models from 1930 begin appearing in later game stages.

Police book players for minor offenses such as speeding or running a red light, and car accidents cause physical harm to the driving player.
Mafia is also noted for having comprehensive damage physics on nearly all vehicles. While substantially more robust than their real counterparts, smaller and weaker vehicles stand less abuse before breaking down and finally exploding, than large armoured vehicles. More realism is added here compared to other games in the same genre, such as the ability to puncture the fuel tank, overheat the engine, and the ability to break transmission gears. Many exterior components (such as windows, tires, headlights, and bumpers) can be removed from most vehicles with physical means such as crash-driving, hitting with blunt weapons (fists, baseball bat) as well as firing weapons at them.
Beutifully restored 1930 Studebaker Dictator (Falconer in M1) (http://www.conceptcarz.com/vehicle/z16924/Studebaker-Dictator.aspx)
"Barn Find" 1930 Studebaker Dictator 8 For Sale on Ebay (http://www.youtube.com/watch?v=37ot-n4cSSU) remember the honk?:D
0:18 when he drives out of the yard and the wind blows the dust, "Ordinary Routine" arriving to Clark's Motel feeling, Classic
1929 Studebaker Commander Regal Restored in 2004 (http://www.youtube.com/watch?v=06U-ohwYUP8) OMG wot beuty, Bolt Model B "Ordinary Routine" car

MAFIA WIKI : Mafia I vehicles (http://mafiagame.wikia.com/wiki/Vehicles:_Mafia)
Mafia:The City of Lost Heaven (An Expanded Carcyclopedia by Nuclear Hedgehog) (http://www.pcgaming.times.lv/inf_mafia_cars.htm) // Ingame looklike (http://mafia01.mindenkilapja.hu/html/18135036/render/kocsik2)
Real Car Names (http://dale5690.tripod.com/wwwmafiagamecom/id9.html),2 (http://www.salieri-bar.narod.ru/real_name_car.html)

Studebaker (http://oldcarandtruckpictures.com/Studebaker/) wow pics, will recognise many M1 cars
================================================== ================================================

shootingliker
02-24-2011, 09:17 PM
Oh my god. Seriously? No offence, but those are the worst ideas I have ever heard for M3.

First off, Joe is DEAD, he is not coming back. And... cell phones? Computer? Um, if there was a sequel with Vito, it would probably be set in the 60's or 70's, and they did not have cellphones or computers back then. :rolleyes:

Taking a bath...? That is just plain stupid.

Why don't you go play GTA, I think that game is more up your alley.


:eek:

10chars


Yea those things sounds like GTA4 or the next GTA5 or Grand Theft Mafioso X ...

Automobiles, motorcycles, bicycles and Public Transport would be enough if they modell everything beautifully detailed. Fully functional with simulator features.

I would like to see the 30's again or an M1 remake with up to date graphics. Oh those cars had style.

I am just telling my ideas only

I don't know when the ☺☺☺☺☺☺☺☺ Vito born to doing some ☺☺☺☺ job in city i don't know

the year too

And every one have rights to post an ideas ok

If u don't like it means just leave it

I don't need u r suggestion or ☺☺☺☺ ideas about my ideas

Post u r ideas solo

:mad: :mad: :mad:

10 Char what the hell is this ???????????????

GTA Graphics is look like a ☺☺☺☺ graphics

Mafia 2 Graphics Looking Good

Dbeat
02-24-2011, 09:38 PM
I am just telling my ideas only

I don't know when the ☺☺☺☺☺☺☺☺ Vito born to doing some ☺☺☺☺ job in city i don't know

the year too

And every one have rights to post an ideas ok

If u don't like it means just leave it

I don't need u r suggestion or ☺☺☺☺ ideas about my ideas

Post u r ideas solo

:mad: :mad: :mad:

10 Char what the hell is this ???????????????

GTA Graphics is look like a ☺☺☺☺ graphics

Mafia 2 Graphics Looking Good



you dont know how to make simple operations?? i mean its obvious that if a young vito(no need to know the age) lives in the late 40's and early 50's how the **** mafia 3 will take place with vito in the modern age (cellpones , computers) i mean a vito of 90 years old?? you must know that when you have a stupid idea you must accept that is an stupid idea

royalliiii
02-24-2011, 09:57 PM
This fighting on internet is so hilarious :D

Codex
02-24-2011, 10:07 PM
The whole point of a discussion board is to talk about what people posted. Please don't start arguments or insult people for their opinions, even if they don't jive with your own.

And do note, this goes both ways guys :P

shootingliker
02-24-2011, 10:32 PM
you dont know how to make simple operations?? i mean its obvious that if a young vito(no need to know the age) lives in the late 40's and early 50's how the **** mafia 3 will take place with vito in the modern age (cellpones , computers) i mean a vito of 90 years old?? you must know that when you have a stupid idea you must accept that is an stupid idea

For stupids those ideas make they think stupid - Merda

Danjodan
02-24-2011, 10:54 PM
Mafia 3

A raise a new Villan

Fight against a giant & more more mob guy and gang

Vito drive anything in that City

Even

1. Car
2. Bus
3. All Cars
4. Train
5. Boat
6. Anything
7. Hummer
8. Bugatti
9. Audi
10. BMW
11. Benz


Need More

1. More Shops
2. Furniture Shops
3. More Clothes
4. Browsing Center
5. Expensive Cars to drive
6. Cycles
7. Bikes
8. New Giant City
9. Modern House - Apartments
10. Bus Stop
11. Railway Station with TGV Trains
12. Long Mission
13. Long way drive to Complete Mission
14. More shooting to a Complete Mission
15. Fully Customized Car Shop
16. More Playboy Chicks Stills
17. Change the Dress Select Method when start the new Mission
18. Ultimate Graphics like real One
19. Allow Vito to Shoot while he drive the Car
20. Need the story about how the Vito Father Dead what happen actually to vito Father
21. Who is Henry what exactly he doing in Empire Bay
22. More Cops to Shoot
23. No more no more no more Jail i hate the bastard some ☺☺☺☺ name he was i don't know his name
24. A very long Story
25. More Level needed


Weapons

1. Rocket Launcher
2. Machine Guns
3. More High Tech Weapons
4. And more..
5. Sniper


I Still more to request to 2K

r u Happy now Codex

LMAO,Fail this is everything the devs didnt want mafia 2 to be,you should just go play GTA IV or the episodes.And computers and and mobile phones didnt exist back then.
NOTE:This is not a personal attack on you,just my opinion.

snick25
02-25-2011, 05:13 AM
I am just telling my ideas only

I don't know when the ☺☺☺☺☺☺☺☺ Vito born to doing some ☺☺☺☺ job in city i don't know

the year too

And every one have rights to post an ideas ok

If u don't like it means just leave it

I don't need u r suggestion or ☺☺☺☺ ideas about my ideas

Post u r ideas solo

:mad: :mad: :mad:

10 Char what the hell is this ???????????????

GTA Graphics is look like a ☺☺☺☺ graphics

Mafia 2 Graphics Looking Good



It sounds like you don't know how to take critisim. I mean, come on, what did you expect? All of us to say, "Oh, your ideas are wonderful! 2K should hire you to write the story for Mafia III!"

Seriously man, grow up. If you post ideas or opinions on the board, you should be prepared to have someone disagree with you.

Back on topic, does anyone on here really think that M3 is going to be better than M2? I have my doubts.

shootingliker
02-25-2011, 06:52 AM
It sounds like you don't know how to take critisim. I mean, come on, what did you expect? All of us to say, "Oh, your ideas are wonderful! 2K should hire you to write the story for Mafia III!"

Seriously man, grow up. If you post ideas or opinions on the board, you should be prepared to have someone disagree with you.

Back on topic, does anyone on here really think that M3 is going to be better than M2? I have my doubts.

☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺

shootingliker
02-25-2011, 07:00 AM
LMAO,Fail this is everything the devs didnt want mafia 2 to be,you should just go play GTA IV or the episodes.And computers and and mobile phones didnt exist back then.
NOTE:This is not a personal attack on you,just my opinion.

I Agree Sir Thank You i like the way u tell u r opinion about my comment

But some ☺☺☺☺ don't know how to treat other guy

Danjodan
02-25-2011, 07:42 AM
I Agree Sir Thank You i like the way u tell u r opinion about my comment

But some ☺☺☺☺ don't know how to treat other guy

Ye,know your gonna get banned with all the troll posts,just a warning.Use less swears,this is a forum where we share opinions.If you dont like that then just leave.

snick25
02-25-2011, 01:43 PM
☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺ ☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺

:rolleyes:

Okay dude, chill.

We all have the right to disagree, you shouldn't take it personally. Right now, you are acting very immature. Go cool off.

JMP1098
03-01-2011, 06:29 PM
Keep it in the early 1900's as it was the "Golden Age" of the Mafia. Also, Maybe do it in Italy? Or Las Vegas, and I agree, You should be able to run a casino, bar, even your own Crime Family, or all 3!

JMP1098
03-01-2011, 06:31 PM
And about M3 coming out in 2015, I think if they can get it out sooner, do it, because M2 was a hit, M3 will DEFINATLY hit the Jackpot, Mafia is the all time best game on PS3 Ever, in my opinion.

snick25
03-01-2011, 07:06 PM
Keep it in the early 1900's as it was the "Golden Age" of the Mafia. Also, Maybe do it in Italy? Or Las Vegas, and I agree, You should be able to run a casino, bar, even your own Crime Family, or all 3!

Las Vegas was barely a town in the early 1900's. Gambling and organized crime didn't move there until the 1930's.


And about M3 coming out in 2015, I think if they can get it out sooner, do it, because M2 was a hit, M3 will DEFINATLY hit the Jackpot, Mafia is the all time best game on PS3 Ever, in my opinion.

Alot of people would disagree with you on that.

royalliiii
03-01-2011, 07:12 PM
Keep it in the early 1900's as it was the "Golden Age" of the Mafia. Also, Maybe do it in Italy? Or Las Vegas, and I agree, You should be able to run a casino, bar, even your own Crime Family, or all 3!

early 1900s and Vegas? LOL!!!!!!!

I'm not gonna say why this idea suXXXXX!!! I'm pretty sure that everyone TRUE mafia member here know it.

Danjodan
03-01-2011, 07:46 PM
And about M3 coming out in 2015, I think if they can get it out sooner, do it, because M2 was a hit, M3 will DEFINATLY hit the Jackpot, Mafia is the all time best game on PS3 Ever, in my opinion.

What are you smokin?
Mafia 2 was in no way a hit,the sales were crappy and loads of fans hated it.This forum is pretty dead aswell,all the hardcore fans left after M2.

butt-horn
03-02-2011, 01:01 PM
you dont know how to make simple operations?? i mean its obvious that if a young vito(no need to know the age) lives in the late 40's and early 50's how the **** mafia 3 will take place with vito in the modern age (cellpones , computers) i mean a vito of 90 years old?? you must know that when you have a stupid idea you must accept that is an stupid idea

dude, haven't you seen that movie with Mel Gibson where he gets frozen in the 30s and unfrozen in the 90s? something like that could maybe happen to Vito.

Lossfer
03-02-2011, 01:37 PM
:D Ha-ha yea just to have more holes in the story

Fugue
03-03-2011, 10:08 AM
Alot of people would disagree with you on that.

esp me ;)

there are many PS3 exclusives in a different league to Mafia 2.....

chalkman
03-03-2011, 10:13 AM
What just happened..

AndrewR
03-03-2011, 11:46 AM
there are many PS3 exclusives in a different league to Mafia 2.....

The PS3 version of M2 has no grass in it. Why did they cut out all the nice grass? It's one of the nicest visuals in the game. They should issue an update to fix that.

Still, I don't think it is generally lacking vs other PS3 games. Uncharted 2 is good, Heavy Rain too but beyond that there's not much worth bothering about.

snick25
03-03-2011, 01:54 PM
The PS3 version of M2 has no grass in it. Why did they cut out all the nice grass? It's one of the nicest visuals in the game. They should issue an update to fix that.

Get over it, it's only minor eyecandy. Anyway, they got BoJ for free (although TBH BoJ and JV are clones).

Dbeat
03-03-2011, 08:52 PM
dude, haven't you seen that movie with Mel Gibson where he gets frozen in the 30s and unfrozen in the 90s? something like that could maybe happen to Vito.

hahaha suure, i shoulded think about that before criticise the ideas of the guy with terrible grammar and stupid ideas.

AndrewR
03-04-2011, 09:57 AM
Get over it, it's only minor eyecandy.

Not really, the environment is important. Look at the difference in this youtube video:

watch?v=QRvMefnBD9U

Also no blood pools and no advanced cloth sim:

watch?v=jRMV6EWl1sY

The PS3 is supposed to be more powerful too but I guess maybe too hard to develop for. I don't care about the cloth or blood pools as much but on the PC when I saw the grass and shadow interaction, I was blown away by it. A flat texture just kills it, especially when it covers so much of the game environment.

snick25
03-04-2011, 01:59 PM
Not really, the environment is important. Look at the difference in this youtube video:

watch?v=QRvMefnBD9U

Also no blood pools and no advanced cloth sim:

watch?v=jRMV6EWl1sY

The PS3 is supposed to be more powerful too but I guess maybe too hard to develop for. I don't care about the cloth or blood pools as much but on the PC when I saw the grass and shadow interaction, I was blown away by it. A flat texture just kills it, especially when it covers so much of the game environment.

Meh, I guess I just don't care about minor details like that as much as you do. Don't get me wrong, I'm glad they put them in the game, but to me, they're not quite as important as a good story, setting, atmosphere, and gameplay.

Aube
03-04-2011, 02:14 PM
if vito is going around in bugathi while he is chekking the market on his i phone 4 he is gonna be 85 or somthing jee wizz

Mambo
03-05-2011, 02:04 AM
Keep it in the early 1900's as it was the "Golden Age" of the Mafia. Also, Maybe do it in Italy? Or Las Vegas, and I agree, You should be able to run a casino, bar, even your own Crime Family, or all 3!

No. That was the wretched Godfather 2. I enjoy Mafia 2 and Mafia because of the element of anonymity, the dark noire world, and especially the fact that little to none of the gameplay involves going outside of the story mode, which annoyed the crap out of me with the Godfather games. I mean, if 2k can pull off a realistic, fun game where you play as the Don, and it doesn't denigrated into don's view silliness, I'd probably enjoy it. But until then, consider me one of the skeptics.

