Civ 6 having workers from Civ Rev
If there is a Civ 6 i would like to see cities have micromanaging tiles with automatic workers depending on Cities Population just like in Civ Rev. So like if your capital is at Pop 4 you can work any 4 tiles in your cities borders or the 21 Tile Cross around your city. I hate having to make a Worker in Civ 4 when i rather be making a military unit like Horses for those early horse rushes.
This micromanaging cuts down hours on one single game as i have to waste hammers on workers rather than using the hammers on buildings and stuff. Games on single player are already long as they are 6+ hrs on Civ 4 yet on Civ Rev there are under 2 hrs on average. I wouldn't mind a Civ 6 with a mix of both so one Full Civ 6 game (4000BC-2050 AD) lasting around 4 hrs on single player.
Anyone else agree?
I agree actually this would make a great patch for civ v also and reduce the lag between turns probably