At first, I wanted a featurette of an interview of Julian Gollop. (Tazong, I found your Jan 4, 2012 thread entitled "Julian Gollop." Perhaps you will appreciate what follows.) I hope for a longer, more detailed version of:
I thought it would be great if Jake Solomon went on to interview Julian. But what I saw of JG's comments on the new X-Com was confusing to me.
On one hand, it seems like JS has talked to him, as of the Feb 3 RPS article (Tazong pointed this out already.)
(About halfway down.)
On the other hand, it sounds like JG doesn't have very good things to say about the new game. Look at these 2 links. Between this first link and the RPS interview, I'm guessing Firaxis didn't talk to JG until late in development.
In this second link, the sections relevant to X-Com are 7:49 - 8:58, 9:26 - 11:18, and most painfully, 58:38 - 59:47. Brace yourself when you get to 59:10 and 59:40. It's pretty clear to me he's talking about the tactical-strategic X-com, not the FPS.
I got the impression that JG carries some bitterness towards Microprose. Did you pick it up in the Eurogamer article? I wonder if it carries over into Firaxis / 2K. I don't think an interview with JG for a Collector's Edition would ever happen unless this new X-Com sets stellar records. (Please dudes...if you want to respond to Mr. Gollop's comments on the current X-Com, I've re-posted these paragraphs and links in the thread "Do You Think X-Com Can Fail?" Go there. I think it's more relevant to that thread than this one.)