Page 7 of 9 FirstFirst ... 56789 LastLast
Results 241 to 280 of 325

Thread: Generic GPU/CPU Over heating

  1. #241
    Quote Originally Posted by Setic View Post
    I can't be completely sure it was brand new but it was repaced by apple (Imac). The odd thing is that my Macbook pro with a 9400 card runs the games without frying the card, eventhough it's getting pretty hot.
    I dont believe the 9400 uses the "ALLEGEDLY FAULTY" G92 chip, like the 8000 series, and the 9800GT does.

  2. #242
    Join Date
    Oct 2010
    Posts
    2
    I registered so i could add this.

    Without reading the rest of the thread I'd like to add that this game has fried a GTX 460 that was paired in SLI in a new i7 computer i built about 1 months ago. The 2 cards were running well with many current games until now... I'm now trying to get the card warrantied. This is very bad if others are reporting the same problems. THANK YOU FIRAXIS!

  3. #243
    Join Date
    Jun 2010
    Posts
    994
    Without reading your post, I wonder whether you monitored your GPU temps as you played.

  4. #244
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by QuantumTarantino View Post
    I dont believe the 9400 uses the "ALLEGEDLY FAULTY" G92 chip, like the 8000 series, and the 9800GT does.
    Quoted ffrom the inquirer article I linked above:
    From the look of it, all G8x variants other than the G80, and all G9x variants are defective
    This would include the G96 in the 9400GT...

    It just seems to be happening more quickly/frequently on the higher powered 8800 and 9800 boards, likely because their hot cycles get much hotter than the lower powered boards.

    The mobile version - however - even though named the same, uses a completely different chip, the MCP79MX. It is lowere powered than even the desktop 9400GT, and as such is rather unlikely to be affected at all...
    Last edited by mattlach; 10-25-2010 at 03:38 AM.

  5. #245
    Join Date
    Sep 2010
    Posts
    472
    I have to admit I got worried on the weekend. Usally my HD 5770 1 GB runs at 44 C for game like Dragon Age. Civ V pushes the card to 72C usally . On the weekend suddenly artifacts and the temperature went over 90C and I shutted down the game. First time that happend, and I played Civ V a lot till now. I am bit worried that Civ V can really overheat my computer. I noticed that my computer uses the GPU constantly for 85-93% an high setting and 62% and medium setting. I hope you will find a way to lower from time to time the load on the GPU to prevent excessive heating of the hardware.

    I think its a serious issue

  6. #246
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by Sombra View Post
    I have to admit I got worried on the weekend. Usally my HD 5770 1 GB runs at 44 C for game like Dragon Age. Civ V pushes the card to 72C usally . On the weekend suddenly artifacts and the temperature went over 90C and I shutted down the game. First time that happend, and I played Civ V a lot till now. I am bit worried that Civ V can really overheat my computer. I noticed that my computer uses the GPU constantly for 85-93% an high setting and 62% and medium setting. I hope you will find a way to lower from time to time the load on the GPU to prevent excessive heating of the hardware.

    I think its a serious issue
    I wouldn't worry about damaging your 5770. As I recall the 5xxx series Radeons can safely hit very high temperatures (some say up to 120C) before they start throttling themselves.

    If you are having thermal issues on one of these, I would try to modify the fan settings on the board. Factory settings typically err on the side of keeping noise levels unobtrusive as to not annoy their customers. This may work most of the time, but not always.

    Ati's Catalyst Control Center (CCC) has an advanced setting for fan controls. Try using that to raise the fan speed.

    Also,
    if you haven't updated your drivers in a while, I would recommend doing so. The 57xx and 58xx series Radeons had some driver related thermal issues early on - if I recall correctly - that were tweaked in the drivers with later releases. It's always a good idea to stay on top of video card driver releases. Sometimes the fix stability issues, and sometimes they actually include tweaks that increase performance!
    Last edited by mattlach; 10-26-2010 at 08:26 PM. Reason: typos

  7. #247
    Join Date
    Sep 2010
    Posts
    472
    THx for reasuring me regarding the temperature. Good to know that the ATI card can run quite hot. I am running the latest drivers from the 22.10.2010.

  8. #248
    Join Date
    Sep 2010
    Posts
    2
    Hi, I would appreciate some help. I have not been able to play this game since I bought it on the day it came out. My graphics card temperature rockets from 67c to over 107c within a minute or two of playing the game. If I close the game it goes back down to 60-70c but if I leave it on my PC crashes every time. I have latest ATI drivers from 22.10.2010 and the latest patch for CIV5. Any help would be much appreciated as IM really itching to play this game. Here is my dxdiag:
    ------------------
    System Information
    ------------------
    Time of this report: 10/24/2010, 11:41:53
    Machine name:
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
    Language: English (Regional Setting: English)
    System Manufacturer: MSI
    System Model: MS-7586
    BIOS: Default System BIOS
    Processor: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (4 CPUs), ~2.7GHz
    Memory: 8192MB RAM
    Available OS Memory: 8184MB RAM
    Page File: 5003MB used, 11361MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: 96 DPI (100 percent)
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7600.16385 64bit Unicode

