Gold Per Turn (GTP) Diplomacy Exploit?
Apologies if this is already discussed somewhere on the forums.
I was playing on Diety setting for the first time, aiming for a cultural victory - and it was clear I would lose to the Iroquois, who were one spaceship part away from a Science victory.
UN votes where being triggered, and I held 4 votes out of a necessary 10 vote to win a Diplomatic victory instead. However, I only had approximately 1/4 of the gold required to bribe another 6 votes from the City States. So I traded 25 GTP for 500 Gold, with each rival Civ, and this meant I was able to muster up the ~5000 gold it took to bribe the necessary city states, one turn before the UN vote.
I won, and so the GTP I 'owed' never took affect. Is this known, and is it considered an exploit?
yup, that's 'exploitative', but it's not like this game has competition for SP games.
but it's not as bad as the usual 'plan' - sell gpt and lux/etc to a civ, then DoW them to get the gpt/etc back, sell again to another civ, etc.
effectively, the Diplo VC isn't considered a 'good' VC to claim as a 'win' due to this.
The other way in which this can be exploited is for you to enter into a GPT/Lump Sum Gold agreement immediately before you declare war. Once you declare war, you get the lump sum but you don't have to pay for the GPT.
Perhaps this 'exploit' could be resolved by making agreements continue immediately after the war ended.
you can do the exact same tihng by delcaring war on civs, it's not an exploit jsut a betrayal, and its highly recommended.
Originally Posted by TheSilverlode