Based on some quick math and with the input of the whinier members of our forum, I'm going to go over what this game will need for true proportional representation.
Europe currently has 14 civs. We can reasonably call the Ottomans Asian bringing the number to 13. Many *many* people have been whining for portugal and poland to be included. So fifteen is the number we'll work with (Firaxis please don't change this on me)
15 civs / 0.11 (the percentage of the worlds population in europe) gives us 136 civs required for balance. ☺☺☺☺.
.6 * 136 gives us 82 Asian civs required. We currently have ten. Ouch.
.1472 * 136 gives us 20 African civs. We currently have four. Double Ouch
North America needs ten, it has four. South America needs seven, but has one. Oceania needs two and has one. Slightly better.
Obviously the game would need to be flooded to bring about these numbers. Thats not going to happen. Lets try looking at some historical population figures to see if we can strike a better balance. Numbers are sparse, so we will try for around the year 1600.
North and South America (most liberal estimate): 18 million 3.6%
Europe: 110 million 22%
Asia: 320 million 64%
Oceania: 2 million .4%
Africa: 50 million 10%
Whew. Much more reasonable numbers from a civ stand point. Total theoretical population at 500 million. All numbers from National Geographic. This gives us theoretical civ counts at 68 total. Much more reasonable. Unfortunately this completely eliminates oceania. For the sake of ease, we'll throw it in with Asia. Thus:
15 European civs
7 African civs
43 Asian civs
2 American civs.
Oh dear, the America's just got ☺☺☺☺ed over. Alright well lets try using some different numbers. There are always more numbers to try.
1900 AD, curtesy of wikimedia commons:
Asia and Oceania 52%
So the civs break down like:
Now that we can work with. 60 civs, proportionally distributed. And now we get:
-- Gran Colombia? Argentina? Sioux?
Asia & Oceania:
20 More Asians?
-- Maori/New Zealand
I'd now like a pat on the back, please
Reasons not to close this thread (preemptive action, you might call it):
More math and work involved than previous incarnations
Revitalizes discussion in a more expansion oriented setting compared to say "50+ civilization 5"
It could not be posted in aforementioned thread because I'd actually like someone to read it
And to top it all of, because I don't like even numbers:
Total of 61 civilizations. Proportional population representation of the world. Civs with dashes beside their name may be fought over, I don't really care.