    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Input Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: ATI Radeon HD 4800 Series
    Manufacturer: ATI Technologies Inc.
    Chip type: ATI display adapter (0x9460)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_9460&SUBSYS_22811787&REV_00
    Display Memory: 4081 MB
    Dedicated Memory: 1014 MB
    Shared Memory: 3067 MB
    Current Mode: 1280 x 1024 (32 bit) (60Hz)
    Monitor Name: Generic PnP Monitor
    Monitor Model: L1980U
    Monitor Id: GSM4A98
    Native Mode: 1280 x 1024(p) (60.020Hz)
    Output Type: DVI
    Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,at icfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64 .dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a. cap,atitmm64.dll
    Driver File Version: 8.17.0010.1047 (English)
    Driver Version: 8.782.0.0
    DDI Version: 10.1
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 10/23/2010 22:29:57, 628224 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71EE2-D720-11CF-2070-8B02BEC2C535}
    Vendor ID: 0x1002
    Device ID: 0x9460
    SubSys ID: 0x22811787
    Revision ID: 0x0000
    Driver Strong Name: oem58.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RV7X:8.782. 0.0ci\ven_1002&dev_9460
    Rank Of Driver: 00E62001
    Video Accel: ModeMPEG2_A ModeMPEG2_C
    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    D3D9 Overlay: Not Supported
    DXVA-HD: Not Supported
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled

  9. #249
    Join Date
    Oct 2010
    Posts
    5
    There is no doubt in my mind that there is something wrong with the coding of the game or something related. This won't happen to so many users and not at least to such a variety of different configurations with pretty much high end machines with updated drivers and patches.
    The developers will have to look at it and try and fix the issue asap or else the word of this game screwing up people's systems won't take time to spread.

  10. #250
    Join Date
    Oct 2010
    Posts
    5
    k.. this is just a theory and I am not sure about this. Is it possible that the reason for sudden overheating of cards and appearance of artifacts on the screen is becoz the player might be using some kind of trainer in the background along with the game? well I might be wrong and I have nothing against the developers of trainers or anything.

  11. #251
    Join Date
    Oct 2010
    Posts
    1
    I had terrible overheating problems. Temperatures up to 110C (even w/ Dx9 version) within a few minutes upon which I would get artifacts and then shutdowns or bluescreens. My card is fanless but I have good case ventilation and I don't have this issue in any other games. Civ4 runs at 70C. Idling at 40C.

    I returned Civ5 and will not re-buy it until these issues are fixed. I'm surprised the latest patch didn't even attempt to do anything about it. Very disappointing.


    ---------------
    Display Devices
    ---------------
    Card name: ATI Radeon HD 4800 Series
    Manufacturer: ATI Technologies Inc.
    Chip type: ATI display adapter (0x9442)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_21C71458&REV_00
    Display Memory: 3826 MB
    Dedicated Memory: 1014 MB
    Shared Memory: 2811 MB
    Current Mode: 2560 x 1600 (32 bit) (60Hz)
    Monitor Name: Dell 3008WFP(Digital)
    Monitor Model: unknown
    Monitor Id: DEL4035
    Native Mode: 2560 x 1600(p) (59.860Hz)
    Output Type: DVI
    Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,at icfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64 .dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a. cap,atitmm64.dll
    Driver File Version: 8.17.0010.1043 (English)
    Driver Version: 8.771.0.0
    DDI Version: 10.1
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 8/26/2010 03:00:02, 616960 bytes
    WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
    Device Identifier: {D7B71EE2-D702-11CF-FB73-CD01BEC2C535}
    Vendor ID: 0x1002
    Device ID: 0x9442
    SubSys ID: 0x21C71458
    Revision ID: 0x0000
    Driver Strong Name: oem36.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RV7X:8.771. 0.0ci\ven_1002&dev_9442
    Rank Of Driver: 00E62001
    Video Accel: ModeMPEG2_A ModeMPEG2_C

    D3D9 Overlay: Not Supported
    DXVA-HD: Not Supported
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    Last edited by ogremage; 10-27-2010 at 07:53 PM.

  12. #252
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by uksaints View Post
    Hi, I would appreciate some help. I have not been able to play this game since I bought it on the day it came out. My graphics card temperature rockets from 67c to over 107c within a minute or two of playing the game. If I close the game it goes back down to 60-70c but if I leave it on my PC crashes every time. I have latest ATI drivers from 22.10.2010 and the latest patch for CIV5. Any help would be much appreciated as IM really itching to play this game. Here is my dxdiag:
    If you are idling at 60-70C then there is almost certainly a cooling problem with your machine. See if you can install extra case fans or manually turn up the video card fan or something like that.

    Normal healthy GPU idle temps should range from the 30s to the 50s depending on the type of board. If you are getting into the 60s there is something wrong. Keep in mind, when you are not running a game and looking at your desktop the GPU is doing almost nothing.