JoeBarbaro1
03-06-2011, 02:20 PM
just found this while reading stuff from mafia wiki (the one without cospiracy theories):Take 2's Strauss Zelnick revealed in late December 2010 that Mafia III was currently in the making. I had no idea i just hope that it won't fail in the same way mafia 2 did

Muggy
03-06-2011, 02:30 PM
just found this while reading stuff from mafia wiki (the one without cospiracy theories):Take 2's Strauss Zelnick revealed in late December 2010 that Mafia III was currently in the making. I had no idea i just hope that it won't fail in the same way mafia 2 did

Interesting news JoeBarbaro1, but could you please put the link from where you read this. :)

np: I found it, however this really does not prove anything, not saying that I donot believe
it, but until more information comes in; it just looks like hearsay. ;)

JoeBarbaro1
03-07-2011, 07:47 AM
@muggy, here's the link it's not much of a read but at least i take it as a possible comfirmation of mafia III

http://mafiagame.wikia.com/wiki/User_blog:The_Tom/Mafia_III_to_be_released_in_a_few_years

also here:http://mafiagame.wikia.com/wiki/Mafia_Series

Codex
03-07-2011, 08:00 AM
Unfortunatly, wiki's can be edited by anyone. You can hardly call that official confirmation.

I do, on the other hand, remember reading one of the gaming sites that has a dedicated "rumor mill" section on Mafia III potentially coming out. I think it may have been CVG, but I am unsure. However, it was listed as a "rumor" and therefore has about as much credence as an open to edit wiki I would think...

Aube
03-07-2011, 02:01 PM
there is gonna be i mafia 3 we can be shore about that but it wil kom in a few years and the ps4 is comming soon so think it's is going to be for that console so this ☺☺☺☺ is ☺☺☺☺ed up

snick25
03-07-2011, 02:20 PM
I honestly hope that they do what they did for M1: Develop it for the PC first, and then develop it for the consoles. Quite frankly, I think the PS3 is why some of the cuts to this game were made. They had to cut out features on that platform due to lag/perfromance issues, and since the PS3 users would whine about the missing features (like they did with things as little as GRASS), they decided to cut them out of all three platforms. So, yeah, if this game comes out for the consoles later or not at all, then all the better IMO.

Fugue
03-07-2011, 02:22 PM
with the market as it is now, never going to happen.

snick25
03-07-2011, 02:33 PM
True, most people play on consoles these days. Oh well, one can always hope.

WishYouLuckMan
03-11-2011, 09:16 PM
Vito's story needs to continue in Mafia IV. Mafia 2 was so unrealistic, for example - During Chapter 15, at the planetarium where Vito and Joe verus Carlo Falcone and his goons, there was not enough objects for the computer of Joe to hide behind on. UNREALISTIC, I played that part and Joe was getting shot so many times, 2K you should give your Mafia Series to somebody else who knows how to make things realistic. Also, if I crashed my car and die, the computer of the other character is suppose to die too. My wish is for the Mafia Series to have Mafia 2 as its main storyline. Mafia I and III can be subplots. Mafia IV must continue the story after Mafia II. The next and fourth game needs to have longer stories. Mafia 3 should be set in the 1920s, 1930s, and 1940s, and the crime family moves to Empire Bay in late December 1951. The Mafia 4 game should be continuing Vito's story after Mafia II. I want to see conpriacy in Vito's 2nd story for Mafia IV. I want to see a good ending where Vito and Joe kills the main antagonist of the Mafia Series, and they continue on with their life. THAT SHOULD BE AN ENDING FOR THE MAFIA SERIES. In the Mafia Series, Vito Scaletta the titular character and primary protagonist, Joe Barbaro (Vito's best friend) the secondary protagonist, and Eddie Scarpa, the main supporting character. One more thing, 2K, if Joe is killed then leave his death to be implied UNTIL further notice, I don't want to see his fate revealed and playing a part in the third game NO NO NO if he dies. 2K please find a way for Joe to kill the two Vinci hitmen.

Here's part one of my storyline for the next game: (THIS IS ONLY FOR 2K, NOT PPL IN THIS THREAD SO DONT YOU DARE CRITIZE ME, EVEN IF MY STORYLINE SUCKS, I'LL KEEP PRACTICING TILL I GET BETTER!!!!!!!!!!!!!!!!!!):

Cremisi “Crimson Iron” Ferrucio was born in Palermo, Sicily, in the country of Italy in April 12, 1893. He was very well raised and received a good education. After graduating from College at the age of 18, Crimson got a career as a train conductor. However, he was laid off and left his career. Crimson later went to the government, but couldn’t find any job he wanted due to his passion with the subway. He moved to America in the city of Birkland to start a new life when he was 23 after six years of getting into illegal activities with a group of Mafia gangsters. In Brikland, Crimson worked with a criminal named Giovanni “Van Org” Borgata. Org and his two bodyguards Josh Wilkins and Herald Square gave Crimson 2,000 dollars to do business with them and later they want their money back. However, due to his greediness, Crimson hidden the money safely. To Org’s knowledge, Crimson did not have the money to pay back so Org decided to marry his neice Vittoria in place of the money. After forcing Vittoria into the marriage, even when she finds out that she had been scammed, Crimson became a free man. A few months later, Crimson began making more money by doing drugs. As coincidence, he is arrested for subtracting drugs. The Europeans were still looking for more people to fight in World War I, so the police gives Crimson a choice: serve a prison sentence or join the army. He chooses the army as a better way to avoid a prison sentence, and was assigned to the 55th (West Lancashire) Infanty Division. In 1918, the war was over and Crimson was sent home. Upon his return to Birkland, Crimson borrows money from a loan shark and supplied the drug deal with the Yakuza, a group of Japanese criminals. Crimson also began working for a man named Associazione Sindacato, the Don of the Sindacato crime family. Crimson does several illegal jobs – disguise himself as a Chinese mobster to get into a secret Chinese factory of The Kara Madu (base of operations for the Chinese Mob), get to the secret location where they hid their money. On the way out, Crimson kills the factory’s guards. The next job, he has to sneak into his loan shark’s shop (the loan shark that Crimson borrowed money from) and steal his money, even refusing to pay off his debt when the loan shark confronts him. Crimson even kills the loan shark as well as his guards. Crimson then delivers the money and goes home. One final job is that he must help his “now” partners Wilkins and Square into killing a man named Romania “Roman Wall” Wallachia, who has betrayed the Sindacato family and also not been paying off their money. Crimson, Wilkins, and Square succeed into the killing of Wall when they go to the mansion owned by him, fighting his bodyguards. Wall begs for his life, but Wilkins shoots him in the head, however, Wilkins was shot in the left arm by one of Wall’s remaining bodyguards. Crimson, Wilkins, and Square escape the mansion and drives to Afrikaans’ so Wilkins can be treated. Crimson became so wealthy that he buys his own house, car, and continues to work for the Sindacato family. He also marries Muriel Ferruccio, a young women whom Crimson always been dating since their first met in Brikland. Muriel then gives birth to a healthy boy and names him Giustino “Justin”. A few months later, Crimson discovers that his neice ratted out Org and wonders off to Org’s brother Fifone. Crimson then learns of Fifone’s address and rushes to his home, where he and Vittoria are having sex. During his confrontation with Fifone and Vittoria, Crimson kills both of them as well as their bodyguards, and takes all the money from the house. Soon later on, after learning the death of his formal wife, Org sends some of his men to kill Crimson in his own home. Crimson however survives the ambush and escapes to another house. Soon afterwards, he is then tasked to kill Org as Org pose as a great threat to the Sindacato family. Crimson then goes to Org’s private museum and kills three guards, he then fights his way to the center of the museum. As he approaches Org, Crimson is threaten by him for the trouble of not paying back his money which resulted in his neice’s death. A bloody shootout unleashes, Org’s henchmen as well as the society guards attempting to kill Crimson. He then gets the upper hand and successfully kills Org’s thugs as well as Org himself. A mortally wounded Org tries to crawl away but Crimson shoots him four more times, killing him. Crimson then leaves the museum to find a numerous of police where he gets arrested, charged with murder, burglary, and robbery. It has appeared that one of the members of the Sindacato family have ratted him out, pretending if they haven’t ordered Crimson to kill anyone, providing the police access to his family wife and son where they unknowingly told the police where Crimson is located right now. Crimson’s trial lasted for three mouths and was sentenced to death. During the trouble of Crimson, Justin had skipped town and came back after his father died, unware of what happen. His mother tried her best to keep the secret behind Crimson’s death from Justin. During Justin’s childhood, he was interested in crimes, money, and women.

NOTE: This is part one of my storyline cuz I didn't finish, I'll finish later. And furthermore, if there's any mistakes I made here in the storyline, ask me to refixed if it doesn't make sense. And I know I'm gonna have such critized comments (Sigh). And if there's things I have to change in this plot, okay ask me.

WishYouLuckMan
03-11-2011, 09:20 PM
And the only way we can see Empire Bay as a larger city is by traveling on the train at the Union Station at Dipton. This is one of my suggestions for Mafia IV, which I want it to continue Vito's story and put the Mafia Series to an end. There are two rail tracks which leads to a tunnel which you'll cant pass through due to the game's map. I want the Mafia Series to be a better Series. The 3rd game should be set in the 1920s, 1930s, 1940s, and the crime family moves to Empire Bay in late December 1951. The 4th game which I want it to be the last game has to continue Vito's story and 2K please find a way Joe can survive by killing the two Vinci hitmen.

snick25
03-11-2011, 09:23 PM
This is one of my suggestions for Mafia IV, which I want it to continue Vito's story and put the Mafia Series to an end.

Mafia IV? What about Mafia III? Let's focus on that first. ;)

Danjodan
03-11-2011, 09:48 PM
And the only way we can see Empire Bay as a larger city is by traveling on the train at the Union Station at Dipton. This is one of my suggestions for Mafia IV, which I want it to continue Vito's story and put the Mafia Series to an end. There are two rail tracks which leads to a tunnel which you'll cant pass through due to the game's map. I want the Mafia Series to be a better Series. The 3rd game should be set in the 1920s, 1930s, 1940s, and the crime family moves to Empire Bay in late December 1951. The 4th game which I want it to be the last game has to continue Vito's story and 2K please find a way Joe can survive by killing the two Vinci hitmen.

Not gonna happen.
Joe is dead,he had one gun.Their were 4 armed guys in the car,if he even tryed to shoot one fo them the other guys would kill him in a heartbeat.I like Joe,but their is no way he survived.It would not be realistic,and the mafia games are supposed to be serious.

royalliiii
03-11-2011, 10:09 PM
And the only way we can see Empire Bay as a larger city is by traveling on the train at the Union Station at Dipton. This is one of my suggestions for Mafia IV, which I want it to continue Vito's story and put the Mafia Series to an end. There are two rail tracks which leads to a tunnel which you'll cant pass through due to the game's map. I want the Mafia Series to be a better Series. The 3rd game should be set in the 1920s, 1930s, 1940s, and the crime family moves to Empire Bay in late December 1951. The 4th game which I want it to be the last game has to continue Vito's story and 2K please find a way Joe can survive by killing the two Vinci hitmen.

LOL! Mccrillis, Hi again :D

WishYouLuckMan
03-12-2011, 04:37 AM
Not gonna happen.
Joe is dead,he had one gun.Their were 4 armed guys in the car,if he even tryed to shoot one fo them the other guys would kill him in a heartbeat.I like Joe,but their is no way he survived.It would not be realistic,and the mafia games are supposed to be serious.

Nope, please play the 15th chapter again, there were two of Frank Vinci's men in the car with Joe, not four.

snick25
03-12-2011, 06:43 AM
Nope, please play the 15th chapter again, there were two of Frank Vinci's men in the car with Joe, not four.

So, just because there were TWO of Vinci's men in the car, that means Joe survived? Not following your logic there.

WishYouLuckMan
03-12-2011, 11:01 AM
So, just because there were TWO of Vinci's men in the car, that means Joe survived? Not following your logic there.

WOW!!!!!!!!!!!! Did I say that Joe survived just because there were two people in the car with him? Read my quotes carefully, dum dum D:<. All I was saying is for 2K can please find a REALISTIC WAY for Joe to survive, if 2K can't then they shouldn't bother of CONTINUING Vito's story in the 4th game and playing a part in the third game cuz I don't want to see my favorite character Joe Barbaro who is Vito's best friend die at the hands of those two thugs. Jesus, I hate when this website actually allows ppl to critize one another. D:<

WishYouLuckMan
03-12-2011, 11:08 AM
Mafia IV? What about Mafia III? Let's focus on that first. ;)

And furthermore, I wish for Mafia IV to continue the events after Mafia II, while Mafia III has a whole new setting and new characters, and the many of which crime family moves to Empire Bay in late December 1951 and makes offers with the Falcone and Vinci to bring them back on to the topped again after they were weaken in the events of Mafia II. A character from Mafia III should be the main antagonist in Mafia IV, setting in motions, and conspiracies. You get it yet? My main wish is for the MAFIA SERIES to be about Vito Scaletta, as well as the American Mafia (Mafia I and III can be subplots), I love Mafia II - best dialouge, best OSTs, and best storyline, but there's still major errors I don't like and other being UNREALISTIC.

snick25
03-12-2011, 11:40 AM
:rolleyes:

Here we go again. Welcome back, McCrillis.

Look, if you don't like people critizing you, then why do you continue to post here? This is the INTERNET. This is a PUBLIC FORUM. If you have an idea, and tell others about it, those people have a right to disagree with you. You shouldn't take it personally. Calling people names is not going to get you anywhere.

WishYouLuckMan
03-12-2011, 12:09 PM
:rolleyes:

Here we go again. Welcome back, McCrillis.

Look, if you don't like people critizing you, then why do you continue to post here? This is the INTERNET. This is a PUBLIC FORUM. If you have an idea, and tell others about it, those people have a right to disagree with you. You shouldn't take it personally. Calling people names is not going to get you anywhere.

Okay, fine. I'll let people say whatever they want to say about my ideas. Yeah, this is the internet. Yes, I still want to continue to post here because there's several ideas I must add it for Mafia 3 and possibly 4. Okay, next time I won't call you names. But my previous forum is that you didn't clearly understand it. ONCE AGAIN, I did not say that Joe survive because there was two of Vinci's men in the car with him. All I was saying is for 2K to please find a REALISTIC WAY for Joe to survive, if they can't then they shouldn't bother playing a part in the third game or even making a 4th game. As for possibly Mafia IV, Empire Bay should be larger. The Union Station at Dipton with the two railtracks to the tunnel possibly leads somewhere. Mafia II was my favorite game, and I forget to mention it had better and realistic graphics. For Mafia 3, it needs to improve, there should be more objects in a place for the player and the computer of another character that's aiding (for example the person playing as Vito and the computer is Joe) to hide while in a shootout. The last part during the fight where Vito and Joe verus Carlo Falcone and his remaining guards in the planetarium on the 15th chapter didn't have that much objects for Joe to hide, and he was getting shot several times, that's not realistic. Also, when you crashed your car to something and the player dies, and the computer of the other character is suppose to die too. I played Mafia 2 lots of times, lots of things are unrealistic, I just hope they improve on Mafia 3. As for the DLC's, they are lame. The Betrayral of Jimmy, Jimmy's Vendatta, and Joe's Adventures are lame. The DLC's needs to have a storyline behind it and lots of cutscence just like the main game. I don't want to see any mission pickups around the city and you have to do all of them, with other characters giving quotes, no cutscence, stealing trucks and just killing people. 2K felt lazy, And all those stuff you can actually do in Mafia 2, 2K must of thought you can do these things as missions, no no no. Okay, lets have 2K work hard, okay Mafia 3 can be release sometime in a few years like 2014-2015, no latter.

snick25
03-12-2011, 12:15 PM
Well, it did seem that you were saying that Joe could survive by killing the two thugs guarding him. But, if I mistunderstood, I'm sorry. And I do agree with you on that second part. 2K Games had better change the way they publish games in the future, to avoid this sort of mess again.

