Just finished playing a FFA game that had some highly weird things happen.
At 2400 it resynched and it wasn't 2300 as expected. Instead it was now 1600 and my cap now had 5 new archers in it. Weird. So since I am at 69g i form one up into an army and sell it and have my whale on gold instead of science.
Next turn instead of 1500 it is now 1100. Have produced my own settler and it says I have 117g but not the milestone yet. Resynchs yet again it is now 800 bc.
So in the span of 3 turns it goes from 2400 BC to 800bc.
It's happened to me before. I settled in 3600 and rushed a warrior for an easy walk-in. Next turn resync and it's 2600 and I've got a pile of warriors in my cap. Game froze up a couple of turns later.
Yeah, that is weird. I've NEVER had an advantageous resynch. Not that i can recall, anyway. And i get them constantly in about half my games. Something bad always happens. Most of the time, the fog just reappears over an explored area or it rearranges the regions my city workers are working. Other times, it's something alot worse. But i've never heard of time jumping ahead like that.
Originally Posted by asmodeios
I thought resynchs only affected the player that they happed to. I wonder if the other guy resynched at the same time? Is that even possible?
surely that would only happen if your opponent was ending his trn REALLY fast.. and therefor probably sucked terribly.
I've had it where I jump back in time also - lost the 7 cities of gold and my 100g settler.
Originally Posted by Star428
Whoa...Did u end up winning anyway?
Originally Posted by JackHall2003
i did have a wonder turn to collosus once, so not all resynchs are bad.
Well it was a FFA. One person had already left. And on the turn all the stuff started happening another guy ending up leaving so there were 2 of us left. The other guy said he ended up discovering CoL 3 different times and had 3 archer armies appear (he already had his 100g and settled a 2nd city). So I was not the only person having it happen to in that game.
I had a really advantageous resynch last night. I moved my indian settlers and saw a friendly first turn so i switch to hbr and get it. I settle second turn next to tree and oxen and set hammers to build a horse. The game then resynchs and instead of getting getting hbr It throws me a galley in the water. My production is still set to building a horse though so I move galley put militia on to a named tile, sell it and get first horse out 3800bc. I lose a hammer from oxen but I have a horse 3 tiles from a barb so getting the army wouldn't be a problem (unless I get pottery). Rome just below and the single horse walks in. COL, 100g, and a horse army by 3300. Not a bad start at all! ;-)
Sorry the point of this post is that even without HBR I could still build horses! I only realised it had swapped HBR for the galley was when I saw the 1less hammer on oxen.