    I can't get my new Radeon HD6850 I got for my DIY Vidock to break 65C no matter what I do, and the fan is always relatively quiet too...

  13. #253
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by ozzyaz View Post
    k.. this is just a theory and I am not sure about this. Is it possible that the reason for sudden overheating of cards and appearance of artifacts on the screen is becoz the player might be using some kind of trainer in the background along with the game? well I might be wrong and I have nothing against the developers of trainers or anything.
    This is unlikely.

  14. #254
    Join Date
    Nov 2010
    Posts
    4

    overheated and busted

    I have been using a x1900 xt ati card on one computer which although not stellar has done a decent job of playing games up till this point on lower settings. The game played fine the first day after about 1-2 hours the game chuged and froze as the fans kicked up to max settings I didn't get the temps but it was running quite hot. Since then the card has been displaying artifacts in everything and all games autodetect settings have set to minimum or (not supported as well as a general chug overall in win7 probably due to the rendered interface. It still plays civ on absolutle minimum but about 10fps Granted I needed to upgrade this one and may be purely coincidental but can't help but suspect after reading the forums that this game may have been a significant factor.

  15. #255
    The X1900 is quite a bit below minimum, and its very likely that this was the "push" it needed to fail completely

  16. #256
    Join Date
    Nov 2010
    Posts
    4
    Its quite possible that it was just that time I just can't account for why having only been playing civ v would tank after running on low-mid settings and now require absolute minimums to barely cope when it seems like some older games such as lfd2 and borderlands would have expected to put a much higher strain on the card have always up to this point ran quite smoothly on mid-high settings. The graphical "wow" factor of civ v on minimum is anything but impressive.

  17. #257
    Join Date
    Nov 2010
    Posts
    4
    Quote Originally Posted by QuantumTarantino View Post
    The X1900 is quite a bit below minimum, and its very likely that this was the "push" it needed to fail completely
    Out of curiosity I thought the absolute min was an ati hd 2600 xt. Which is if I'm not mistaken is below my (corrected) x1950 xt is it not?

    * infact I'm 90% sure after doing a little reading the 1950 outperforms the 2600

    one last point since this thread seems to be going nowhere. It doesn't really make sense to me that a game could have such an effect on a card, but it seems to in some way. All this talk of hot and cold cycles blah blah is nonsense as that would in most cases here mean that the card was getting close and that civ is such a powerhouse of graphical prowess that it burned through in 10 minutes to an hour what no other games have, up to this point. That in my opinion is absolutely absurd. I would be more inclined to believe that this game should have have minimum specs bumped significantly. regardless of what anyone says civ should not be regarded as the next generation demanding graphical game even on minimum settings. It would seem that there are other reasons for this and perhaps just plain bad resource management somehow, i dont know. I love the game its just the fear of causing excessive strain on a new $300 card that is concerning.
    Last edited by kenprice61; 11-10-2010 at 07:00 AM.

  18. #258
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by kenprice61 View Post
    All this talk of hot and cold cycles blah blah is nonsense as that would in most cases here mean that the card was getting close and that civ is such a powerhouse of graphical prowess that it burned through in 10 minutes to an hour what no other games have, up to this point. That in my opinion is absolutely absurd.
    If that were the case, I would agree with you. It would be absurd. You however fail to take into account any of the concepts of relibaility engineering. Stress-strain cycles (hot/cold cycles lead to stress/strain due to thermal expansion and contraction) are a well understood phenomenon in reliability engineering. Due to stress strain cycling, it is ppssible (if not inevitable) that a task something could handle when it was brand new, can break it later in life.


    Here's an analogy.
    You can stretch and relax a rubbwer band to the same extension a 100 times and it will be fine. On the 101'st time the exact same extension might cause it to fail.

    Now take the same situation. Stretch and rtelax a rubber band to the exact same lenght a 100 times, and then stretch it just 10% longer on the 101st try. Now it is even more likely to fail, cause you are combining stress and strain scycles, with a slightly higher demand late in life...

    Video cards are not designed to last longer than approximately 2 years of active use before they start reaching the upper limits of their cycles. Anything after that should be considered a bonus, not an expectation.


    Quote Originally Posted by kenprice61 View Post
    I would be more inclined to believe that this game should have have minimum specs bumped significantly. regardless of what anyone says civ should not be regarded as the next generation demanding graphical game even on minimum settings. It would seem that there are other reasons for this and perhaps just plain bad resource management somehow, i dont know. I love the game its just the fear of causing excessive strain on a new $300 card that is concerning.
    I partially agree with you. The minimum specs seem a bit low, as it is difficult to play a complete game on them without running into slowdowns and difficulties scrolling.