WishYouLuckMan
03-12-2011, 12:50 PM
Well, it did seem that you were saying that Joe could survive by killing the two thugs guarding him. But, if I mistunderstood, I'm sorry. And I do agree with you on that second part. 2K Games had better change the way they publish games in the future, to avoid this sort of mess again.

Mhm. I agree.

AndrewR
03-12-2011, 05:34 PM
2K Games had better change the way they publish games in the future, to avoid this sort of mess again.

Is this 'mess' being observed by the wider gaming public? I haven't seen anything to suggest this is the case.

Hardly anyone outside this forum is putting the game down for any of the reasons mentioned on this forum. Reviewers are putting the game down for being too linear, which is what the game is supposed to be.

I think if 2K do exactly the same with M3 but release the game quicker (<3 years), it will do just fine.

Systemaddict
03-12-2011, 10:44 PM
Is this 'mess' being observed by the wider gaming public? I haven't seen anything to suggest this is the case.

Hardly anyone outside this forum is putting the game down for any of the reasons mentioned on this forum. Reviewers are putting the game down for being too linear, which is what the game is supposed to be.

I think if 2K do exactly the same with M3 but release the game quicker (<3 years), it will do just fine.


You need to look more. Steam forums, Achievments/Trophies . org, GameFAQs and so on. People realized, or felt, that content was stripped from this game to be sold as DLC. Who knows if they're right (I know what I think!).

I don't think people's take away from this game, in general, is that they'd go out and buy a Mafia III if it was announced. Not the way this one went down. Spend a little longer looking outside this board and people weren't thrilled at all. Especially PC community.

Danjodan
03-12-2011, 11:21 PM
Nope, please play the 15th chapter again, there were two of Frank Vinci's men in the car with Joe, not four.

My mistakke,but he still wouldnt have survived.And if youdont want to get banned again then dont "TALK LYKE THIS!!" and dont get mad when people have a different opinion from you;)

Fugue
03-13-2011, 01:53 AM
I don't think people's take away from this game, in general, is that they'd go out and buy a Mafia III if it was announced.

another sweeping statement, this "I'll never buy another game by xxxx" gets plastered all over forums and in reality means very little.

I do think approx 3million sales is enough to make them consider Mafia 3, and they've got a "city" and all the tech that caused so many issues over they years so a few years development cycle is reasonable.

whether they'll take any notice of the "feedback" remains to be seen, I'm not optimistic Mafia 3 will appeal to me because I only see it going further away from it's roots, but is obvious there are many who want it to.

AndrewR
03-13-2011, 08:51 AM
You need to look more. Steam forums, Achievments/Trophies . org, GameFAQs and so on. People realized, or felt, that content was stripped from this game to be sold as DLC. Who knows if they're right (I know what I think!).

DLCs are used these days as copy protection and for platform exclusives and Mafia 2 certainly needed the former due to its popularity (3rd most downloaded game of 2010 in under 4 months). It's clear that some levels were moved because they were advertised with Vito playing and not Joe.

That doesn't make it a mess. Yes, some of the levels in JV should have been played by Vito and the JA levels should have been you playing as Joe while Vito was locked up and no DLCs but it didn't make the main game bad.


I don't think people's take away from this game, in general, is that they'd go out and buy a Mafia III. Spend a little longer looking outside this board and people weren't thrilled at all. Especially PC community.

Maybe you should spend a little longer looking:

Mafia 2 PC: 8.4/10 from 3,446 votes
http://uk.gamespot.com/pc/action/mafia2/index.html?tag=result%3Btitle%3B0
Mafia 2 XBox: 8.4/10 from 1,808 votes
http://uk.gamespot.com/xbox360/action/mafia2/index.html?tag=result%3Btitle%3B1
Mafia 2 PS3: 8.4/10 from 1,079 votes
http://uk.gamespot.com/ps3/action/mafia2/index.html?tag=result%3Btitle%3B2
Mafia 2 PC: 8.1/10 from 479 votes:
http://uk.xbox360.ign.com/objects/957/957837.html
Mafia 2 XBox: 8.1/10 from 273 votes:
http://uk.pc.ign.com/objects/957/957839.html
Mafia 2 trailer: 1.8 million views, 2,880 people like it and 90 people from this forum dislike it:
watch?v=bVkHraUDDpk
Mafia 2 is in the top 20 most played games on Steam today and over half of those games are multiplayer games, it even topped MW2:
http://store.steampowered.com/stats/

snick25
03-13-2011, 09:30 AM
I think if 2K do exactly the same with M3 but release the game quicker (<3 years), it will do just fine.

Yeah, and they'll lose what loyal Mafia fans they have left, including me.


Yes, some of the levels in JV should have been played by Vito and the JA levels should have been you playing as Joe while Vito was locked up and no DLCs but it didn't make the main game bad.

How many times have you played the 50's part of the game? I know every time I start playing those missions, the story feels rushed, chopped-up, and incoherent. Why? One of the reasons is because some of the missions supposed to be in the main game were taken out and sold as a $10 DLC, and there are now gaping holes in the story where those mission should have been.

Slaydarius
03-14-2011, 04:31 AM
This DLC phase is really erking me, Its god damn ridiculous, Ill tell you what, if developers want me to pay more for a ☺☺☺☺ing game, then I will pay more for the ☺☺☺☺ing game, I will pay them 30 bucks more to Release to me an ACTUAL GAME, and not segments of it. Pirating an issue? well then christ sake start finding new ways to impliment authentication

DLC ruin the atmosphere and pace of a game completely and utterly, the game should be a package not fragmented.

Days of old when expansion packs existed, those were great,

AndrewR
03-14-2011, 05:09 PM
Yeah, and they'll lose what loyal Mafia fans they have left, including me.

If those fans were loyal, they wouldn't turn on the developers when they don't deliver exactly what they want. Comparing M1 and M2 side by side, I don't really see as big a difference as people try to make out. IMO they have stayed very true to their roots - great story, great voice acting and scripting, great music and visuals that beat anything else out right now.

Look at how bad it could have been:

watch?v=fRo7Sl8ImBI

That game only came out just over a year before M2 and look at how terrible the production values are in it. Mafia meets The Sims.


How many times have you played the 50's part of the game? I know every time I start playing those missions, the story feels rushed, chopped-up, and incoherent. Why? One of the reasons is because some of the missions supposed to be in the main game were taken out and sold as a $10 DLC, and there are now gaping holes in the story where those mission should have been.

The 50s start at chapter 7 so I wouldn't say I found them to be rushed. I'd say some chapters were a lot longer than others, which might seem like parts were cut out but while playing, I didn't feel like anything was missing.


well then christ sake start finding new ways to impliment authentication

It's not that simple, no game to date has managed it. The only ones that came close were the ones that need an internet connection always to play but people still bypassed it and it ended up pissing off legitimate buyers as they couldn't play on a laptop away from the internet - ironically the people who bypassed it could.

There needs to be a shift in culture around PC gaming especially but developers need to realise that they can't sell an XBox game for £40 that you can resell for £20-30 and then sell a PC game for £40, which you can't.

2K have gone a few routes so they are probably testing out which methods make the most. I think Steam exclusively is the best way because of the automatic updates along with OnLive for demos and the main game.


Days of old when expansion packs existed, those were great

Yeah, I wish they'd gone that route instead of the DLCs. They could have had Joe's Adventures as a full story expansion and they could have had either Henry's or Leo's stories in other expansions.

Systemaddict
03-14-2011, 05:53 PM
another sweeping statement, this "I'll never buy another game by xxxx" gets plastered all over forums and in reality means very little.



I didn't say they wouldn't buy it, I said I didn't think they'd go out and buy it if it were announced - meaning, they'd need more proof that it didn't, even as you say, go further away from its roots. That seems to largely be the issue a lot of people had with it.

It's a game that could have sold far better than it did. It could have been triple-A all the way. The production values are all there. But somewhere along the line they stripped it of things that people expected. That stigma has stuck, not just on this board but on others.


Which was my other statement. Spend time on boards, not even this one, and its surprising the harsh tone this game is met with, more noticeable (to me) than other games from this company.

Fugue
03-15-2011, 09:40 AM
I didn't say they wouldn't buy it, I said I didn't think they'd go out and buy it if it were announced - meaning, they'd need more proof that it didn't, even as you say, go further away from its roots

those are two different things, since the latter can only be determined after the announcement and they've revealed features etc.

it's fair to say some people will boycott a third game, but to say "in general" for a game that has sold almost 3 million is generalising, here or elsewhere.

I would actually be one of those deciding whether to buy or not, if Mafia 3 was more sandbox & less linear/movie like I doubt I would bother.

Lossfer
03-15-2011, 09:48 AM
3 million:
First one million can be thanked to M1(PC) and to M2 trailers, gameplay vids from 2009. Many preordered the game.
After 2 months,from October, M2 and DLC prices started to fall quickly. For 10 bucks no wonder it sells...

3 mills sold copies is already good, probably it will top at 5 mills in a few years.
Just wrote it to be fair. A GOTY M2 would sell ~8-10 mills copies.

Fugue
03-15-2011, 09:50 AM
First one million can be thanked to M1(PC) and to M2 trailers, gameplay vids from 2009. Many preordered the game.

got a source? or are those "Lossfer figures".....

which website has pre order numbers?

Systemaddict
03-15-2011, 10:55 AM
Yeah - for a Game Of the Year edition they'd have to have been awarded GOTY by someone, even a lesser known website. Was it?

Systemaddict
03-15-2011, 10:57 AM
got a source? or are those "Lossfer figures".....

which website has pre order numbers?

I'm not backing up his claim, because I don't know - but there has been an interesting trend reported by NDP over the past year that pre-orders are taking over day 1 sales in a much bigger way than they used to, going so far as to sell out certain games on day 1. No idea if Mafia 2 had those numbers, and NDP access costs a lot of money and you can't reveal what those numbers are unless the companies allow it. 2K never did.

Bcold
03-15-2011, 02:08 PM
Yeah - for a Game Of the Year edition they'd have to have been awarded GOTY by someone, even a lesser known website. Was it?

god, :o i certainly hope not, wouldnt believe anyone would have such low standards.

Fugue
03-15-2011, 02:14 PM
I thought the GOTY edition was based on the a whole bunch of websites voting for a game? not really sure how it works, but Mafia 2 would never get that, even in a non GTA year ;)

snick25
03-15-2011, 02:41 PM
If those fans were loyal, they wouldn't turn on the developers when they don't deliver exactly what they want.

I was not referring to the developers, 2K Czech, rather the publishers, 2K Games. They are responsible for a great deal of grief on behalf of the customers. They were the ones that sold us the game with the parts that weren't there. And yes, people are bound to compare Mafia II to Mafia I. After all, the name of the game is Mafia II, and it is part of the Mafia franchise. Therefore, I believe we have a right to compare the two. I will say though, as a standalone game, it isn't all THAT bad. The removed features and arcade DLCs, however, are what people are angry about.


Comparing M1 and M2 side by side, I don't really see as big a difference as people try to make out. IMO they have stayed very true to their roots - great story, great voice acting and scripting, great music and visuals that beat anything else out right now.

Aren't you the one that's been saying the story of Mafia I was boring, the graphics were bad, and the characters were "monotonous, suit-wearing nobodies"? Make up your mind.


The 50s start at chapter 7 so I wouldn't say I found them to be rushed. I'd say some chapters were a lot longer than others, which might seem like parts were cut out but while playing, I didn't feel like anything was missing.

There were several things that, for me, made the 50's part of the game less enjoyable. One of them was that it was inaccurate. They had cars, clothing, and music from the late fifties, while the game itself ended in 1951. Now, the game WAS going to end in 1957, but that was before more missions were cut and the game was longer.

AndrewR
03-15-2011, 03:10 PM
Aren't you the one that's been saying the story of Mafia I was boring, the graphics were bad, and the characters were "monotonous, suit-wearing nobodies"? Make up your mind.

In the overall sense, the games have the same style of play. IMO Mafia 2 does a better job of implementing most of the elements but it's not a significant departure from the style - a common complaint I read is the M2 is no longer even a mafia style game, which I don't agree with at all.


There were several things that, for me, made the 50's part of the game less enjoyable. One of them was that it was inaccurate. They had cars, clothing, and music from the late fifties, while the game itself ended in 1951.

Yeah but this is one of those points people find while googling for reasons not to like the game. When you played it through, I guarantee you had no idea when those songs were released nor even which year the game was set in exactly during each chapter to even notice an inconsistency.

BiteMyBios
03-15-2011, 03:23 PM
Yeah but this is one of those points people find while googling for reasons not to like the game. When you played it through, I guarantee you had no idea when those songs were released nor even which year the game was set in exactly during each chapter to even notice an inconsistency.

the game does actually tell you the exact date in which the events of each chapter takes place, so it's easy to relate with the innacuracy, for me, for example, i hate how there are several Playboys shown during cutscenes, even back at 45, specially knowing that Playboy was only created at 53 (as far as i can remember...) so yeah, it's just those kind of inconsistencies, sure, it might not be such a big deal, but it shouldn't be there when it's a game that it's all about inmersion, specially when some canon errors feel like a kick in the head :D (Tommy's death for example)

snick25
03-15-2011, 04:54 PM
In the overall sense, the games have the same style of play. IMO Mafia 2 does a better job of implementing most of the elements but it's not a significant departure from the style - a common complaint I read is the M2 is no longer even a mafia style game, which I don't agree with at all.

Well, I guess it's just another difference of opinion.


Yeah but this is one of those points people find while googling for reasons not to like the game. When you played it through, I guarantee you had no idea when those songs were released nor even which year the game was set in exactly during each chapter to even notice an inconsistency.

You don't need Google to tell you that the music and cars are not from 1951. Actually, it's the use of plain old common sense. R&R wasn't popularized until the mid to late-fifties, and most of the music playing on the radio is from 1954-1959. The cars are also obvious. And what about the police siren? I know it's a small detail, but these things do add up after a while.

