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Type: Posts; User: SamBC

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  1. Replies
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    On large, complex programming projects (which...

    On large, complex programming projects (which games like this always are), bugs are not something you avoid with elegant or disciplined coding practices. Those minimise problems, certainly, and...
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    okay, that customization feature sounds pretty...

    okay, that customization feature sounds pretty cool
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    Sticky: I think everyone can see what you're trying to...

    I think everyone can see what you're trying to say about Darren Young there; I'm pointing this out so that everyone gets the message. Homophobia and other sorts of discrimination and hate aren't...
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    Done, as requested

    Done, as requested
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    I hear you on that.

    I hear you on that.
  6. I've updated the thread title to make it clearer...

    I've updated the thread title to make it clearer what it's about
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    Closing this thread, as there is nothing to...

    Closing this thread, as there is nothing to speculate about now, and the other thread is discussing the delay itself specifically.
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    It cuts both ways - there's also a lot of...

    It cuts both ways - there's also a lot of competition.
  9. It's potentially plausible depending on various...

    It's potentially plausible depending on various factors, but I doubt very much that's why they would be delaying it.

    Hopefully it will mean the controller interface is ready for release, at least.
  10. Thread: Xcom3

    by SamBC
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    1,610

    Yeah, I'd like to see a genre shift to a MOO-like...

    Yeah, I'd like to see a genre shift to a MOO-like game, personally.
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    We never made stuff with meld, but that doesn't...

    We never made stuff with meld, but that doesn't mean meld doesn't exist in the setting.

    For that, we just don't know at all.
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    Seems like this is also a good time to remind...

    Seems like this is also a good time to remind people that publicly arguing with moderation (or discussing it, critiquing it, etc) is also against the rules.
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    Hey, we have have no more idea of what's accurate...

    Hey, we have have no more idea of what's accurate info or not than anyone else, so we're not in a position to control misinformation :)

    All we can do is remove information that claims or appears...
  14. I wouldn't be surprised by a requirement for DX11...

    I wouldn't be surprised by a requirement for DX11 hardware; I'm half-expecting a requirement for DX10.1 hardware (eg nVidia 2xx series)
  15. I'd be dubious of the system requirements, as...

    I'd be dubious of the system requirements, as they only list Windows 7 and 8, when 2K have said Windows 10 will be supported; that rather calls into question the whole lot of requirements.

    If it...
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    Glad to see the "what is terrorism" debate has...

    Glad to see the "what is terrorism" debate has calmed down; hopefully it will stay that way. It's rather unresolvable as it's a question of definitions, and is in any case off-topic for the thread.
  17. Thread: XCOM and X-Com

    by SamBC
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    eXtra-terrestrial COMbat unit was the original...

    eXtra-terrestrial COMbat unit was the original explanation back in the OG.
  18. I don't know where it was covered, but on...

    I don't know where it was covered, but on several occasions Garth has said that enemies' loot degrades after a time - like there are really useful parts initially, to get mods or whatever, and after...
  19. Thread: XCOM and X-Com

    by SamBC
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    There is no rule here, but I do stick to the XCOM...

    There is no rule here, but I do stick to the XCOM vs X-COM (or X-com) myself (usually). I remember when the FPS was announced (that eventually became The Bureau), someone from 2K or TakeTwo made a...
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    They have done simultaneous or near-simultaneous...

    They have done simultaneous or near-simultaneous releases for a couple of titles now, I think.
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    I don't know, sounds a bit... Tripods.

    I don't know, sounds a bit... Tripods.
  22. Poll: Given that the game isn't going to have...

    Given that the game isn't going to have controller support at launch, and Steam Machines are focussed on living room gaming, this seems very unlikely.
  23. Thread: Xcom3

    by SamBC
    Replies
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    1,610

    From interviews, the studio is currently divided...

    From interviews, the studio is currently divided into two halves who work fairly separately - one on Civ, and one on other stuff. The small mid-core projects seem to be separate, from looking at...
  24. Thread: Xcom3

    by SamBC
    Replies
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    1,610

    XCOM games have been different gameplay genres...

    XCOM games have been different gameplay genres before, and not always sucked (though that's a matter of opinion).
  25. Thread: Xcom3

    by SamBC
    Replies
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    1,610

    They might want to find room for a third...

    They might want to find room for a third sub-studio thing then, as just producing two franchises leaves less room to explore - if they only did those two plus the midcore games (Ace Patrol,...
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