    That being said, this game does not place undue stress on any new $300 video card I know of. A new Geforce GTS450 (which can be had for $109.99 and free shipping and a free copy of HAWX2) is not unduly stressed in this game, and should be fine for anyone who doesnt run at really high resolutions. At higher resolutions a $159 GTX460 is really all you need. These are hardly high end boards, and don't cost $300 either. (Though $300 buys you more of a mid-range board. The high end boards go for ~$500, and have since the late 90's)

  19. #259
    Quote Originally Posted by kenprice61 View Post
    Out of curiosity I thought the absolute min was an ati hd 2600 xt. Which is if I'm not mistaken is below my (corrected) x1950 xt is it not?

    * infact I'm 90% sure after doing a little reading the 1950 outperforms the 2600

    one last point since this thread seems to be going nowhere. It doesn't really make sense to me that a game could have such an effect on a card, but it seems to in some way. All this talk of hot and cold cycles blah blah is nonsense as that would in most cases here mean that the card was getting close and that civ is such a powerhouse of graphical prowess that it burned through in 10 minutes to an hour what no other games have, up to this point. That in my opinion is absolutely absurd. I would be more inclined to believe that this game should have have minimum specs bumped significantly. regardless of what anyone says civ should not be regarded as the next generation demanding graphical game even on minimum settings. It would seem that there are other reasons for this and perhaps just plain bad resource management somehow, i dont know. I love the game its just the fear of causing excessive strain on a new $300 card that is concerning.

    That may indeed be the case, in some benchmarks, (and even most) the X1900 benchmarks above the 2600.

    However, the X1900 doesnt have the hardware required, which is why it is below minimum.

    Have no fear, and do yourself a favor, pick any huge game, and search for "game" cause RROD on google.

    Youll see that components fail ALL the time, and you see these types of threads with ALL games, across PC, XBOX, PS3, etc

  20. #260
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by QuantumTarantino View Post
    However, the X1900 doesnt have the hardware required, which is why it is below minimum.
    That and it was launched almost 5 years ago...

    In the realm of computer gaming its a veritable dinosaur. It's amazing anyone is actually still unsing one of these, let alone actually expects it to work with modern games...

    Hehe, they are selling for less than $20 on eBay

  21. #261
    Join Date
    Nov 2010
    Posts
    11
    no real serious problems, just adding in for data points:

    Dell studio xps 16 with radeon HD 5730, runs pretty cool most of the time, even with other 3D games.

    With Civ 5 running, the fan runs at max all the time and keyboard becomes very warm to the touch. If I'm playing on a solid surface there are no problems, and I've played for several hours at a session.

    If I have the laptop on my lap or on a blanket (like in bed) and play civ 5, after about 15 minutes it'll BSOD and fail to reboot. If that happens, it takes at least 15 to 20 minutes of being power-down before the puter will even boot Windows again, then I'll have to go through Windows rebuilding itself. Needless to say, I don't play civ 5 unless I'm on a table/solid surface.

    First time it happened it hosed my ExamSoft so I had to take a Torts exam by hand-writing it. That sucked.

  22. #262
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by taterbizkit View Post
    If I have the laptop on my lap or on a blanket (like in bed) and play civ 5, after about 15 minutes it'll BSOD and fail to reboot. If that happens, it takes at least 15 to 20 minutes of being power-down before the puter will even boot Windows again, then I'll have to go through Windows rebuilding itself. Needless to say, I don't play civ 5 unless I'm on a table/solid surface.

    First time it happened it hosed my ExamSoft so I had to take a Torts exam by hand-writing it. That sucked.
    It's usually a pretty bad idea to use any laptop on a soft surface without making perfectly certain that nothing is covering the vents on the sides.

    This even made Entrepreneur.com's 25 worst tech habits list

    6. Using a Laptop on a Bed
    Use your laptop in bed all you want -- it's when you leave the machine running on your goose-down comforter that the problems begin. Fluffy cushions and the like can block ventilation ports, overheating (and ruining) your PC. Use a lap desk or a coffee-table book to keep some airflow between the two. Plus, you can hurt your body if you're typing in an unnatural position, so pay attention to ergonomics.

  23. #263
    Join Date
    Nov 2010
    Posts
    2
    Hi, another datapoint from me.

    At the welcome screen (static picture) GPU usage goes up to 100%, Framerate goes up to over 800 fps.
    I added a screenshot with framrate (top right), precision output (card and driver version) and taskmanager cpu usage.

    This happens with a NOT overclocked setup with a single GeForce GTX 470, 4GBy RAM, Intel 3.2 GHz (I7-960).
    (on DirectX10 & 11)

    http://img580.imageshack.us/img580/9...v5gpuusage.png

    Doesn't look normal to me.

  24. #264
    Join Date
    Sep 2010
    Posts
    5
    I am running Civ V on Dx10/11 Mode, on a computer with:
    HP Pavailion Elite
    MS Windows 7 Home Premuim 64 Bit
    Intel Core i7 CPU 920
    2.67 GHz
    9 GB Ram
    NVIDIA Geforce GTX 260

    And I used speedfan to montior my GPU/CPU/Cores while playing Civ V with everything high, except the shadow related items, which were competely off. Also I ran it in windowed mode.