AndrewR
03-16-2011, 01:19 PM
You don't need Google to tell you that the music and cars are not from 1951. Actually, it's the use of plain old common sense.

Not common sense but a good knowledge of vehicle and publication chronology or being older than 70. There's also artistic license; I'd rather have access to good music, cars and playboy centrefolds than not have them at all just so that the era is exact to within a few years.

You know as well as me that if they'd cut out playboy collectibles or some decent soundtracks or certain cars, people would be here complaining that the collectibles sucked and there's no good music in the game and how awesome the game could have been with x model of car in it.

Some of the audio tracks really made the game for me in certain scenes:

watch?v=SOpch08yPuw

This is apparent when you see the highest rated comments on this one:

watch?v=Lc4o_wNoOBk

Nearly all of the chosen tracks in M2 deserve to be heard and what better way than while driving through a beautifully rendered 1950s scene.

snick25
03-16-2011, 03:50 PM
I agree. I liked the stereotypical 1950's atmosphere in the game. But I wish they could have made the game end in 1957, so that the music and cars would be more accurate to the period. Knowing that the game is set in 1951 and everything else was from the late fifties sort of ruined it for me.

AndrewR
03-17-2011, 01:02 PM
Knowing that the game is set in 1951 and everything else was from the late fifties sort of ruined it for me.

Does it state explicitly in the game that it's 1951? I guess you would normally assume that each time Vito goes to bed that it counts as a single day and count from the prison scene but really, the events that take place chapter by chapter aren't going to be 24 hours apart. Tommy is shot in 1957 in the original Mafia and this takes place in chapter 14 so unless they actually say in the dialog or whatever, I'd assume that it's 1957 in chapter 14.

snick25
03-17-2011, 01:47 PM
Tommy is shot in 1957 in the original Mafia and this takes place in chapter 14 so unless they actually say in the dialog or whatever, I'd assume that it's 1957 in chapter 14.

http://i362.photobucket.com/albums/oo66/Marshall_Brando/Mission15.jpg

Does this answer your question? That mission took place the day after Tommy's death, btw.

So, yeah, this also conflicts with M1's story. Tommy was killed in 1957, not 1951. I'm surprised no one has caught this yet. This is a major discrepancy!

Muggy
03-17-2011, 02:22 PM
Actually I have to say as much as I do enjoy Mafia II, there were inconsistencies that didn't make sense
and to be honest, I was surprised that they put that mission in where you go and whack Tommy Angelo.
However maybe, and this is only a maybe.. The devs wanted to show that in no way was Mafia II going
to be a follow on from the first game, mainly because Thomas Angelo was the main protagonist and was
killed, he would not be returning; neither would the city of Lost Heaven.

However this still made the time and period contradictory.. and talking of music, there are tracks that go
into 1963-64 well one I can think of: "No Particular Place to Go" by Chuck Berry. I think it is this, if you
like me were more concerned with the story and era rather than all the tack and freedom, where there
were holes. I for one am more interested in the structure rather than goofing around in a game (own pref).

BiteMyBios
03-17-2011, 03:49 PM
@AndrewR

As i said before, the game tells you EXACTLY the date in which every chapter takes place, at the very beggining of each chapter, right under the Chapter's name, as far as i can remember it works for every single chapter and it's pretty clear when it says "September 26th, 1951" at the beggining of "Per Aspera ad Astra"

alfabutt
03-18-2011, 02:18 AM
i have to say its very interesting and well done for this effort,but u seem too intelligent for 2k you shouldnt give them ideas cuz ul be making it too easy for them to make a third, leave it to them u cant let them lie back and let other people do the work for them but u have tallent it must have took time to write that, dont waste it, use it u could be an author lol. only thing id change is him goin undercover in an asian gang its too unlikely, i hope u find this useful and fair play to u:D

Fugue
03-18-2011, 02:33 AM
Tommy was shot in 57- is this known for a fact? or is it a wiki "fact"?

only thing you can really know from the epilogue is he dies sometime after the end of WW2 isn't it.....

Muggy
03-18-2011, 02:37 AM
well I suppose the clue if there is one Fugue, is the car that the hitmen use in the final
cutscene of the first game. I think it was the Bolt Thrower (Ford Thunderbird) and looking
at the shape of that particular model it looked like the 1957 version. The one used in
Mafia II is nearer to the 1955/56 version. We had a long discussion about this on MS back
in 2003 and onwards to 2005/6 and I think most of us concluded the year to be
approximately 1957 or thereabouts.

Another thing I suppose as well, is that the impression is given that Tommy and his family
had been settled in their new settings, he was not really that bothered about being outside
watering the lawn.. usually to begin with he would have been very wary and looking out or
at least that is my look on things. ;)

Fugue
03-18-2011, 02:44 AM
it would work if the cars were real ;) but given the use of artistic license in both games I would be sceptical about any date unless it came from Vavra, I thought maybe he had said something.

Muggy
03-18-2011, 02:48 AM
well actually only the names as in what you saw were changed due to copyright
but the models were based on real cars i.e. the 4DS files.

snick25
03-18-2011, 03:07 PM
Tommy was shot in 57- is this known for a fact? or is it a wiki "fact"?

only thing you can really know from the epilogue is he dies sometime after the end of WW2 isn't it.....

So you're saying that they put cars manufactured during 1957 into a game set in 1951? It's a well-known fact that M2 orginally ended in 1957. And, as Muggy pointed out, the car we see in the epilouge of Mafia is a Thunderbird. If you need any more proof, the model name for the car is "Thunderbird00.i3d". AND they were not manufacturing Thunderbirds in 1951. So, if the developers of M1 wanted the game to be realistic (which they did), then the epilouge was set in 1957.

Fugue
03-19-2011, 04:43 AM
So you're saying that they put cars manufactured during 1957 into a game set in 1951?

I'm saying the cars aren't "real", which they aren't.

Mafia 2 has all sorts of historical inaccuracies, inc car styles and music, I was only questioning the accuracy of the date Tommy was killed since there's nothing in the first game to tell the player, I agree the car in the epilogue is the only clue, it would accurate if the cars were licensed....

Muggy
03-19-2011, 05:18 AM
only the car names aren't real Fugue.. but the shape and style are as near as was possible
modeled on actual cars around that period.. The only reason they could not have say for
example Ford, Buick or Hudson was because it would have cost them to use this in the game
but again as I said if you look at the 4ds files of the vehicles you will see that they are the
real counterparts. I believe the same was done for the vehicles in Mafia II, but again they
had to use fictional names..but the models under I believe SDS are the real counterparts.

Fugue
03-19-2011, 06:55 AM
but the shape and style are as near as was possible
modeled on actual cars around that period..

I thought Packard - our resident expert, had established the styles were pretty mixed up, don't want to drag this out, I'll be accused of knowing nothing about Mafia 1 :o :D

I just wondered if the date had come from an official source.

snick25
03-19-2011, 08:55 AM
Okay, here's why I think the Epilogue in M1 was set in 1957:

-The car the assasins drove up in was based on the Thunderbird, which was NOT around in 1951.
-Tommy looked a LOT older than he did in 1938. He surely wouldn't have aged that much in only 13 years.
-"Stairway to Heaven" was orginally set in 1957, which means the dates would match up if the storyline hadn't changed.

In order for the Epilogue to be historically accurate, it would HAVE to be set in the late fifties. Looking at the Bolt Thrower/Thunderbird, it has those distinctive fins, which didn't appear on American cars until around 1957.

Here, compare these two:

Bolt Thrower
http://images.wikia.com/mafiagame/images/9/99/Boltthower.png

1957 Ford Thunderbird
http://www.volocars.com/galleria_images/74/74_main_f.jpg
http://americanclassicars.com/wp-content/uploads/2010/10/1958FordThunderbird.jpg

Now, looking at these two, even the real car doesn't have those huge fins. So, technically, the game car could be a later model.

AndrewR
03-20-2011, 04:07 PM
http://i362.photobucket.com/albums/oo66/Marshall_Brando/Mission15.jpg

Does this answer your question? That mission took place the day after Tommy's death, btw.

So, yeah, this also conflicts with M1's story. Tommy was killed in 1957, not 1951. I'm surprised no one has caught this yet. This is a major discrepancy!

Oh yeah, I forgot they had dates on the titles. I don't recall references to dates during the gameplay/cut-scenes though. They could easily have typed 1957 instead of 1951 and nobody would have been any wiser and that one digit would have cleared up a lot of things.


I was surprised that they put that mission in where you go and whack Tommy Angelo.
However maybe, and this is only a maybe.. The devs wanted to show that in no way was Mafia II going
to be a follow on from the first game

Could be, although I think it was a very important bridging point to answer the question people coming from M1 would ask: 'who are Vito and Joe anyway?' They are the young guys you see hired by Salieri to take out Tommy and referenced by Sam in his end dialog ('they'll get you all the same').

It also shows that Empire Bay is where Tommy was moved to with his new identity.

Muggy
03-20-2011, 04:26 PM
Well yes now that we have played that part in Stairway to Heaven.. but in the epilogue of Mafia CoLH
it says that Norman moved Tommy and his family to the other side of the US, no indication of where
this was is given.. and I am sure that at the time Empire Bay wasn't even thought of at that time.

I don't know, but something tells me that the scene with Tommy's hit was put in as an afterthought.
However if I am wrong in this I will admit my error.

Fugue
03-21-2011, 01:05 AM
it doesn't work afaic, since the other "lookalike" in the epilogue looks nothing like Vito....

Muggy
03-21-2011, 05:02 AM
it doesn't work afaic, since the other "lookalike" in the epilogue looks nothing like Vito....

agree completely.. hence why I think it was just added as an afterthought.

AndrewR
03-21-2011, 12:53 PM
it doesn't work afaic, since the other "lookalike" in the epilogue looks nothing like Vito....

They probably didn't think about linking the story when M1 was made but the similarities are there so it's clear they tried to model the characters as close as they could while still making them decent characters to play as:

http://img848.imageshack.us/i/jovito.jpg/

I think the similarities are too much for it to have been thrown in as an extra after M2 was already done.

It was an interesting twist - you play in M1 and build up the character - then you build up a new character and take down the M1 character.

Muggy
03-21-2011, 01:19 PM
Thing is Andrew, there are absolutely no similarities between the two guys who whack Thomas Angelo
and Joe with Vito. I am not really certain that this was in Daniel Vávra's original script for the game.
Now I am not getting all of a sudden on to the bandwagon of cut content, because I was never
interested in having a game exactly the same or with similar gameplay features of Mafia CoLH..
but I do question the actual story, yes it is fine and I enjoy it but there are holes in it that do
not make sense; this scene does not make sense and there is no lead up to it in the earlier chapters
or background information. As much as I like Mafia II, even I have to say that I do think it was rather
thrown together. Perhaps finance (not necessarily profit) but problems forced them to get the game
out. And this is just an example of something not making sense in the flow of the story.

snick25
03-21-2011, 04:44 PM
this scene does not make sense and there is no lead up to it in the earlier chapters
or background information. As much as I like Mafia II, even I have to say that I do think it was rather
thrown together. Perhaps finance (not necessarily profit) but problems forced them to get the game
out. And this is just an example of something not making sense in the flow of the story.

Yes, I agree.

I do like this scene, as I think it's a nice tie-in to Mafia I. However, I think it was rushed and sloppily done. The anomolies such as the weapon used and the clothes they were wearing really took away from the experience. Even the lead-up, when Joe was telling Vito about the hit, felt unrealistic. For such an important hit, you think there would be more of a build-up to it, but instead, Joe just hands Vito a piece of paper that tells him what to do.

AndrewR
03-22-2011, 12:07 PM
Thing is Andrew, there are absolutely no similarities between the two guys who whack Thomas Angelo
and Joe with Vito.

I agree that Vito looks a lot different but he can be dressed in a suit and then he'd look closer to the original and you can pick the same car from the original. Plus the original character model doesn't look correct - overly gaunt. Joe on the other hand looks very similar in the face IMO.


this scene does not make sense and there is no lead up to it in the earlier chapters or background information.

It wouldn't have been a surprise if they had done that. It was clearly designed to be a moment where you get a random job and then as you drive down the road, it starts coming back and then you know instantly this is who Vito and Joe are. Everyone is connected and this is how they got Frank in the first one.

You have to remember this scene came out of the blue in the first game too. There was no lead up to it. Tommy was sitting in his cell wearing a suit (as prisoners do), describing his life and then it just goes into the scene as an old man. It wasn't necessary to draw it out, it was an Easter-egg moment.


For such an important hit, you think there would be more of a build-up to it, but instead, Joe just hands Vito a piece of paper that tells him what to do.

It wasn't that important really - as far as they were concerned, they were just going to whack some old guy and like I say, it wouldn't have been much of a surprise if they had said at the start they were going to go after Tommy.

Muggy
03-22-2011, 12:28 PM
actually in the first game you have to remember the clue is in the scene or mission where
Sam speaks of how they found out where Frank was.. Even Tommy says in his pre-death
or perhaps even post-death narration: how if they could still find Frank after 5 years then
in effect they could find anybody. The Final cutscene is supposed to show several years
on and Tommy of course watering his lawn.

Don Salieri would have been in prison still but obviously still had a lot of influence. No in
this instance as far as the first game was concerned it actually fitted in, but it is in
Mafia II where it doesn't make sense.

Mambo
03-22-2011, 09:45 PM
Oh Boy. There's so many thoughts I have about what is possibly my favorite video game so far for my limited experience with the PS3.

The most striking moment from this game for me was at the beginning, getting out of the taxi to go to Vito's mother's house. As Dean Martin played softly on the radio, this war veteran walked through his childhood streets, now blanketed by snow, symbolic for the war and how nothing will ever be the same after the war. After that scene, the game had a lot to live up to. I think it did okay, but I definitely preferred the first 6 chapters to the last 9. The prison chapter was too drawn out in my view.

How can Mafia 3 be a worthy successor to this game while also carving it's own niche? First, it needs to get back to basics. It needs to first and foremost be a game about loneliness and loss. We're not here to glorify organized crime but to highlight it's failings. On an aesthetic level, I would certainly prefer it to be set in the early 20th century, but I would take any era (except maybe 1980s to the present) as long as they could make it work.

The plot should be a continuation of the first two's habit of having a lowly guy who, while never being on the top rung, can sometimes make it to middling before drowning in his own blood. I just thought of something cool they could do. Set the game in a generic southern town that strongly resembles Memphis, New Orleans, Atlanta, Nashville, and Savannah. An Irish mobster becomes close to a rock 'n' roll megastar and is named his chief bodyguard. His life falls apart in the late 70s when his friend dies. Just an idea. The Italian thing is overdone and it's worth thinking about the other organized crime elements, and people have always been fascinated by the man and the myth, Elvis.

