
Originally Posted by
dannysal
Ok, now that I got your attention, please bear with me.
It doesn’t take a mensa member to deduce that the reason 2K decided to ship the game with the security feature is because rampant piracy is still prevalent in the US and all over the world. Developers literally lose billions of dollars in revenue because of piracy. This problem, as you probably know, is not isolated to gaming.
Seriously, how many of you can honestly say (let’s be honest) that you have never copied a game and gave it to your brother or friend for him/her to play? How many of you can honestly say you never downloaded and played a pirated game yourself?
*crickets*
The problem is you, the piracy gamer, and you know who you are, force developers to implement these crazy security features to curb piracy. Until piracy ends, you are going to see these desperate attempts to try to reduce or eradicate piracy. In fact, it will probably get worse before it gets better.
What you, the gamer, can do in the meantime is this:
Don’t copy games
Don’t download pirated games
And tell your friends the same thing.
And hopefully, someday, there will be an acceptable balance between developer and gamer: giving the owner of a game unlimited installs (which is his/her right) without the fear of the game being pirated.