    My GPU maxed out at 75, but went down to 72-73c(with a flame).
    My CPU and all of my Cores were at 56-60ishc, and most of them had checks.
    My fan speed was at either 30 or 40 RPMs.

    Now, I havent crashed, or got a BSOD in any game(of Civ V). I have run into basically little to issuses playing this game. But from what I can tell from this thread, it is worrying me that my GPU being at 72c while running this game is bad. Now.. I aint a real computer expert, but is it unusual for my rig's GPU to be running at 72c, and experincing not even the sligthist issuse? Also, when I place my hand on my computer, there appears to be little to no heat coming from it, though a few days ago I had abit of heat coming from it.

    Could someone assist me here?
    Last edited by Winnmp; 11-19-2010 at 04:18 PM.

  25. #265
    Join Date
    Nov 2010
    Posts
    6
    Good notes to all. Here's my story: Recently built a new rig, mostly for crunching through data analysis/data warehouse type events, so didn't feel the need to buy a new graphics card and threw in one I had picked up off the clearance rack at best buy last spring for kicks. It did not like Civ 5 at all, and would barely pull it, even though it was well above spec. Being a Civ lover, I kicked the GPU to the curb and got a shiny new Gigabyte 460GTX 1GB.... Will run a huge map, 10 players, 12 City States (usually on tiny island or archipelego), no problem, but it does run very, very hot. I plan on installing at least one more 120mm fan in the chasis just to make sure it doesn't decide to fry anything else if the GPU goes nutty.

    I haven't done much in the way of graphical programming, but from reading how the rendering is working, I'm wondering if the code takes into account that on a given turn, there are hexes you will never see and should never be rendered for that turn? It seems like the simple act of the AI moving its pieces around/making decisions should be minimal CPU/GPU time but the exponential increase in slowdown doesn't seem to jive with this.

    Oh, and if you are playing on a laptop, absolutely turn all fans on 100%, and don't put it in your lap. I sometimes play on small maps and try to win with few cities just so it will play on my Asus.

  26. #266
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by MajorNME View Post
    Hi, another datapoint from me.

    At the welcome screen (static picture) GPU usage goes up to 100%, Framerate goes up to over 800 fps.
    I added a screenshot with framrate (top right), precision output (card and driver version) and taskmanager cpu usage.

    This happens with a NOT overclocked setup with a single GeForce GTX 470, 4GBy RAM, Intel 3.2 GHz (I7-960).
    (on DirectX10 & 11)

    http://img580.imageshack.us/img580/9...v5gpuusage.png

    Doesn't look normal to me.
    Unfortunately this is more normal than you'd think. Same thing happens in all my S.T.A.L.K.E.R. games in the menu's, (they go up to almost 2000fps) and it is particularly annoying as it sometimes causes the sound card to screech a little bit.

    Truth is though, that 3d games are designed to render any scene that is thrown at them as fast as they can, so if a scene is simple (like a menu), then it renders it very very fast. Keep in mind - however - that this produces just as much heat as rendering a more complex scene at lower frame rates. The GPU will still be loaded to 100%.

    In 3D FPS games this is considered a huge benefit. Essentially, the higher FPS the better, because the game feels more responsive.

    This can usually be avoided by enabling Vsync, which limits the frame rate to - at most - the refresh rate of the connected screen (usually 59.94hz in order to be tv compatible. This is often rounded to 60hz) If this is done, the video card will skip frames it could render, if it would result in a frame rate not synced to the screen, and this lowers GPU usage and heat.

    In a game like Civ5 this is really not necessary, because the gameplay does not require a high frame rate to work well, but in typical 3d titles 60fps is considered the minimum good frame rate. 30fps is considered the minimum playable frame rate.

    Most games don't limit frame rates during simple scenes and let them shoot as high as the GPU is able to render them, as it shouldnt matter. The GPU should be healthy eaither way, and able to deal with the heat produced at 100% loads. It would be nice if they did though, as it would save power if you went to the menu, and left the game running while away from the computer. A menu - for all intents and purposes - really shouldn't need to be anything more than one static frame...

    Quote Originally Posted by jmkenn0 View Post
    I haven't done much in the way of graphical programming, but from reading how the rendering is working, I'm wondering if the code takes into account that on a given turn, there are hexes you will never see and should never be rendered for that turn? It seems like the simple act of the AI moving its pieces around/making decisions should be minimal CPU/GPU time but the exponential increase in slowdown doesn't seem to jive with this.
    This is typically not a problem. The GPU traditionally does not render anything outside the confines of the screen where you can't see it.

    Older video cards used to be slowed down in 3d shooters, as they could not tell what was obscured from view (for instance, lots of stuff going on behind a wall in the game) and would render everything.

    This is less of a problem these days as most video cards use some kind of Z-axis occlusion which only spens GPU time rendering the closest item on the Z-axis, and ignores stuff behind it.