Anyway, I hope they don't pursue the idea that the main character is a don. That would be incredibly lame, and Godfather II already did it, to an extremely dull effect. As I said before, loneliness, loss, and especially anonymity are hallmarks of the series, and it helps make it a fun game.

Sorry for the long-winded response :P.

AndrewR
03-23-2011, 12:21 PM
No in this instance as far as the first game was concerned it actually fitted in, but it is in Mafia II where it doesn't make sense.

There was no lead up to either though. In M1 it was part of the epilogue. In M2, it was a bridging point. I thought it made sense in M2 and backed up the dialog in M1:

"If a regular guy like me could kill the most powerful man in the city, what good was all his power? It seemed to me that no matter how strong someone is, there'll always be somebody stronger to clip his wings."

You are just a couple of nobodies taking out the main guy in M1. It doesn't matter who he was or what he became, new guys will rise up through the ranks and take him down - the cycle of life.

Muggy
03-23-2011, 01:10 PM
Actually Andrew it did have a lead up to it in the first game, and I will
explain:

Mafia CoLH was a narrative game, meaning that what you got to play
was in fact incidents of Thomas Angelo's life in organized crime, as told
to Detective Norman. Whilst you are playing you have to think of Tommy
still being in that restaurant talking to Norman in the year 1938.

Tommy Angelo had broken the omerta by becoming an informant against
Don Salieri, and also for the fact he let the prostitute go free, plus Frank;
also the bank was not sanctioned by Salieri. He was a hunted man, even
Sam said as such.."They'll hunt you down, and when they find you...".

The scene in the epilogue of Tommy being shot is the result of what Sam
said would happen, they found him and Salieri then issued orders for him
to be rubbed out.

Tommy Angelo made one fatal mistake, he responded to his original name,
which he should not have. Remember he says that he and his family were
given new identities, which of course meant they would have had new
names, he could have rightfully said no, but they caught him off guard
which of course resulted in his death.

Fugue
03-23-2011, 01:43 PM
Actually Andrew it did have a lead up to it in the first game

yep, sorry Andrew but you're just wrong on that one ;)

Frank also warns Tommy about friends turning on each other quite early in the game, and how the lifestyle can be so appealing but also destructive, which is the whole point of the story really....

it was set up perfectly & as an epilogue/ending Mafia's is pretty much perfect imo.

Oldschool
03-24-2011, 01:54 PM
mafia 3 should be a continue of the mafia 2 :) Whit vito and his fellas.

mafia 2 had the best campaign ever.

and mafia 3 should have a multiplayer.


-oldschool

Muggy
03-24-2011, 02:05 PM
This type of game would never suit multiplayer tbh, Why?
because the nature of the gameplay as in being a linear
story, even with open world capabilities, it wouldn't be
viable as you only have one character that is playable
and another thing, you can't have multiplayer for a genre
of games about the Mafia.. it just wouldn't be right..my
opinion of course.

I believe someone else also pointed out flaws in having
the Mafia franchise with multiplayer.. if someone could
find that post and link to it.

snick25
03-24-2011, 02:14 PM
There was no lead up to either though. In M1 it was part of the epilogue.

Yeah, the epilogue was one of the most important parts of the game. It tied up all the loose ends and really hit home the moral of the story. It finished what was started when Tommy met Paulie and Sam on that fateful night in 1930. In essence, the whole story led up to Tommy's death.


mafia 2 had the best campaign ever.

A prime example of an uninformed, simplistic opinion. Why don't you actually give us some reasons as to why you think it had a good campaign?

AndrewR
03-24-2011, 03:53 PM
Actually Andrew it did have a lead up to it in the first game, and I will explain

Ok, I see where you're coming from but what I mean is you wouldn't have foretold Tommy being shot at the end. After you see the ending, it's an obvious route to take but when you see the prison scene, you couldn't tell which way they'd take it. Flashing forward to Tommy as an old man could not be expected.

I'd say the hit at the end was in fact a twist as you don't expect the hero character you've built up to go out like that, it just seemed like a natural conclusion after you finished the game.

I would agree that it fit into the story more than the scene in M2 did but I don't think you could have predicted that either scene would appear significantly in advance because it would have ruined each scene.

In M1, it was an emphatic story twist
In M2, it was more of an Easter Egg but it shows who Joe and Vito are - whether the resemblance is there or not - they *are* Tommy's assassins and that's a bridging point between the two games.

Given that it's near the end and that chapter is called Stairway to Heaven, I don't think it's coincidental or thrown-in.


A prime example of an uninformed, simplistic opinion. Why don't you actually give us some reasons as to why you think it had a good campaign?

The story mode IMO was very well done. I think the character development in M2 was the best I've ever seen in a game.

Explaining why you like something is often like explaining why you like a certain type of food. There are qualities that you respond to on an individual level. I'm on my 3rd play through of M2 and I still laugh out loud at Joe's dialog and I still want to be Vito Scaletta.

I never felt that way about Tommy because he just seemed privileged to me. Sure, the taxi driving was lame having to keep going over the bridge back and forth but I feel like he lucked into his position right to the top of the Mafia.

Vito started at the bottom and came into the Mafia in a more authentic way working his way through the smaller mafia members to eventually meet the big-shots and there were so many different characters with superb voice acting. There was not a single voice I could have faulted in the whole game.

I would criticise the campaign mode in the sense that a lot of the missions felt like the same job in a different location and also like they weren't important enough. Like killing Derek just didn't seem all that big of a deal. Saving Leo on the other hand did and I think there wasn't enough of that - strategic moves to reach the top.

But despite this, I've never played a campaign mode I've enjoyed more in any other game.

Cyper
03-25-2011, 02:22 AM
I hope that mafia 3 never will be released unless Daniel Vávra and the rest of the team is developing it.
Otherwise, fu it. No need for bad sequels.

Muggy
03-25-2011, 04:09 AM
I too would like to see Daniel Vávra have major contribution to any third game in
the Mafia series, but he is not the only person who writes and directs.. I would
say that it is not so much who makes the game, but rather the publishers and
promoters who need to stop making changes and respect the work done.

Mambo
03-25-2011, 09:50 PM
I too would like to see Daniel Vávra have major contribution to any third game in
the Mafia series, but he is not the only person who writes and directs.. I would
say that it is not so much who makes the game, but rather the publishers and
promoters who need to stop making changes and respect the work done.

They need to stop being prostitutes for saleability, and concentrate on making a good game. Don't release any DLCs unless they actually are fun and needed, not like that Jimmy and Joe's Betrayal of the Vendetta Adventures or whatever the heck that was.

kool-aid
03-29-2011, 08:20 AM
or, y not a continuation of vitos story in ten years, or maybe he has a son. i really want them 2 say that joe notice the strangers pulling on him and as soon as he turned he killed them and suvived. then ur joe and u go off 2 kill the mob bosses...joe becomeing an infamous ganster doing jobs 4 any mob and keeping his missions a secret

kool-aid
03-29-2011, 08:24 AM
Ok, I see where you're coming from but what I mean is you wouldn't have foretold Tommy being shot at the end. After you see the ending, it's an obvious route to take but when you see the prison scene, you couldn't tell which way they'd take it. Flashing forward to Tommy as an old man could not be expected.

I'd say the hit at the end was in fact a twist as you don't expect the hero character you've built up to go out like that, it just seemed like a natural conclusion after you finished the game.

I would agree that it fit into the story more than the scene in M2 did but I don't think you could have predicted that either scene would appear significantly in advance because it would have ruined each scene.

In M1, it was an emphatic story twist
In M2, it was more of an Easter Egg but it shows who Joe and Vito are - whether the resemblance is there or not - they *are* Tommy's assassins and that's a bridging point between the two games.

Given that it's near the end and that chapter is called Stairway to Heaven, I don't think it's coincidental or thrown-in.



The story mode IMO was very well done. I think the character development in M2 was the best I've ever seen in a game.

Explaining why you like something is often like explaining why you like a certain type of food. There are qualities that you respond to on an individual level. I'm on my 3rd play through of M2 and I still laugh out loud at Joe's dialog and I still want to be Vito Scaletta.

I never felt that way about Tommy because he just seemed privileged to me. Sure, the taxi driving was lame having to keep going over the bridge back and forth but I feel like he lucked into his position right to the top of the Mafia.

Vito started at the bottom and came into the Mafia in a more authentic way working his way through the smaller mafia members to eventually meet the big-shots and there were so many different characters with superb voice acting. There was not a single voice I could have faulted in the whole game.

I would criticise the campaign mode in the sense that a lot of the missions felt like the same job in a different location and also like they weren't important enough. Like killing Derek just didn't seem all that big of a deal. Saving Leo on the other hand did and I think there wasn't enough of that - strategic moves to reach the top.

But despite this, I've never played a campaign mode I've enjoyed more in any other game.

ya, but if u read the character diaries 4 derek and steve ull c dat there very import members of the family

snick25
03-29-2011, 01:38 PM
or, y not a continuation of vitos story in ten years, or maybe he has a son. i really want them 2 say that joe notice the strangers pulling on him and as soon as he turned he killed them and suvived. then ur joe and u go off 2 kill the mob bosses...joe becomeing an infamous ganster doing jobs 4 any mob and keeping his missions a secret

Yay!!! And lets ad a misson wher u & jo kill Leo!!!!!!1111

But seriously, that is not going to happen. Joe's dead. That's the hard, cold truth. Letting him survive and having a sequel would completely destroy the franchise.

Mambo
03-29-2011, 03:34 PM
Yay!!! And lets ad a misson wher u & jo kill Leo!!!!!!1111

But seriously, that is not going to happen. Joe's dead. That's the hard, cold truth. Letting him survive and having a sequel would completely destroy the franchise.

It would be selling out. As I've said before, the games are based on loss and the negatives of crime.

Muggy
03-29-2011, 03:43 PM
I actually hope that Mafia does not become too much of a franchise, it would make it over
commercialised like GTA. It would have been nice if Mafia II had been a hell of a lot better
and yes (not looking at anyone in particular) I did say it could have been better, and it
would have been a fitting end to what should have been two of the best thirdperson
gangster story games of all time.

as for the negativity of crime in games and now I am going to compare this with GTA which
ahem seems to have done pretty well in making crime pay.

snick25
03-29-2011, 04:34 PM
By "franchise" I meant the two games currently in the series. I would agree with you that I don't want the Mafia series to have a dozen games. Four, even three games would be enough. I just hope they make up for the disappointments of Mafia II by giving us a good Mafia III.

Muggy
03-29-2011, 04:44 PM
By "franchise" I meant the two games currently in the series. I would agree with you that I don't want the Mafia series to have a dozen games. Four, even three games would be enough. I just hope they make up for the disappointments of Mafia II by giving us a good Mafia III.

Yes that actually might save face for the devs and publishers, but they would have to really pull the
stops out to achieve this.

Sarkiri
04-01-2011, 08:39 AM
It would be great if 2K releases Mafia 3. I've been a fan of Mafia. And it's one of my favorite game. I love playing mafia. Even if the game are old days. The story of the games were great. It would be very greatful if 2K games releases Mafia 3. Thanks to 2K games for making such a great Game. I hope 2K will make the sequal to mafia 2.

Kill3rKiln3r
04-06-2011, 05:14 AM
In the end of mafia 2 Vito looked pissed and I know for a fact he wouldnt let his best friend die, so my theory is:
Vito gets real pissed and kills Leo and whoever else is in the car
Chases joes car
Hears gunshots
Car stops
Vito runs up to car
Joe killed them both
The rest of the mafia comes after you
You kill everyone over the course of the game and start your own mafia consisting of you and Joe and control the whole city
I think if Joe dies it will add emotion
So that could happen too
Idk
He was awesome and it will be sad to see him die
Loved mafia 2 despite my friends saying it was terrible
Cant wait for mafia 3

snick25
04-06-2011, 07:24 AM
In the end of mafia 2 Vito looked pissed and I know for a fact he wouldnt let his best friend die, so my theory is:
Vito gets real pissed and kills Leo and whoever else is in the car
Chases joes car
Hears gunshots
Car stops
Vito runs up to car
Joe killed them both
The rest of the mafia comes after you
You kill everyone over the course of the game and start your own mafia consisting of you and Joe and control the whole city
I think if Joe dies it will add emotion
So that could happen too
Idk
He was awesome and it will be sad to see him die
Loved mafia 2 despite my friends saying it was terrible
Cant wait for mafia 3

No self-respecting game company would ever develop the montrosity you just described.

The Disciple
04-06-2011, 11:04 AM
No self-respecting game company would ever develop the montrosity you just described.

Why does EA Games immediately enter my head when I read that????

snick25
04-06-2011, 01:24 PM
Why does EA Games immediately enter my head when I read that????

True... good one. ;)

Gamba
04-06-2011, 03:20 PM
I am actually really looking forward to another possible installment in the MAFIA-series. I also enjoy seeing the old epilogue discussion on which I posted alot of stuff on MafiaScene. Obviously if you want to stay true to the series, the date in MAFIA II is the only one that is really canon, since we are not given a date in MAFIA: TCOLH (no matter what it says on certain wikia pages). While it was a fun discussion at the time, I cannot see the "car clue" being canon at all, as all cars are inspired by actual cars, they are not exact replicas.

For MAFIA 3 I would not like to see any revisits to either Lost Heaven or Empire Bay, because much like those two games, the third one derserves it's own story. I would not mind seeing clever cameos or remarks about events in the two previous titles, but nothing more really. I think the developers should really focus on making yet another unique MAFIA title and not look so much at the other two. Just ask themselves "What type of game do we want to make?" and "What features do we need to put in to accomplish that?" (Much like the did with MAFIA II apparently). Now if that means that it will be a good or a bad game, I don't know (it could mean both I guess). But at least we won't be having the same experience over and over again for every new game that comes out (alá Call of Duty).

snick25
04-06-2011, 04:32 PM
Obviously if you want to stay true to the series, the date in MAFIA II is the only one that is really canon, since we are not given a date in MAFIA: TCOLH (no matter what it says on certain wikia pages). While it was a fun discussion at the time, I cannot see the "car clue" being canon at all, as all cars are inspired by actual cars, they are not exact replicas.

Keep in mind two things:

M2 orignially ended in 1957, before the story was shortened. The devs had no time or resources to change all the cars into 1951 models. Thus, we have cars based of a 1957 Ford Thunderbird driving around in 1951.

If the devs of M1 wanted to keep the game realistic (which they consistantly did throughout the game), why would they put a late 1950s car into a 1951 setting?

eddiescarpa112
04-07-2011, 12:04 AM
all i want and i think i speak for everone here, we just want the actual full version of mafia 2 no cut content!

Dsmooth16
04-07-2011, 12:16 AM
All i want is a game that actually feel like a mafia game.:o

Lossfer
04-07-2011, 09:27 AM
Mafia II in Slow Motion 1 featuring Let's Never Stop Falling In Love by Pink Martini (http://www.youtube.com/watch?v=Ta62W78ix78&feature=player_embedded#)
Mafia II in Slow Motion 2 featuring Porcelain by Moby (http://www.youtube.com/watch?v=1XmHZWe9Xk4&feature=related)
Mafia II in Slow Motion 3 featuring What If by Coldplay (http://www.youtube.com/watch?v=fnLUex_eXbg&feature=channel_video_title)
Mafia II in Slow Motion 4 featuring Lucky Man by The Verve
Mafia II in Slow Motion 5 featuring Crossfire by Brandon Flowers (http://www.youtube.com/watch?v=LzfCJ8zaZ1k&feature=related) !
Mafia II in Slow Motion 6 featuring No Regrets (Non, Je Ne Regrette Rien) by Edith Piaf (http://www.youtube.com/watch?v=u3Nu63u5zxQ&feature=channel_video_title)

The audiovisuals are ok. The automobile models and the lighting work is outstanding. Could be an awesome GOTY game.

Whatever it's name will be, full uncut M2 or M3, add these:
1. all simulator systems/features from M1(traffic,car handling,weapon,map,radar,health,hud), game mechanics
2. proper amount of missions (at least 20) a brilliant story with no holes/incoherencies in it and some sidemissions too
3. a min. ~4sqmiles of countryside (added to the current 4sqmiles citymap) with plain terrains and mountains,dam,tunnel,bridges
A nice Countryside not only gives a variety to the citymap but also a good place to try out all the automobiles with simulator features.
4. a Good Free Ride (with all M1 FR's features,usable houses,enterable mission buildings,saving ability)
(You get money for: Taxi drivin,eliminating Gengsters,for Speeding,destroying Cars,special Weapon shop,and can save progress)
5. Public Transport, Melea weapons, Street Races and a Racing Track, Wheel Support

1. Simulator systems: (M2 cover system can stay, it worx well)

realistic car handling (clutch, starter-kit, hand-brake, manual shifting, index, the ability to overheat the engine and break transmission gears, tank gets empty car stops in the traffic with a sick engine sound, refuel at gas stations, all seats usable, ability to shoot out from cars)

adjustable car handling in the options menu:
Options/Other - Force Feedback:
Suspension
Collisions
Revs.
Tire Grip
linear / non linear stearing
Clutch

simulated real traffic with rules! (fines:speeding,running red lights,crashes),

realistic weapon handling (cases, recoil, reload),

radar system where you can check the traffic all the time, police cars,public transport, your targets etc.,

ingame (http://www.gamespot.com/pc/action/mafia/images/0/2/?om_act=convert&om_clk=gsimage&tag=thumb%3B2&tag=stitialclk%3Bgamespace) map (dont have to interrupt/stop gameplay,can use it while playin) with an original lookalike,
faithfully to the period the game plays in (definetly no GTA map with GPS in the 40-50's what Mafia2 has, what a shame!:eek:)

a simple original but very functional HUD wot M1 had, that serves well all simulator functions and the gameplay

3. a min. ~4sqmiles of countryside (added to the current 4sqmiles citymap) with plain terrains and mountains,dam,tunnel,bridges
A nice Countryside not only gives a variety to the citymap but also a good place to try out all the automobiles with simulator features.
It is not a problem if there is a few seconds loading screen before entering city/countryside. Making this countryside wouldn't be as hard
for the developers as it was building up the detailed EB city from the ground.

Countryside in M1. It's beutiful. You can drive with manual shifting keeping the road rules and watch landscape and listen to sounds.
http://www.youtube.com/watch?v=mCyKIaAjNVk&feature=related
hi-res LH in-box map:
http://www.mafia2family.com/index2.php?option=com_docman&task=doc_view&gid=27&Itemid=41
city: 4 bridges and 1 tunnel // countryside: 5 bridges, 1 tunnel, 1 dam, nice views
pics:
http://mafia.hodnoceniher.cz/mafia1/mody/screeny/Sc_plane.jpg
http://image.com.com/gamespot/images/2002/pc/act/mafia/mafia_screen012.jpg
http://static.gamesradar.com/images/mb/GamesRadar/us/Games/M/Mafia%202/Everything%20Else/Mafia%201/LOST_HEAVEN--article_image.jpg
http://mafia.hodnoceniher.cz/mafia1/mody/screeny/Sc_trees3.jpg
http://fotos.trucoteca.com/fotos/4347/MAFIA:_THE_CITY_OF_LOST_HEAVEN-1.jpg
http://fotos.trucoteca.com/fotos/4347/MAFIA:_THE_CITY_OF_LOST_HEAVEN-4.jpg
http://i291.photobucket.com/albums/ll298/Armoreska/24.jpg
Imagine the same kind of countryside with today's graphics.
4. Free Ride

Does Mafia 2 Need Free Ride? 454 yes : 15 no (~97% yes)
http://forums.2kgames.com/showthread.php?82285-This-Game-NEEDS-a-Free-Ride-Mode
Devs planned Free Ride to Mafia 2 also.
http://www.game-archivist.com/empirebay/bts_racing.php
No wonder Costa came out quickly with his M2 Free Ride Mod:

http://www.youtube.com/watch?v=m9UqlW7MpgQ
Can choose the season and daytime.
2 cars parking other side of the road, a red Shubert Beverly and a blue Smith 200.
Depending on which car we choose a little game starts. Joe chasing us or escaping from us with the other car.1:40 - 3:15 (http://www.youtube.com/watch?v=LV6b-GElAiM&NR=1)
Mafia II Cars (http://www.youtube.com/watch?v=7ggGg2hiATw&feature=related)
Shubert Beverly - 1956 Chevrolet Bel-Air Hardtop
Smith Custom 200 - 1957 Ford Crown Victoria Sedan
http://mafiagame.wikia.com/wiki/Vehicles:_Mafia_II


In M1 FR you could choose the mapsize, daytime, car, traffic density...
a Good Free Ride (with all M1 FR's features,usable houses,enterable mission buildings,saving ability)
(You get money for: Taxi drivin,eliminating Gengsters,for Speeding,destroying Cars,special Weapon shop,and can save progress)
It doesn't have to consist exactly the same Free Ride features above, wot M1 had.
But it would be still better to have those than to have nothing. Mafia 2 has nothing!
There can be also street racing and a usable racing track in the FR and more...

http://mafiagame.wikia.com/wiki/Mafia Pretty much everything you need to know about M1(PC).
Free Ride - in M1 how it was

In Free Ride Mode you play as Thomas Angelo, basically trying to make money while killing gangsters, running from the police, and much more. It is an exciting type of playing mode, where there is no job you have to complete. If you do not have a good grasp on this mode, try playing through the main game before hand so you are used to the controls. It is a game mode which you only want to play once you have actually gotten a feel of the game, and how you fight (offensive, defensive, etc.), so try getting to the level Molotov Party before you try Free Ride. At first your choices are quite limited, but soon you will be sticking to cover, shooting gangsters and police. You will also be able to choose what car you want, and what city mode you would like. If you want to act natural, drop or hide your guns and walk like a businessman or run like you are in a hurry. You cannot hide your Thompson 1928 at first, since you have no room to hide it.

During Free Ride mode, the player is able to purchase weapons at Yellow Pete's as well as additional health at the city hospital for $1000. All of the game's weapons are available for purchase albeit for an inaccurate and inflated price for the era (i.e: 1 grenade: $100, baseball bat: $10, Sniper rifle: $2000.) The player has many methods to raise money such as killing fellow (but now enemy) henchmen for $500 a pop, speeding above 65mph nets $100 every other second, as well as exploding vehicles for $100 each.

5. Public Transport, Melea weapons, Street Races and a Racing Track, Wheel Support

Wheel support was already in M1 8.5 years ago, why there isn't in M2?

Melea weapons, Street Races and LTC(License to carry a gun):

2009 uncut gameplay
http://www.youtube.com/watch?v=EFA-OJQnNBU&NR=1
2:55 knife, 3:10 policeman asks for ur LTC, 6:43 hot-rod race
--------------------------------------------------------------
at 6:44 if u stop the video can see the 2 cars passing by:
1st leading one: Smith 34 Hot Rod / 1932 Ford 5 Window coupe
http://mafiagame.wikia.com/wiki/Smith_34_Hot_Rod
2nd: Shubert Pickup Hot Rod / 1932 Ford Pick Up Hod Rod
http://mafiagame.wikia.com/wiki/Shubert_Pickup_Hot_Rod
at 6:48 the crowd where the race probably started, another Smith 34 Hot Rod,
and 2 other unrecognisable cars at the Bus Station
LTC(License to carry a gun):
http://www.game-archivist.com/empirebay/bts_gun-licenses.php

Melea weapons:
http://prohardver.hu/dl/upc/2010-09/5690_ejg3n9.jpg HUD
Melee Weapons:Knife,Knuckleduster,Wrench,Pipe,Chopper,Cr owbar,Pendrek,Bottle,
BrokenBottle,Torch,Baseball bat,Cue,BrokenCue,Shovel,Snow shovel,Broom
http://www.game-archivist.com/empirebay/bts_melee-combat.php

Street Races and a Racing Track:
http://www.game-archivist.com/empirebay/bts_racing.php
http://mafia2removedfeatures.wikia.com/wiki/Empire_Race_Track

Public Transport:
Mafia 2 - E3 2009: 8 Min. Gameplay Demonstration Buzzsaw Mission | HD (http://www.youtube.com/watch?v=AiAU1ab84Ac)
0:10 can see the elevated train, between 0:10-1:10 many times can hear the sound of the train
Empire Arms gameplay (http://www.youtube.com/watch?v=PX6jFdjvNfY)also from 2009, 0:15 sound of the elevated railway
if u watch it closely u can see some pixels,the edge of the train passing by at 0:18-19
Mafia II metro (http://www.youtube.com/watch?v=8-kyv2GfCuU&feature=related)

trains in M2:
Mafia 2 - Moving train (http://www.youtube.com/watch?v=1VPRkfZBkIs&NR=1)
Mafia 2 - Train Sighted (http://www.youtube.com/watch?v=0bNmKhZpRLg&feature=related)
Mafia 2 - Empire Bay city view from transit trains (http://www.youtube.com/watch?v=S4xusbW0N7E&feature=related)
Mafia 2 Trains (http://www.youtube.com/watch?v=uGmFlsC8UIc&NR=1)
Big "Harry Potter" Train Großer Zug NO Easter Egg (http://www.youtube.com/watch?v=HqI3gERgTRc)

Taxis:
http://www.game-archivist.com/empirebay/bts_taxis.php

-------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------
other features:

Juke-boxes:
When you try to use them in diners,pubs,restaurants you are getting only random music for a cent.
We paid for the full M2 Soundtrack with the game. Why these music machines are not fully functional?
Car radios play random music already. It's pretty sure that every gamer has her/his favourite tracks
from this great soundtrack. A simple but original mini-game or a pop-up menu would do the trick.
We could choose from a 120+ track list grouped by genres. (Jazz,Doo W op,Blues,Rock n' Roll,R&B...)
A little animation with a moving LP disk would be a really nice add-on.
I understand that we are mafiosos in this game, but geezas these Juke-boxes were one of the coolest
thing in the Era and there is really nothing big extra in the game. No TV no movies,theatres...etc.


00_50_00_0046: Buy newspaper
00_50_00_0047: Gaming machine
00_50_00_0048: Learned how to open a safe.
00_50_00_0103: You killed civilians. Your respect level decreased.
00_50_00_0104: Buying AB.
00_50_00_0227: Pick up chair.
00_50_00_0228: Pick up object.
00_50_00_0235: Pay taxi fair.
00_50_00_0237: Cough.
00_50_00_0239: Place a bomb.
01_50_00_0292: Searching.
00_50_00_0260: Hide under bed.
00_50_00_0261: Hide into kitchen furniture.
00_50_00_0263: Hide inside shower.
00_50_00_0291: Get in the taxi
00_50_00_0296: Use the taxi service
00_50_00_0297: Stop here
00_50_00_0298: Step on it!
00_50_00_0299: Skip ride
00_50_00_0300: Wait here
00_50_00_0310: Use toilet.
00_50_00_0311: Exit gym.
00_50_00_0327: Buy house.
00_50_00_0334: Open/Close roof window.
00_52_00_0053: Enter friendly territory.
00_52_00_0054: Exit friendly territory.
00_52_00_0056: Exiting mission territory. Get back in 5 secs.
00_52_00_0057: Exiting mission territory. Get back in 4 secs.
00_52_00_0058: Exiting mission territory. Get back in 3 secs.
00_52_00_0059: Exiting mission territory. Get back in 2 secs.
00_52_00_0060: Exiting mission territory. Get back in 1 secs.
00_51_01_0011: Derek has job for u.
00_51_01_0012: Mike has job for u.
00_51_01_0013: Charlie has job for u.
00_51_01_0014: Eddie has job for u.
00_51_01_0015: Vendetta - 1. level
00_51_01_0016: Enemy
00_51_01_0017: Street race. - 1. level (hot-rod race!)
00_51_01_0019: Quick mission available.
00_51_01_0020: Quick mission finished.
00_51_01_0021: Quick mission denied.
00_51_01_0022: GOING ON
00_51_01_0023: FINISHED
00_51_01_0024: FAILED
00_51_01_0025: Hunter - 1. level
00_51_01_0026: Quick mission failed.
00_51_01_0027: Runner - 1. level
00_51_01_0028: Shoot up a shop - 1. level
00_51_01_0029: Street fight - 1. level
00_51_01_0030: Hitman - 1. level
00_51_01_0031: Bodyguard - 1. level
00_51_01_0032: Demolish a shop.
00_51_01_0033: Rob a shop.
00_51_01_0034: Kill a shop assistant.
00_71_00_0021: Buy weapon.
00_71_00_0022: Buy cloth.
00_71_00_0023: Buy equipment.
00_71_00_0024: Buy parcel.
00_71_00_0025: Buy car.
00_71_00_0026: Buy household utensils.
00_71_00_0027: Buy food.

other missions:
car chases,shootings,mafia wars,a new bar,a baseball bat in the trunk,security van robbery, bar shoot out
http://mafia-world.ru/mafia2-news/332-10-staryhnovyh-screenshots.html

betting office:
http://mafia-world.ru/images/stories/screenshots/Mafia2_0116.jpg
http://mafia-world.ru/images/stories/screenshots/Mafia2_0128.jpg

bicycles:
http://mafia-daily.net/wp-content/gallery/mafia-2-screenshots/mafia2_screen_022.jpg

motorcycles were also planned to be in M2! (Harley, Indian...)

http://forums.2kgames.com/forums/showthread.php?25538-Vga-2008-Videogames-Awars-Preview-Of-Mafia-Ii-Trailer
This info is provided by Mafia2.co.nr fansite page.
1. In Mafia 2 will give it Motorcycles. This reveals a newly published review and opens up new possibilities cool: A gunfight, Vito on a motorbike, Joe in the sidecar, with a machine gun shooting; dozens of possibilities ...
2. Moral choices : In the game, we will often have the choice. Hopefully, the choice is not so limited, such as GTA IV (type A or B, nothing else).
3. No Speed Limit : The good old cruise control, the speed of the car limited, not by the police encouraged to be in Mafia 2 is no longer be there

okt. 02, 2008
* Readable newspapers to learn about recent news between 1945 and the early '50s.
* Laws, including traffic, must be obeyed, but the police interaction will be toned down compared to the original.
* The player can get "very high" in the city, adding a possible vertical element.
* Stolen cars can now be upgraded at the "Empire Automobile Shop"; engines can be replaced,
cars can be resprayed, and interior can be refitted, to name a few.
* A map will be included as in the original.
* The player will own their own car which comes with a personalized number plate
* Several period motorcycles are featuring in game.
* It is known that one mission will be at the foundry, and other in the space laboratory.
* shooting through doors will possibly be added

and so much more...

Big Thanks goes to ReLight and Andrashi.

Only way there gonna be ever again a good Mafia title game if Vavra and Illusion soft re-groups and company lets them work.

The Disciple
04-07-2011, 09:32 AM
Whatever it's name will be, full uncut M2 or M3, add these:

The audiovisuals are ok. The automobile models and the lighting work is outstanding.
Could be an awesome GOTY game if added:
- all simulator systems/features from M1(traffic,car handling,weapon,map,radar,health,hud), game mechanics
- a few more missions to fill in the holes, to explain better the story
- a min. ~3sqmiles of countryside (added to the current 4sqmiles citymap) , plain terrains and mountains
- a Good Free Ride (with all M1 FR's features,usable houses,enterable mission buildings,saving ability)
(You get money for: Taxi drivin,eliminating Gengsters,for Speeding,destroying Cars,special Weapon shop,and can save progress)
- Public Transport, Melea weapons, Street Races and a Racing Track, Wheel Support[/QUOTE]

That just sounds to me like the original Mafia done in Mafia 2's engine; why don't you just play the original?

Lossfer
04-07-2011, 09:44 AM
That just sounds to me like the original Mafia done in Mafia 2's engine; why don't you just play the original?

Then your ears must be ringing from the blast.:D
Those are features, wotever you want to read into them.

I do play M1(PC) frequently.

Why don't you just play the M2 stump?
M2 is so bad mainly beacause those features and story elements are missing.

Muggy
04-07-2011, 11:35 AM
I have no wish to get into an argument of what was in M1 other than to say what was in
the first game was what was available. In a nutshell the only problem I have or few problems
I have with Mafia II is parts of the story removed and then used for DLC's, in some way the
lack of PT (Public Transport), the use of the L-Train would have been nice.. not so much
taxis as you could drive them in the first game but did not get to hail them. The only other
thing I would agree on is the melee weapons.. no self respecting hoodlum would be not seen
with the wooden American Express whacker (namely the common wooden baseball bat).

The killing gangsters for money for cash really got monotonous and repetitive and the only
thing you could buy with the money was yes health at the hospital, get guns from Yellow
Pete's and also to save the game at Salieri's Bar and of course petrol which all were I think
everyone would agree, at rediculously unrealistic high prices.. the main part of M1 was the
story and the fact that you did get a freeride which could be modified.

The Disciple
04-08-2011, 04:33 AM
I have no wish to get into an argument of what was in M1 other than to say what was in
the first game was what was available. In a nutshell the only problem I have or few problems
I have with Mafia II is parts of the story removed and then used for DLC's, in some way the
lack of PT (Public Transport), the use of the L-Train would have been nice.. not so much
taxis as you could drive them in the first game but did not get to hail them. The only other
thing I would agree on is the melee weapons.. no self respecting hoodlum would be not seen
with the wooden American Express whacker (namely the common wooden baseball bat).

The killing gangsters for money for cash really got monotonous and repetitive and the only
thing you could buy with the money was yes health at the hospital, get guns from Yellow
Pete's and also to save the game at Salieri's Bar and of course petrol which all were I think
everyone would agree, at rediculously unrealistic high prices.. the main part of M1 was the
story and the fact that you did get a freeride which could be modified.

Same here.
I won't engage into a argumentive response to something that has been said a million times over and now is wearing thin.
At the end of the day; I love both games for what they are and that's all that matters to me.

Lossfer
04-08-2011, 07:12 AM
Same here.
I won't engage into a argumentive response to something that has been said a million times over and now is wearing thin.
At the end of the day; I love both games for what they are and that's all that matters to me.

Same here. ur argumentive response:

That just sounds to me like the original Mafia done in Mafia 2's engine; why don't you just play the original?

...oh and who has said that a million times over? Guess u and ur buddies with big Mafia 2 icons in their avatars. This is why M2 so crap.

Have u ever seen this? ppl want Free Ride
Does Mafia 2 Need Free Ride? 454 yes : 15 no (~97% yes) (http://forums.2kgames.com/showthread.php?82285-This-Game-NEEDS-a-Free-Ride-Mode)

"All true fans of GTA, Saints Row, Godfather, Driver, please go out."
"You are a Rockstar mercenary, aren't you?!!"


I have no wish to get into an argument of what was in M1 other than to say what was in
the first game was what was available. In a nutshell the only problem I have or few problems
I have with Mafia II is parts of the story removed and then used for DLC's, in some way the
lack of PT (Public Transport), the use of the L-Train would have been nice.. not so much
taxis as you could drive them in the first game but did not get to hail them. The only other
thing I would agree on is the melee weapons.. no self respecting hoodlum would be not seen
with the wooden American Express whacker (namely the common wooden baseball bat).

The killing gangsters for money for cash really got monotonous and repetitive and the only
thing you could buy with the money was yes health at the hospital, get guns from Yellow
Pete's and also to save the game at Salieri's Bar and of course petrol which all were I think
everyone would agree, at rediculously unrealistic high prices.. the main part of M1 was the
story and the fact that you did get a freeride which could be modified.

Taxi driving in M1 made sense:
Mafia I - Running Man , when we have to deliver 5 passengers to different places in the city with our Falconer Taxi.
It made sense, because while accomplishing this mission we could learn how to handle the automobiles in the game
(manual shifting,trying out all the camera views) obeying the traffic rules while discovering the photo-realistic city.
In M1 it is not the goal to run over every pedestrian, but to keep the road rules. A very different game from GTA.
We expected M2 stays at these roots. In M2 there are no simulator features, no real simulated traffic, no reason to have
such mission, to drive that way, can't use automobiles/vehicles properly. Only can be happy with a GTA styled game.

The killing gangsters for money was a much better activity than to have simply nothing in M2!!!
If u read back 5 posts...it don't have to be exactly M1's FR features. Can reset health/fuel prices. This is the tiniest problem.
By the way M1 was a high difficulty game, so no wonder it's Free Ride was difficult also.

The main part of M1 was the brilliant full story with a variety of missions, the simulator features/realism,
a huge map with photo-realistic city and countryside. Most of them are not existing in M2. (except the city neither of em')
We did get a freeride in M1 which could be modified. What can we modify in M2?

Muggy
04-08-2011, 08:17 AM
Lossfer I think you misunderstood me ;) I was referring to taxis as public
transport which we did not have i.e. we could not hail a taxi-cab and get
in and be driven around in Mafia CoLH.

And try and cool your emotions, this is only a game. I try to remember to
use this policy before posting or saying anything.
"Engage brain before opening mouth to speak" :)

Lossfer
04-08-2011, 09:01 AM
Whatever it's name will be, full uncut M2 or M3, add these:
1. all simulator systems/features from M1(traffic,car handling,weapon,map,radar,health,hud), game mechanics
2. proper amount of missions (at least 20) a brilliant story with no holes/incoherencies in it and some sidemissions too
3. a min. ~4sqmiles of countryside (added to the current 4sqmiles citymap) with plain terrains and mountains,dam,tunnel,bridges
A nice Countryside not only gives a variety to the citymap but also a good place to try out all the automobiles with simulator features.
4. a Good Free Ride (with all M1 FR's features,usable houses,enterable mission buildings,saving ability)
(You get money for: Taxi drivin,eliminating Gengsters,for Speeding,destroying Cars,special Weapon shop,and can save progress)
5. Public Transport, Melea weapons, Street Races and a Racing Track, Wheel Support
No I didn't. I did not write we could hail taxis in M1. Only wrote about taxi driving in M1 and M1 Free Ride.
Hailing taxis was also planned to M2. Check 6 posts back there are links.
Summa summarum having a normal FR in M2 or M3 would be better than not having anything.

snick25
04-08-2011, 09:25 AM
FR definately should have been included with the game. As we saw with all the freeride mods, it was IN the script, there wasn't much work that would have to be done to unlock it. Why the developers didn't include it, I have no idea.

carlo
04-08-2011, 03:33 PM
hahaha i will never be buying mafia 3 not after this game :p i spent 4o euros on this game its only been out 9 months and its over for game play mafia 3 hahahaha :D talk about stupid :p

henry3
04-13-2011, 11:50 PM
I am willing to see what 2K Czech has to offer now that they can focus more on details rather then just redeveloping the game for NextGen consoles (which apparently was their main issue when developing MAFIA II). I would be glad to see another installment in the MAFIA-series, however if they handle it the way they handled MAFIA II then I'd say don't bother, you just have not gotten the point of what made the first game so great in our eyes

spitfirex007
04-14-2011, 01:22 AM
I am really hoping for a Mafia 3!! Mafia 2 was such a fun game to play. But the thrill was over and gone before I knew it. The story was way too short. No side missions or activities. (Unless you count finding worthless playboy mags and wanted posters) So much stuff that was promised, ended up getting cut. The DLC is worthless, To many annoying little glitches and other small details that should have been put in that weren't. (I can open a window, but not shoot out of a car when 3 guys with Tommy's and laying into me)

I will be waiting for plenty of reviews and user comments before I buy the next game. Probably wait until it hits $30-40 or see if I can find a used copy on Ebay after a week.

Mornaselos
04-14-2011, 08:36 AM
Wasnt the original plot of M2 supposed to be centerered around vito facing off against the german mob?

It would've made more sense for him to face off against them, due to him serving in WW2 and fighting nazis.

I mean imagine how peed off vito would've been, having come home from a war with germany, only to be thrown right back in it with the krauts, because they kidnapped or killed someone vito caresd for, except for joe.

I hope (if theres a mafia3), the german mafia is an adversary.

rick2201
04-16-2011, 12:19 PM
L.A. Noire will steal the spotlight from the mafia series,2k killed it.

lostinmafia_heaven
04-16-2011, 03:23 PM
L.A Noire first real serious title from R* , interesting to say the least, dno if its good or bad though..

Muggy
04-16-2011, 04:11 PM
L.A. Noire is being produced and made by Team Bondi, R* are the publishers imiic.

lostinmafia_heaven
04-17-2011, 05:12 AM
yea but they pull the strings in some ways, so basicly if they wanted they could turn it into a gta-like game?

Carlo Falcone
04-17-2011, 06:09 AM
Guys I think MAFIA 2 is just a beta game.

waiting for the full game :(

Madone de mia
04-17-2011, 12:25 PM
More of a bad thing? are you kidding? What a waste of money and time. Within 2 years, 2k will shrink then fall apart. Nothings for free, what goes around, comes around.

Mornaselos
04-17-2011, 10:49 PM
More of a bad thing? are you kidding? What a waste of money and time. Within 2 years, 2k will shrink then fall apart. Nothings for free, what goes around, comes around.

true that sir.

2k dosent care, so why the hell should we?

If there ever is another mafia i will not be playing it.. mafia 1 will always be the better game.

nothing
04-19-2011, 12:11 PM
Guys I think MAFIA 2 is just a beta game.

waiting for the full game :(


i wish : (

jobfct
04-22-2011, 07:14 AM
it shouldn't be to modern, if it just continues where it stopped it's fine

btw i think bioshock and GTA V will be published first

AndrewR
04-24-2011, 03:11 AM
it shouldn't be to modern, if it just continues where it stopped it's fine

btw i think bioshock and GTA V will be published first

Yeah I think you're right. Bioshock Infinite is one of the big releases of 2012. The gameplay looks ok but almost Ratchet & Clank meets Bioshock:

http://www.gametrailers.com/video/ten-minute-demo-bioshock-infinite/704932

GTA V set in London could be interesting but no more interesting than a standard GTA game. Probably like The Getaway with better graphics:

http://www.youtube.com/watch?v=DhXZtMBZ_Ic

For 2011, the big releases for Take Two will be L.A.Noire, Duke Nukem and Max Payne 3.

2K are working on Spec Ops the Line:

http://www.youtube.com/watch?v=jsaK8qYPvS0

and they are doing DNF. I wish 2K didn't work on so many crappy games. Their list is here:

http://www.take2games.com/games/index.php?label=2

but there's a whole bunch of 2K sports titles and games for kids. I guess they go for what makes money but are those titles making money because they're available?

If a franchise only releases a game every 3-5 years, it's no wonder the sales won't be great.

I personally would rather have a 5-10 hour game every year than a 15-20 hour game every 3-5 years.

2013 for Mafia 3, despite not being close to the M1/M2 gap, is still a long time to wait.

EdKe
05-01-2011, 04:16 PM
I would love to play Mafia III , hope 2k is already working on it.
Mafia II is a GREAT game , the best one I have played, I really enjoyed it.
Yes it was kinda short, yes it could have been better, and I think Mafia III will be EVEN better.The only thing I dont understand is ,why not melee weapons?
Thanks 2k!

Buccaneer
05-01-2011, 04:48 PM
The trend has been to make action games that play well on the console, that's where the profits are. With console's limited interface, PC versions suffer. If it takes several years to make Mafia 3, I really don't expect there will be a PC version. And given the fanbase of consoles (i.e., younger, less attention span), I would expect much more arcadish action. Not only do we see that in action and rpg titles, but in sports and strategy as well. Games geared toward the masses (general audience) are not the same kind of games they used to make exclusively for us older, more hardcore gamers from the 1990s (or in my case, earlier than that).

Lossfer
05-01-2011, 11:58 PM
The trend has been to make action games that play well on the console, that's where the profits are. With console's limited interface, PC versions suffer. If it takes several years to make Mafia 3, I really don't expect there will be a PC version. And given the fanbase of consoles (i.e., younger, less attention span), I would expect much more arcadish action. Not only do we see that in action and rpg titles, but in sports and strategy as well. Games geared toward the masses (general audience) are not the same kind of games they used to make exclusively for us older, more hardcore gamers from the 1990s (or in my case, earlier than that).

Yes that's the trend today. But...
M1(PC) had exactly the right balance, could play that game as a 'general audience'(easy diff)
and as an enthusiastic gamer also(manual gears with hard diff).

The default setting was the automatic transmission. First year neither I did used the manual.
Switching to manual, gamer was given more simulator functions. Could overheat the engine or
was able to break transmission gears or could try out roll down from a hill in the empty gear.

Modern expectations sux. Make more original,unique,valuable long lasting art...

hansengamer
05-04-2011, 03:28 PM
mafia 3 will be comming out soon.... it will continue the same story line

Rook24
05-08-2011, 11:48 PM
I loved M1. Mafia 2 wasn't a complete failure. It was a good game just nowhere near as good as the first. It wasn't long enough IMO. I didn't really connect with the characters as much i as i did from the first game. I doubt i will buy Mafia 3 if there ever was one. I liked the 30's-50's era of the mob and i reckon they will set it later on (60's or later)

I'm going to get LA Noire. it sounds interesting and apparently is around 25-30 hrs to complete. And its set in the 40's :)

Steahl
05-15-2011, 04:35 PM
To be honest, I think the major problem with Mafia II was far too linear. It frustrates you when you have all whole city to explore... but next to nothing to do in it. The missions are fun, but I realized that the AI is crap and to fix this they made the CPUs go threw a set track. Example when will always go behind a tree etc. So the game is always the same. There are times where the CPU wont go there but usually it's because you killed it before it gets there.

When you play the game you can feel that it needed another layer of polish. It just wasn't ready. I am growing tired of the companies releasing a game before it's ready. Sometimes this can lead to a huge loss of profits. So why are they doing this? They hit the gold with the story telling and emotion. But gameplay wise.... Not so great. The controls were good yes. But the AI was annoying at best.

The cover system was broken, I mean BROKEN. I would be in cover and guys are still shooting me. What the hell? The guns are great yes, but what's the point to bring them around town... other then rob stores? You can't beat up people without killing them or make them run away.

There are so many problems. Wouldn't it be great if you can rob a bank or have an awesome shoot out with police... No there isn't awesome shoot outs in the game... What really happens is police officers running into your line of fire. This is all I am willing to say... I love the game but the problems are too big, to look at it with a blind eye.

AndrewR
05-16-2011, 02:56 PM
To be honest, I think the major problem with Mafia II was far too linear.

That's not a problem, it's a feature of a story-driven game. If you want a non-linear game, Rockstar are more than happy to oblige.


the AI is crap and to fix this they made the CPUs go threw a set track.

Funny though:

http://www.youtube.com/watch?v=ODr1j4zVEVg
http://www.youtube.com/watch?v=gwAyIjVtgek
http://www.youtube.com/watch?v=E90tiMKQqus
http://www.youtube.com/watch?v=ztGYQSogaWw
http://www.youtube.com/watch?v=gfNRw_Dwbbo
http://www.youtube.com/watch?v=2E0h3JfD_LI
http://www.youtube.com/watch?v=mQ0SVXiY7Mc

This is why it only deserves 9/10.


The cover system was broken, I mean BROKEN. I would be in cover and guys are still shooting me. What the hell?

If you stand behind a door in real-life and someone fires a magnum at the door, what do you suspect will happen? If you stand at a corner with your head peering out so you can see the person shooting at you, could it be that your head is in the line of sight of the shooter?

I usually shoot enemies in the legs behind cover. Why can't they do the same back?

All they have to do for Mafia 3 is have more interesting missions and polish the AI.

Fugue
05-16-2011, 10:27 PM
if there's one thing that definitely wasn't broken it's the cover system, if you're being shot "behind" cover you probably needed to move :p

Buccaneer
05-17-2011, 04:52 PM
I thought the cover system was one of the best things in the game. It did take a while to get used to; I recally restarting chapter 1 over and over just to get that down (since I had never come across a system like that before). The key thing, for me, was to learn to place myself fully in cover. I would take down many bad guys when they had their arms or legs exposed in or under their cover.

vulture
05-17-2011, 05:14 PM
Mafia 3 NEEDS multiplayer. And it can't just be thrown together, spawns need to switch according to player locations ect. After playing gears, I realized that gears is kind of like Halo 3 in third person. Mafia 2 and its lethal combat actually plays like a 3rd person version of Call Of Duty. I think that with a fast paced multiplayer (no spawn timer) and possibly a money system to buy weapons and cars would make a free for all or TDM mode very fun. Vehicles could have multiple players in them for drive-bys and other things. Also, with multiplayer split-screen is a must. Now many of you will think that all these possibilites will crash your console or computer, I have a solution. Separating the map into different parts (downtown, bayside, Milltown, etc.) will keep players in the action and won't crash your console. I feel that if Mafia 3 has multiplayer, it'd be very different from your run of the mill fps or tps.

BiteMyBios
05-18-2011, 04:28 PM
Mafia 3 NEEDS multiplayer. And it can't just be thrown together, spawns need to switch according to player locations ect. After playing gears, I realized that gears is kind of like Halo 3 in third person. Mafia 2 and its lethal combat actually plays like a 3rd person version of Call Of Duty. I think that with a fast paced multiplayer (no spawn timer) and possibly a money system to buy weapons and cars would make a free for all or TDM mode very fun. Vehicles could have multiple players in them for drive-bys and other things. Also, with multiplayer split-screen is a must. Now many of you will think that all these possibilites will crash your console or computer, I have a solution. Separating the map into different parts (downtown, bayside, Milltown, etc.) will keep players in the action and won't crash your console. I feel that if Mafia 3 has multiplayer, it'd be very different from your run of the mill fps or tps.

You know...Mafia is one of those games that is famous for having a blasting story withouth the need of a multiplayer, and to be honest...I think the people who truly apreciates the game would hate it to see any upcoming game with MP on it...it just doesn't belong there.

Buccaneer
05-18-2011, 05:20 PM
I don't think Mafia 3 NEEDS multiplayer but it would be an interesting add-on. Both 1 and 2 were some of the best SP action games of all time and that's good enough right there.

vulture
05-19-2011, 02:39 PM
You know...Mafia is one of those games that is famous for having a blasting story withouth the need of a multiplayer, and to be honest...I think the people who truly apreciates the game would hate it to see any upcoming game with MP on it...it just doesn't belong there.

Mafia 2's story was good, but all too short. MP adds replay value and fun with friends. Also, the Illusion 2.0 engine would be put to waste if M3 didn't have multiplayer. M2's engine seemed like the game would've sold more if it was actually nothing but multiplayer, but you couldn't put the Mafia name tied to a multiplayer only game. I think that the addition of 1 or 2 multiplayer modes would increase both sales and replay value of M3, as long as the modes were well designed and thought out.

In addition, M2 didn't play like any single player game I've ever played. In most single player games, the main player character is near invincible. I M2, that was not the case. M2 definitely played like a multiplayer should. And if 2k wishes no multiplayer in M3, then they should at least give a copy of the engine to another studio or release developer tools for other people who like to mod.

Fugue
05-20-2011, 01:43 AM
You know...Mafia is one of those games that is famous for having a blasting story withouth the need of a multiplayer, and to be honest...I think the people who truly apreciates the game would hate it to see any upcoming game with MP on it...it just doesn't belong there.

agree, nothing worse than tacked on multiplayer.

co-op would be good though :D

BiteMyBios
05-20-2011, 01:00 PM
agree, nothing worse than tacked on multiplayer.

co-op would be good though :D

Well I can imagine them making something like the "Onslaught" mode for Bad Company 2, you know, you and a couple of buds against AI bots, running through the best locations of the game, I'd really love that, not anything that goes around the rails of a generic shooter in which you spawn and have to kill anyone who shows up in your sight.

I can't really imagine a co-op in the main story though, it'd be kinda unfair for both sides, while one would want to enjoy the story, the other one would probably be playing just to run over pedestrians or get off the car and just shot whatever he wants up, Maybe it's just me but I don't find that co-op during story mode viable, specially in a game with such cinematics, I can understand a game like Kane & Lynch which is shooting every 2 seconds....but as for Mafia II, if there was EVER going to be any form of multiplayer, I'd like it to be something like that "Onslaught" mode, just for the funs of it though.

Galactus123
05-26-2011, 07:17 AM
I really hope that there is going to be Mafia III. Mafia II was a great game but it wasn't perfect. It was too short and there should have been more to do in the city. Not like in GTA but something. AI wasn't very good either. Mafia III should set in 1960s and 1970s. Those eras could be interesting.

jarebowski82
05-27-2011, 02:31 AM
I think Mafia 3 should not exist.Obviously 2K does noooooo research as to what mafia life is like.What they do.How they act.Where they were.What era music should be playing in which era you are set even!....let someone else give it a shot.Its bad when a person as myself would rather play Godfather 2 game than play Mafia 2 again.

Fat Tony
05-29-2011, 04:24 AM
I've been thinking of a really good story and setting for mafia 3. It should be set early 1920's maybe even earlier, it should be about a man coming straight out of italy to america who starts the mafia in america by recruiting members etc. alot like godfather 2. but the gameplay could be different with racketering, extortion, gambling etc. in the end it could show how far and more powerful the family has come.
it would be really good if the story could be about salieri in his younger days in los hevean or even morello would be interesting, but this would be way earlier than the 1920's and idk if that would work. the city has to be really realistic but with much more things to do. mayb it could be about vinci in empire bay http://www.gamesetwatch.com/09xmast2.jpg and show how he created the family. but i think i perfer to go back to los hevaen.
i think this this type of story could be really powerful and interesting and show a different perspective of the mafia from the Don's view and not from a soldiers. but 2k must get it perfect.

AndrewR
05-29-2011, 04:50 AM
I think Mafia 3 should not exist. Obviously 2K does noooooo research as to what mafia life is like. What they do. How they act. Where they were. What era music should be playing in which era you are set even!

Maybe you should do some research into what the Mafia is like. Start here and you may get a little surprise:

http://www.amazon.co.uk/Cosa-Nostra-History-Sicilian-Mafia/dp/0340824352

As for the music, some of it is a decade out just like in Mafia 1.


Its bad when a person as myself would rather play Godfather 2 game than play Mafia 2 again.

If you prefer to play a cross between The Sims and GTA:

http://www.youtube.com/watch?v=cdgFmahmQLA

then you will be disappointed by anything 2K do so you'd probably be better looking elsewhere. Keep an eye on R*, they might have something for you this year.

Fugue
05-29-2011, 05:24 AM
it would be really good if the story could be about salieri in his younger days in los hevean or even morello would be interesting, but this would be way earlier than the 1920's and idk if that would work.

I would rather see something like this than any future Mafia 3 moving to a later era, Mafia 2's setting worked well and better than I expected but the 30's has something special about it, not sure about 20's, there's a risk that going too far back will make the gme to too clunky, esp for the press :p

ArchangelX
05-29-2011, 07:20 AM
I would hope that they place Mafia 3 during the 30-40's. Reason is that as far as I remember Mafia I did not have gameplay during the 40's and Mafia 2 did have but it was to short in my opinion so it would "even out" a bit.

Also as Fugue pointed out placing it in the 20's could lead to some people screaming.....screaming about slow moving cars comes to mind. Though they could in any case implement a feature that can skip the traveling to and from missions in Mafia 3, not that I would ever dream of using it though, ok I admit the pre-bank mission in Mafia I it was not always that fun to listen to Paulie while using the collective transport system :-P

Also I would for sure hope that they implement a co-op feature and sort out a good way to not implement some added features next to the main story line, not forced but left to the players own disposal if they want to.

TigerDK
05-30-2011, 01:16 AM
It could be nice if there came coop in Mafia 3. I've played portal and that was great. The 2 came with coop and was 10 times greater. I think 2K can make the same triumph by coop.

To the developers: Try to make coop!

FOX18
05-31-2011, 09:41 AM
M3, the game is not the scenario I think is important, in initiating the construction of the M3 of the game:)

lostinmafia_heaven
05-31-2011, 01:22 PM
Would it be realistic to expect a 2012 release of MAFIA III ?

alfabutt
06-01-2011, 06:06 AM
Would it be realistic to expect a 2012 release of MAFIA III ?

that would be good. imo in mafia 2 the thing i didnt like was you was playing as a soldier i dont like that idea, id love for the next one for you to actually rise from the dirt aka rags to riches story i love it, to watch your own player rise from so low, another thing i just thought, would it be a good idea if they let you make your own character that would be superb and no it wouldnt be leaning to a copy of godfather cuz i have faith in 2k to make a greater game and learn from there slight mistakes of the previous title i feel they ow the dedicated fans the ones like me that bought the dlc aswell that turned out kinda poor, all the devs need to do is listen to our ideas more nd hopefully when we see mafia 3 it will be an absolute gem.

Mafia-Lover
06-02-2011, 03:53 AM
i really want a mafia 3

eternalsquad7
06-02-2011, 11:14 AM
what about a mafia in 2011?

Fat Tony
06-03-2011, 07:20 AM
what about a mafia in 2011?

hell no...

xixoxuxa
06-03-2011, 12:26 PM
Take 2's Strauss Zelnick revealed in late December 2010 that Mafia III was currently in the making. It is rumoured to be released in September 2012 (http://www.vgreleases.com/News-667192.aspx

Fugue
06-03-2011, 12:44 PM
he didn't actually say Mafia 3 is already in development, as for the date :rolleyes:

AndrewR
06-03-2011, 03:26 PM
he didn't actually say Mafia 3 is already in development, as for the date :rolleyes:

Yeah, it was stated clearly that 2K don't do the release cycles of Ubisoft and Activision with their Call of Duty and Assassin's Creed franchises that see yearly incarnations.

On the other hand, Bioshock saw a release in late 2007 and early 2010 so 2.5 years between them.

Bioshock Infinite is due 2012 so there's a similar 2.5 years or so between.

The Mafia series between 1 and 2 had so many hurdles to overcome getting a brand new engine and improving on the first one in almost every way. That doesn't need to happen with the 3rd one as they have a solid engine to base another game on.

If they follow the development cycle of Bioshock, the earliest we would see Mafia 3 is around the middle of 2013.

All that can happen in between is another DLC based in the same city with a new story e.g Henry or Leo. But 2K have said they've moved on. They did well with the reviews of their tennis game, which I'm sure everyone here is thrilled about.

On the books, they have Duke Nukem Forever and Spec Ops: The Line. Duke Nukem went Gold a little while ago so due for release soon. Looks like a very poor game though:

http://www.youtube.com/watch?v=J8FD0lV5M9c

Clearly a game from many years ago patched up for release now.

Spec Ops: The Line looks better and due sometime this year. 2012 will see Bioshock Infinite but it's not being developed by 2K studios but Irrational games who are now owned by Take Two. I don't have high hopes for it.

I'd say 2K Czech would have to be working on Mafia 3 ASAP if they want to target a 2013 release.