    None of this should matter for Civ 5 though.

  27. #267
    Join Date
    Nov 2010
    Posts
    2
    Hello mattlach,

    thank you for explaining this.

    Quote Originally Posted by mattlach View Post
    (...) This can usually be avoided by enabling Vsync, which limits the frame rate to - at most - the refresh rate of the connected screen (usually 59.94hz in order to be tv compatible. This is often rounded to 60hz) If this is done, the video card will skip frames it could render, if it would result in a frame rate not synced to the screen, and this lowers GPU usage and heat. (...)
    Enabling vsynch fixed the 800 fps rendering of the welcome screen (GPU usage is now idling at around 4%). During game i saw GPU usage around 70% so far (all settings 'HIGH', MSAA set to 2x).

    It feels 'playable' now, but I still have to test it for several hours
    Thanks again!

  28. #268
    Join Date
    Sep 2010
    Location
    Jeffersonville IN
    Posts
    12
    Quote Originally Posted by jmkenn0 View Post
    Good notes to all. Here's my story: Recently built a new rig, mostly for crunching through data analysis/data warehouse type events, so didn't feel the need to buy a new graphics card and threw in one I had picked up off the clearance rack at best buy last spring for kicks. It did not like Civ 5 at all, and would barely pull it, even though it was well above spec. Being a Civ lover, I kicked the GPU to the curb and got a shiny new Gigabyte 460GTX 1GB.... Will run a huge map, 10 players, 12 City States (usually on tiny island or archipelego), no problem, but it does run very, very hot. I plan on installing at least one more 120mm fan in the chasis just to make sure it doesn't decide to fry anything else if the GPU goes nutty.

    I haven't done much in the way of graphical programming, but from reading how the rendering is working, I'm wondering if the code takes into account that on a given turn, there are hexes you will never see and should never be rendered for that turn? It seems like the simple act of the AI moving its pieces around/making decisions should be minimal CPU/GPU time but the exponential increase in slowdown doesn't seem to jive with this.

    Oh, and if you are playing on a laptop, absolutely turn all fans on 100%, and don't put it in your lap. I sometimes play on small maps and try to win with few cities just so it will play on my Asus.
    I had a similar setup but with 12 G RAM and really had no problems.

    I went and got an EVGA460GTX and now I have the same shut down problems to the point of "dummying" down my system to play with a GPU hovering at 76 C. 82 C is shut down.

    The 460 runs hot yes but I added an additional 120mm bottom fan (propping case up for airflow) and have fans on my Corsair memory but it is obvious a software fix is needed.

    I find it hard to believe that if I really wanted to play Civ 5 to the max I need to liquid cool my system?

    Firaxsis please fix.

  29. #269
    Join Date
    Nov 2010
    Posts
    4
    I am having this issue. My PC is all top quality equipment. I have a Asus P6X58D board with an I7 950, 6GB of 1333 RAM, Asus 460GTX (not Overclocked) 650W power. I am currently playing Black Ops and New Vegas with no issues. Civ 5 heats up like crazy, starts spinning my fans so loud I can hardly hear the game, and then starts artifacting. Then within 10 minutes, craps out.

    The funny thing is that it didn't used to do this. It started when the game updated to 1.0.0.621. I had been playing the game for about two weeks fine and even after the 1.0.0.62 patch it was fine. A couple days later they released 1.0.0.621 and my video card started crapping out. I was running an older ATI 3850 so I figured it was time to upgrade. So I ran out and bought a brand new card. Same issue with the Nvidia....... WTF?!?

    The crappy thing is with Steam, I can't even not update the game to 1.0.0.621, it just updates it to that vesion.....

  30. #270
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by Encrypted View Post
    I am having this issue. My PC is all top quality equipment. I have a Asus P6X58D board with an I7 950, 6GB of 1333 RAM, Asus 460GTX (not Overclocked) 650W power. I am currently playing Black Ops and New Vegas with no issues. Civ 5 heats up like crazy, starts spinning my fans so loud I can hardly hear the game, and then starts artifacting. Then within 10 minutes, craps out.

    The funny thing is that it didn't used to do this. It started when the game updated to 1.0.0.621. I had been playing the game for about two weeks fine and even after the 1.0.0.62 patch it was fine. A couple days later they released 1.0.0.621 and my video card started crapping out. I was running an older ATI 3850 so I figured it was time to upgrade. So I ran out and bought a brand new card. Same issue with the Nvidia....... WTF?!?

    The crappy thing is with Steam, I can't even not update the game to 1.0.0.621, it just updates it to that vesion.....
    There is something odd going on here. Have you tried setting manual fan controls? Is your case spacious and well ventilated?

    It's no surprise that you wouldn't have had problems with Black Ops or New Vegas. These are both console ports and as such they will be a piece of cake to render for a PC with a decent video card, and won't even really challenge it.

    If you feel your card has plenty of space to breathe within your case, and you've tried raising the fan rate with manual fan controls, I'd RMA the board. It could be that you have a poorly mating heat sink or something like that, causing the card to be unable to cool itself properly when running a more advanced DX11 PC title.

    I have run Civ 5 without any overheating issues on multiple computer setups including the following video cards:
    Intel "HD" Core i5 graphics, Radeon HD6850 Geforce GTX460, Geforce GTX470 and Geforce GTX 580, so its not something inherent to the GPU.

    Also, when you installed your new Nvidia board, did you use the drivers included on the CD, or the newest drivers from the Nvidia web page?

    Often the drivers on the discs are already superseded by newer ones by the time you buy the video card.

    Also, when you installed the new video card, did you carefully clean out all the old ATI drivers?

    If you answered no to either of these questions, I'd do the following:

    1.) Download the latest Geforce drivers from the nvidia webpage. I believe the latest rev is 263.09, but I could be wrong.
    2.) Download Driver Sweeper from the Guru3D. (google it)
    3.) Control panel -> Programs -> Uninstall anything ATI/Nvidia (unless you have an Nforce motherboard, in which case I'd leave anything Nforce)
    4.) Reboot
    5.) Install and run the Guru3d's Driver Sweeper. Check the boxes for ATI and Nvidia, and click clean to remove any driver remnants. (there may be more of these than you think!)
    6.) Reboot again
    7.) Install the freshly downloaded Nvidia drivers
    8.) Reboot a third time.

    Test if you are still having problems.

    Generally its a good idea to do a clean install and removal of drivers like this, any time you switch hardware or update drivers, so old registry settings or files aren't still kicking around and causing problems.

    If you are still having problems, I'd recommend getting MSI afterburner and using it to set a custom fan profile.

    If this doesn't solve it, and you are certain your board can breathe in your case, I would RMA the video card and get a replacement.

  31. #271
    Join Date
    Oct 2010
    Posts
    17
    Quote Originally Posted by MajorNME View Post
    Hi, another datapoint from me.

    At the welcome screen (static picture) GPU usage goes up to 100%, Framerate goes up to over 800 fps.
    I added a screenshot with framrate (top right), precision output (card and driver version) and taskmanager cpu usage.

    This happens with a NOT overclocked setup with a single GeForce GTX 470, 4GBy RAM, Intel 3.2 GHz (I7-960).
    (on DirectX10 & 11)

    http://img580.imageshack.us/img580/9...v5gpuusage.png

    Doesn't look normal to me.
    ...look at your frame rate !

  32. #272
    Join Date
    Nov 2010
    Posts
    4
    Well, I have an Antec Sonatta 2 case which is fairly well ventilated. I have two 120 mm fans running at full blast as well as the CPU and GPU fans wind up on their own when the system gets warm. I am running the newest release driver and have updated several times as new driver have come out. I did a full uninstall of the ATI software when I replaced my card. I didn't format my PC, but I am willing to give that a try for experiments sake. I am not rulling out OS or other hardware but it seams suspicious.

    I will add I am am Network Adinistrator and manage 400 PC's on a daily basis and have been in the IT industry for over 10 years. I have a pretty good foundation in computer tuning.

    I would have dismissed this as just something wierd going on and moved on to play another game, but since so many people are having the exact same issue, I thought I would add my info. I don't think this is normanl behavior from my PC. I also don't think there is a problem with my board, chip or video card because I do not see these issues with other games. If you don't think that Black Ops or New Vegas is a good enough test, I would be happy to test with a game of your preference.

    I will also reitterate that I did not have this issue initially with the exact same hardware. I played this game for over 100 hours before it started giving me these symtoms.

    I really am trying to say that I don't think I should be having this issue and that the development team should not dismiss this as "Some idiot has a crappy PC" or "Some idiot didn't update his driver". I am trying to give good feedback to the development team so that they may consider that there may be an issue somewhere in the code. Specifically in one of the last two updates.

    I am not complaining, I am trying help solve a potential bug in the software.

    Has anyone had any luck determining the root of this issue?

  33. #273
    Join Date
    Nov 2010
    Posts
    4
    Update. Issue resolved! Followed mattlach's advice and did a couple other things and the issue is gone. I uninstalled the video driver and all componenets. Ran driver sweep. Rebooted. Reinstalled newest non-beta Nvidia driver (same one I had before). Did not install the 3D component. Turned my case fans back down to low. I could chill beer on my GPU now.

    Must have been a faulty video driver or something related to that, that got installed around the same time as the Civ update. Wierd though. It actually started happening when I had the ATI card and followed me to the Nvidia.

    I wonder if others could be having the same issue?

    Anyway, thanks for the advice, I will keep that driver sweep util handy for the future.

    I have a lot of hours of Civ to catch up on now.

  34. #274
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by Encrypted View Post
    Update. Issue resolved! Followed mattlach's advice and did a couple other things and the issue is gone. I uninstalled the video driver and all componenets. Ran driver sweep. Rebooted. Reinstalled newest non-beta Nvidia driver (same one I had before). Did not install the 3D component. Turned my case fans back down to low. I could chill beer on my GPU now.

    Must have been a faulty video driver or something related to that, that got installed around the same time as the Civ update. Wierd though. It actually started happening when I had the ATI card and followed me to the Nvidia.

    I wonder if others could be having the same issue?

    Anyway, thanks for the advice, I will keep that driver sweep util handy for the future.

    I have a lot of hours of Civ to catch up on now.
    I'm glad this worked for you

    I was concerned you may have had a defective board. This is a much more favorable outcome.

    I have found that video card drivers (particularly older ones) leave a lot of unintelligible crap in the registry when uninstalled, so when upgrading this can cause all kinds of issues. Doing a complete uninstall and running a program like Driver Sweeper is something I've just become accustomed to doing every time I upgrade now.

  35. #275
    Join Date
    Nov 2010
    Posts
    4
    Yeah, funny thing is I did uninstall the old ones but I guess driver sweeper gets all the left over reg keys and stuff.

  36. #276
    Join Date
    Dec 2010
    Posts
    1
    I'll add to the pile. My gf 8600 with passive cooling died yesterday after 8 hour session with civ5. Probably coincidental. Yup. I should have kept v-sync on ...
    It served me for 3+ years, and now it met its final adversary. I hope the new 5770 will stand the test of time ...

  37. #277
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by brip View Post
    I'll add to the pile. My gf 8600 with passive cooling died yesterday after 8 hour session with civ5. Probably coincidental. Yup. I should have kept v-sync on ...
    It served me for 3+ years, and now it met its final adversary. I hope the new 5770 will stand the test of time ...
    The Radeon 57xx boards are decent video cards. I don't ever expect a video card to stand the test of time - however. After two to three years from launch any video card is going to be obsolete for the purposes of playing any modern game.

    With that in mind, you have about a year - two at most - until that 5770 is going to start to feel like a dinosaur on new titles.

  38. #278
    Join Date
    Dec 2010
    Posts
    5
    Quote Originally Posted by Encrypted View Post
    I am having this issue.

    The funny thing is that it didn't used to do this. It started when the game updated to 1.0.0.621. I had been playing the game for about two weeks fine and even after the 1.0.0.62 patch it was fine. A couple days later they released 1.0.0.621 and my video card started crapping out......
    Ditto. Played over 100 hours, as much as 8hrs in a row, no problems. Only after the "big patch & DLC" do I now have a video card overheating issue. I have an ATI HD 4850. Useing the CCC I watch my temp rise to 100 C within 10 min of play, and have to shut it down, or the computer will shut itself down.

    I followed one posters advice and uninstalled the driver, rebooted, ran driver sweeper, rebotted, then installed the latest ATI driver 10.12, but the issue remains the same. No other game or application I use causes my video card to rise in tempature like this. I have tried replaceing the side pannell with dual fans, but that only slows the heating rate, and it still eventually overheats (adds about 5min play time)

    I am convinced that I will have to wait until a fix is patched into the game before I will be able to play it again.

  39. #279
    Join Date
    Dec 2010
    Posts
    5
    Update, if I select DX9, with all the graphic settings on low, I can play for a full 30 min before hitting 100C. (just a reminder, I could play on DX10/11 with graphic settings on high without overheating before...)

  40. #280
    Join Date
    Aug 2010
    Posts
    593
    Quote Originally Posted by Wolfscat View Post
    Ditto. Played over 100 hours, as much as 8hrs in a row, no problems. Only after the "big patch & DLC" do I now have a video card overheating issue. I have an ATI HD 4850. Useing the CCC I watch my temp rise to 100 C within 10 min of play, and have to shut it down, or the computer will shut itself down.

    I followed one posters advice and uninstalled the driver, rebooted, ran driver sweeper, rebotted, then installed the latest ATI driver 10.12, but the issue remains the same. No other game or application I use causes my video card to rise in tempature like this. I have tried replaceing the side pannell with dual fans, but that only slows the heating rate, and it still eventually overheats (adds about 5min play time)

    I am convinced that I will have to wait until a fix is patched into the game before I will be able to play it again.
    Quote Originally Posted by Wolfscat View Post
    Update, if I select DX9, with all the graphic settings on low, I can play for a full 30 min before hitting 100C. (just a reminder, I could play on DX10/11 with graphic settings on high without overheating before...)

    1.) What resolution are you playing at?
    2.) If the resolution is NOT 1920x1080, do you have vsync on? If not turn it on.
    3.) Download a free 3rd party video card OC utility. (MSI Afterburner is great, does not require you to own an MSI card). Use this software to manually max out your fan speed.

    I don't know what about the update may have exacerbated your problem. It doesn't make sense, to the point I think they may be random occurrences that are unrelated. That being said, a combination of these may help you as a workaround for the time being.

    Other than that, my only recommendation is to replace the video card. I wouldn't play this game on pre-DX 11 hardware.

Page 7 of 9 FirstFirst ... 56789 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •